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Chebucto Regional Softball Club

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  3. Hollow Knight: Silksong devs address difficulty concerns: “You have choices”
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Hollow Knight: Silksong devs address difficulty concerns: “You have choices”

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      Me after beating ::: spoiler a specific boss Savage Beastfly for the 2nd time ::: only to immediately lose all my rosaries in ::: spoiler hard location Sinner's Road ::: and then spending the next 3 hours barely failing to ::: spoiler complete hard wish quest deliver the courier's rasher on time ::: ![we seem to be made to suffer](https://lemmy.zip/pictrs/image/220a746e-3168-4834-ae37-885fca3d09a6.webp)
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        Me after beating ::: spoiler a specific boss Savage Beastfly for the 2nd time ::: only to immediately lose all my rosaries in ::: spoiler hard location Sinner's Road ::: and then spending the next 3 hours barely failing to ::: spoiler complete hard wish quest deliver the courier's rasher on time ::: ![we seem to be made to suffer](https://lemmy.zip/pictrs/image/220a746e-3168-4834-ae37-885fca3d09a6.webp)
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        The high points of the game are very good. The low points ruin it, in my opinion. I get that frustration might be fun for some people, but I find it discouraging and I don't feel like Silksong *wants* me to be successful. It feels like it wants me to feel frustrated and angry, and that's not an experience I want to have. I doubt I'll finish the game, which sucks, because I loved Hollow Knight, and I love the parts of Silksong that aren't just making me mad.
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          It’s got the bloodborne blood vial issue with having the grind for crafting materials if you get stuck and use them all. Definitely could use a cost nerf for the tools and not every attack from a boss shouldn’t do two or three damage.
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            It's right in the difficulty sweet spot for me despite not being as into games (at the age of 40) as I used to be generally. It's like it was made for me!!
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              The high points of the game are very good. The low points ruin it, in my opinion. I get that frustration might be fun for some people, but I find it discouraging and I don't feel like Silksong *wants* me to be successful. It feels like it wants me to feel frustrated and angry, and that's not an experience I want to have. I doubt I'll finish the game, which sucks, because I loved Hollow Knight, and I love the parts of Silksong that aren't just making me mad.
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              You’re describing the horrid souls-like experience embraced by every gamer in these times. It’s unpopular to dislike being annoyed and frustrated with your game, didn’t you hear?
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