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Chebucto Regional Softball Club

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  3. Honestly, with how Kojima left Konami in the middle of the production of mgs5, pretty sure Kojima just wanted to make something other than a mgs game.
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Honestly, with how Kojima left Konami in the middle of the production of mgs5, pretty sure Kojima just wanted to make something other than a mgs game.

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    wrote last edited by
    #1
    Honestly, with how Kojima left Konami in the middle of the production of mgs5, pretty sure Kojima just wanted to make something other than a mgs game. With mgs5, he made one of the best stealth simulators hands down. But, it felt the least like a 'mgs' game, especially a 'snake' game. I could definitely feel death stranding vibes from it though. That's my guess why he ditched David in mgs5. Pretty sure he was just sick of only making the same games over and over. Especially after he made 4 since it is obvious to me that he put everything he had into finishing the story of mgs. He was itching to make death stranding for a long time imo.
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      Honestly, with how Kojima left Konami in the middle of the production of mgs5, pretty sure Kojima just wanted to make something other than a mgs game. With mgs5, he made one of the best stealth simulators hands down. But, it felt the least like a 'mgs' game, especially a 'snake' game. I could definitely feel death stranding vibes from it though. That's my guess why he ditched David in mgs5. Pretty sure he was just sick of only making the same games over and over. Especially after he made 4 since it is obvious to me that he put everything he had into finishing the story of mgs. He was itching to make death stranding for a long time imo.
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      quetzalcutlass@lemmy.world
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      #2
      He wanted out for a _long_ time, IIRC as early as MGS 2. 4 was originally planned to end with Snake and Otacon being captured and executed for terrorism to put the final nail in the franchise's coffin, with him only folding on the idea after his entire writing staff protested. I think you hit the nail on the head for his dissatisfaction being why 5 felt so different. It barely feels like a Metal Gear game even if the stealth is at its all-time best, but you can definitely see some proto-Death Stranding DNA in it in retrospect. He was clearly experimenting heavily, which might explain why the game went so far over budget and ended up unfinished.
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        Honestly, with how Kojima left Konami in the middle of the production of mgs5, pretty sure Kojima just wanted to make something other than a mgs game. With mgs5, he made one of the best stealth simulators hands down. But, it felt the least like a 'mgs' game, especially a 'snake' game. I could definitely feel death stranding vibes from it though. That's my guess why he ditched David in mgs5. Pretty sure he was just sick of only making the same games over and over. Especially after he made 4 since it is obvious to me that he put everything he had into finishing the story of mgs. He was itching to make death stranding for a long time imo.
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        wrote last edited by
        #3
        Wasn't it that he ditched David because ::: spoiler Tap for spoiler It is not snake? :::
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          Wasn't it that he ditched David because ::: spoiler Tap for spoiler It is not snake? :::
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          wrote last edited by
          #4
          You could make that argument, but I dont buy it. I think the real official reason is because Kojima wanted an actor, not just a voice actor, for motion capture. Also Kojima secretly just wants to be a movie director.
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            You could make that argument, but I dont buy it. I think the real official reason is because Kojima wanted an actor, not just a voice actor, for motion capture. Also Kojima secretly just wants to be a movie director.
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            wrote last edited by
            #5
            Guess you are right. Saw in another thread that snake is in the game and wasn't voiced by hader so the whole argument falls apart.
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