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Chebucto Regional Softball Club

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  3. My health potions are green and poisons are red
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

My health potions are green and poisons are red

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rpgmemes
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  • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world
    > To write good Fantasy (of SciFi), you have to go through a process called “World Building” I think this is more implying that you don't have to work from the same framework for every fantasy world. Not everything has to be set in Medieval Times with Crusader-Era social sensibilities. The menagerie of mythical creatures isn't a prerequisite or delimiter (dragons / unicorns / etc are not a requirement nor are robots / cthulhoid horrors / woolly mammoths disallowed). You need internal consistency (to a degree) but you aren't forced to adhere / omit any genre trope. I would say, at an absolute bare minimum, you need some kind of fantastical or supernatural element to make it "Fantasy" as opposed to "Historical Fiction" or "Science Fiction" some other category of fictional prose. Although, the genre of "Magical Realism" does make even that distinction a bit fuzzy. > many literature teachers / professors don’t even know about the idea of World Building You don't necessary need to go through the whole work of World Building if you're just banging out a short story or novella. Even serial writers don't necessarily bother going deep on the background material until they feel the need to expand the scope of the setting. A story that takes place entirely in a single house over the course of a long weekend doesn't need the kind of scaffolding that a Long Walk to Mordor requires.
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    wrote last edited by
    #81
    George Lucas is the perfect example what happens when you don't do world building. The Star Wars universe is basically just retcons stacked onto other retcons. And I am a firm believer that even short stories in a fantasy or SciFi setting don't work without at least a certain amount of world building. The number of fantasy and SciFi stories where the author thought they could get away without thinking their world through and which ended up badly is amazingly high.
    underpantsweevil@lemmy.worldU 1 Reply Last reply
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    • ? Guest
      Why do you imagine that the,post is about *reading*?
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      wrote last edited by
      #82
      It's about story which is most often delivered through prose or dialogue. Both of which you either need to read or have read to you. When writing happens, reading usually follows.
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      • ? Guest
        > "There are no 'rules' for fantasy" Wrong. To write *good* Fantasy (of SciFi), you have to go through a process called "World Building" where you lay down the rules of your world. Properly done, the amount of World Building exceeds the actual works by far. It is absolutely necessary to create a core of inner logic to the story. You are not bound by the rules of our world, yes, but you are bound by the rule of consistency. If you violate those, you automatically write crap Fantasy (or SciFi). Funny, though, that e.g. many literature teachers / professors don't even *know* about the idea of World Building.
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        wrote last edited by
        #83
        Crap fantasy is still fantasy. Had a great time coming up with bad fantasy stories in my childhood when I knew nothing about good writing. Art is what you make it.
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        • ? Guest
          Crap fantasy is still fantasy. Had a great time coming up with bad fantasy stories in my childhood when I knew nothing about good writing. Art is what you make it.
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          wrote last edited by
          #84
          Life is too short to read crappy books. Like those we had to endure in school.
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          • ? Guest
            George Lucas is the perfect example what happens when you don't do world building. The Star Wars universe is basically just retcons stacked onto other retcons. And I am a firm believer that even short stories in a fantasy or SciFi setting don't work without at least a certain amount of world building. The number of fantasy and SciFi stories where the author thought they could get away without thinking their world through and which ended up badly is amazingly high.
            underpantsweevil@lemmy.worldU This user is from outside of this forum
            underpantsweevil@lemmy.worldU This user is from outside of this forum
            underpantsweevil@lemmy.world
            wrote last edited by
            #85
            > George Lucas is the perfect example what happens when you don’t do world building. If you get into those coffee table books about the making of the first three movies, you find lots of works building. All the bounty hunters on the deck of Vader's Super Star Destroyer in Empire Strikes Back have canonical backstories, for instance. The cosmology of the galaxy - with Corusant at the center of the Empire and Tantoine way out in "Hutt Space" - was laid out by Lucas far in advance. "The Clone Wars" wasn't just an off-handed reference, it was a thing Lucas had defined as the WW2 precursor to New Hope's Vietnam. Hell, the fact that the first movie released was "Episode IV" should say it all. One reason you got so many derivative works following Return of the Jedi is that Lucas dumped his director's notes to the public as merch when production initially stalled on the Prequels.
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