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Chebucto Regional Softball Club

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  3. Japanese game developers face ridiculously high font license fees following US acquisition of major domestic provider. Live-service games to take the biggest blow
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Japanese game developers face ridiculously high font license fees following US acquisition of major domestic provider. Live-service games to take the biggest blow

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  • ? Guest
    Nothing will meaningfully improve until the rich fear for their lives
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    Guest
    wrote last edited by
    #89
    This can quite appropriately be assigned as the top comment to _sooo_ many articles/posts.
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    • ? Guest
      I mentioned logograms specfically, but this made me racist toward Japanese people. So hey, congratulation, you now hate latinos.
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      Guest
      wrote last edited by
      #90
      >Excellent time for **the Japanese*" to drop ideogram/logogram system and have an alphabet like a functional language. "All I said is that the Japanese do not have a functional language. I don't understand where people think I was being derogatory about a specific race."
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      • ? Guest
        > open-source fonts Don't they already exist?
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        mindbleach@sh.itjust.works
        wrote last edited by
        #91
        Evidently game devs have some distinct expectations, or they could already use those and save some money. This could be a rallying point for professional artists to build a font family conveying whimsy, authority, fantasy, antiquity, futurism, etc. Like how DejaVu covers a little bit of everything.
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        • ? Guest
          >Excellent time for **the Japanese*" to drop ideogram/logogram system and have an alphabet like a functional language. "All I said is that the Japanese do not have a functional language. I don't understand where people think I was being derogatory about a specific race."
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          wrote last edited by
          #92
          When you don't know Japanese have three writing system and only one is logographic, you can indeed think that. My bad to not assume the ignorance of readers.
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          • ? Guest
            I don't know about a lot of those points. I can read French quite well, but can't speak it for shit, I don't know how much I have to "convert" in my head since its phonetics are irrelevant to me (and as English became a main online language, tons of people everywhere in the world can read and write it, but not really speak it since we are all communicating primarily through text - my English pronunciation sucks btw)... but anyway, about stability and adaptation, China has 120k+ different characters in its language, the vast majority got out of use because other ways to write the same thing became more popular, so I don't think it works like you described. Have you ever heard about Paulo Freire? The guy developed a very interesting literacy method, he tested it out with adult rural workers from poor regions and in just 2 months he was able to get those people to read and write (even if with grammatical mistakes) because his method is phonetic (well, there's quite more to it, but the reading/writing part is phonetic). For learning to read/write other languages, the "no sounding out" might be an advantage (like a lot of netizens writing in English without really speaking it), but for your own language, well, from what I understand they expect that only by high school the kids in Japan and China should be able to read their local newspaper because of the amount of characters they need to know for it, meanwhile Paulo Freire got adults, who have very low mental plasticity, able to do it in 2 months...
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            zalgotext@sh.itjust.works
            wrote last edited by
            #93
            Sure, I agree that alphabet systems are initially easier to learn than logographic systems. But to achieve that they sacrifice the consistency and lack of ambiguity of a logographic system. It's funny you bring up Korean as an example of a good alphabet system, because I can assure you as someone who is currently learning Korean, it has it's weird spelling inconsistencies and pronunciation "rules" and exceptions, just like any other alphabet system. And again, I'm not trying to convince you that one is better than the other. My whole point is that one *isn't* any better or worse than another. They each have their own strengths, weaknesses, and specific purposes, they're both functional, one isn't better or worse than the other as a whole.
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            • Z zalgotext@sh.itjust.works
              Sure, I agree that alphabet systems are initially easier to learn than logographic systems. But to achieve that they sacrifice the consistency and lack of ambiguity of a logographic system. It's funny you bring up Korean as an example of a good alphabet system, because I can assure you as someone who is currently learning Korean, it has it's weird spelling inconsistencies and pronunciation "rules" and exceptions, just like any other alphabet system. And again, I'm not trying to convince you that one is better than the other. My whole point is that one *isn't* any better or worse than another. They each have their own strengths, weaknesses, and specific purposes, they're both functional, one isn't better or worse than the other as a whole.
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              wrote last edited by
              #94
              A take I had from this is that a non-phonetic written language works like cached memory (and you might have a lot to cache), while phonetic is like real-time rendering. I was reading about how Vietnam changed to its current script, and just like Korea, and also Paulo Freire's view of language, seems like the change made the language more accessible.
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              • ? Guest
                This post did not contain any content.
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                Guest
                wrote last edited by
                #95
                Can't they just switch to something else?
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                • ? Guest
                  Owning literal letters has got to be the dumbest shit I've heard in my life. Fucking leeches.
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                  saledovil@sh.itjust.works
                  wrote last edited by
                  #96
                  They own a font, which is a way of writing the letters. Wondering though, how many Japanese fonts are there?
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                  • ? Guest
                    Can't they just switch to something else?
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                    Guest
                    wrote last edited by
                    #97
                    I’m sure they will over time, but I would guess there’s a surprising number of potential issues with any font variance. That’s the kind of thing that can appear hardware-dependently, like certain high/low-res monitors showing fonts too big, too small, or even not at all. So any bug fixes that have come through on the subject will rely on user bug reports. If it was as simple as the font swapping feature seen in Word, I’m sure it wouldn’t be a big deal.
