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Hollow Knight: Silksong devs address difficulty concerns: “You have choices”
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G Games shared this topic
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Me after beating ::: spoiler a specific boss Savage Beastfly for the 2nd time ::: only to immediately lose all my rosaries in ::: spoiler hard location Sinner's Road ::: and then spending the next 3 hours barely failing to ::: spoiler complete hard wish quest deliver the courier's rasher on time ::: 
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Me after beating ::: spoiler a specific boss Savage Beastfly for the 2nd time ::: only to immediately lose all my rosaries in ::: spoiler hard location Sinner's Road ::: and then spending the next 3 hours barely failing to ::: spoiler complete hard wish quest deliver the courier's rasher on time ::: The high points of the game are very good. The low points ruin it, in my opinion. I get that frustration might be fun for some people, but I find it discouraging and I don't feel like Silksong *wants* me to be successful. It feels like it wants me to feel frustrated and angry, and that's not an experience I want to have. I doubt I'll finish the game, which sucks, because I loved Hollow Knight, and I love the parts of Silksong that aren't just making me mad.
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It’s got the bloodborne blood vial issue with having the grind for crafting materials if you get stuck and use them all. Definitely could use a cost nerf for the tools and not every attack from a boss shouldn’t do two or three damage.
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The high points of the game are very good. The low points ruin it, in my opinion. I get that frustration might be fun for some people, but I find it discouraging and I don't feel like Silksong *wants* me to be successful. It feels like it wants me to feel frustrated and angry, and that's not an experience I want to have. I doubt I'll finish the game, which sucks, because I loved Hollow Knight, and I love the parts of Silksong that aren't just making me mad.