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                    • ? Guest
                      A take I had from this is that a non-phonetic written language works like cached memory (and you might have a lot to cache), while phonetic is like real-time rendering. I was reading about how Vietnam changed to its current script, and just like Korea, and also Paulo Freire's view of language, seems like the change made the language more accessible.
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                      zalgotext@sh.itjust.works
                      wrote last edited by
                      #98
                      You're absolutely correct that Korea (and Vietnam I suppose, I don't know much about their language) invented their alphabet to make literacy more accessible, and I think that's awesome and a really good feature of alphabet systems. I can even see why that would make people *prefer* alphabet systems, since accessibility is super important when you're first learning a language. I think your cached vs. real-time analogy is spot on. And while you can definitely come up with scenarios where caching is better than real-time rendering, and other scenarios where real-time rendering is better than caching, it'd be difficult to argue that one is unequivocally better or worse than the other.
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                      • ? Guest
                        Owning literal letters has got to be the dumbest shit I've heard in my life. Fucking leeches.
                        underpantsweevil@lemmy.worldU This user is from outside of this forum
                        underpantsweevil@lemmy.worldU This user is from outside of this forum
                        underpantsweevil@lemmy.world
                        wrote last edited by
                        #99
                        I remember back during the NFT hype cycle how people were claiming they'd patented particular shades of color and were selling rights to them on the blockchain. I gotta wonder who even enforces this shit. Where do you go to register a font-type you claim you own that looks shockingly similar to a font people have been using since the printing press was invented? So much of this just feels like vexatious litigation. "Ah, yes, that's actually *my 'a'* and you need to pay me $20k to use it".
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                        • ? Guest
                          This can quite appropriately be assigned as the top comment to _sooo_ many articles/posts.
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                          Guest
                          wrote last edited by
                          #100
                          It frustrates me how often this is the most viable solution to problems these days. The human race is really just sitting around waiting till this system collapses because the rich have taken everything and allow us nothing anymore.
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                          • ? Guest
                            Monotype may as well be the mafia. My wife's work had to deal with those assholes, too, after they bought the rights to some font. They're just shaking companies down for cash.
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                            Guest
                            wrote last edited by
                            #101
                            There was a fun article yesterday about a guy dealing with the Monotype shakedown.
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                            • starman2112@sh.itjust.worksS starman2112@sh.itjust.works
                              >after they bought the rights to some font. Now That's What I Call Capitalism I'm already against the concept of "buying the rights" to anything, let alone buying the rights to something then *raising the cost to license it.* I would be burning fucking buildings down
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                              apollosarrow@lemmy.world
                              wrote last edited by
                              #102
                              This would be an interesting comic strip. A company that has purchased all the fonts in existence, and then the artist doing the comic you are reading gets sued by the company he’s making a comic about, because he doesn’t have the rights to the font.
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                              • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world
                                I remember back during the NFT hype cycle how people were claiming they'd patented particular shades of color and were selling rights to them on the blockchain. I gotta wonder who even enforces this shit. Where do you go to register a font-type you claim you own that looks shockingly similar to a font people have been using since the printing press was invented? So much of this just feels like vexatious litigation. "Ah, yes, that's actually *my 'a'* and you need to pay me $20k to use it".
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                                Guest
                                wrote last edited by
                                #103
                                It really is fucking obnoxious. I do understand in some instances where there's some really cool font an ARTIST made but this obviously not the case. Just some snivelling pencil pushers that found a way to game the system and fuck people over.
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                                • ? Guest
                                  I’m sure they will over time, but I would guess there’s a surprising number of potential issues with any font variance. That’s the kind of thing that can appear hardware-dependently, like certain high/low-res monitors showing fonts too big, too small, or even not at all. So any bug fixes that have come through on the subject will rely on user bug reports. If it was as simple as the font swapping feature seen in Word, I’m sure it wouldn’t be a big deal.
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                                  Guest
                                  wrote last edited by
                                  #104
                                  Warn people the update changes fonts then, it's not like you have to force everyone to update immediately
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                                  • ? Guest
                                    This post did not contain any content.
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                                    Guest
                                    wrote last edited by
                                    #105
                                    I'd be prioritizing a quick font swap for my assets if I were those devs. Wtf.
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                                    • M mindbleach@sh.itjust.works
                                      It's absogoddamnlutely artwork. As much as the game itself, as mere software, is artwork. Someone put a ton of tedious work into every font you consider boring. Typography is a whole field of study, balancing aesthetic and practical concerns, and you want to roll your eyes and insist that only Wingdings is *real* art. > We could also make the claim that every drawing is an artwork *Yes.* These aren't scribbled alphabets - which by the way are really fucking hard to do, when every copy of a letter has to look the same and still *feel* handwritten. These are letterforms conveying a particular tone, in use by industry professionals, for *three thousand characters.* Japanese has like three and a half alphabets to start with, and then Kanji is a whole mess of stolen Chinese ideograms. And they're fucking complicated. If you think you can bang that out with the effort of a child's crayon doodle, to the quality necessary for commercial video game projects, I invite you to try. Apparently it'd come in handy.
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                                      Guest
                                      wrote last edited by
                                      #106
                                      > As much as the game itself I'll agree it's art but this take is so asinine.
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                                      • ? Guest
                                        > As much as the game itself I'll agree it's art but this take is so asinine.
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                                        mindbleach@sh.itjust.works
                                        wrote last edited by
                                        #107
                                        If you don't think code is art, we are about to have a screaming row.
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