Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Darkly)
  • No Skin
Collapse

Chebucto Regional Softball Club

  1. Home
  2. Uncategorized
  3. Hollow Knight: Silksong devs address difficulty concerns: “You have choices”
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Hollow Knight: Silksong devs address difficulty concerns: “You have choices”

Scheduled Pinned Locked Moved Uncategorized
22 Posts 17 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • ? Guest
    This post did not contain any content.
    ? Offline
    ? Offline
    Guest
    wrote last edited by
    #5
    It's right in the difficulty sweet spot for me despite not being as into games (at the age of 40) as I used to be generally. It's like it was made for me!!
    1 Reply Last reply
    0
    • ? Guest
      The high points of the game are very good. The low points ruin it, in my opinion. I get that frustration might be fun for some people, but I find it discouraging and I don't feel like Silksong *wants* me to be successful. It feels like it wants me to feel frustrated and angry, and that's not an experience I want to have. I doubt I'll finish the game, which sucks, because I loved Hollow Knight, and I love the parts of Silksong that aren't just making me mad.
      ? Offline
      ? Offline
      Guest
      wrote last edited by
      #6
      You’re describing the horrid souls-like experience embraced by every gamer in these times. It’s unpopular to dislike being annoyed and frustrated with your game, didn’t you hear?
      ? 1 Reply Last reply
      0
      • ? Guest
        The high points of the game are very good. The low points ruin it, in my opinion. I get that frustration might be fun for some people, but I find it discouraging and I don't feel like Silksong *wants* me to be successful. It feels like it wants me to feel frustrated and angry, and that's not an experience I want to have. I doubt I'll finish the game, which sucks, because I loved Hollow Knight, and I love the parts of Silksong that aren't just making me mad.
        ? Offline
        ? Offline
        Guest
        wrote last edited by
        #7
        That's me with Hollow Knight. I want to finish, but it's frustrating to the point that I give up after 30 minutes with no progress.
        1 Reply Last reply
        0
        • ? Guest
          You’re describing the horrid souls-like experience embraced by every gamer in these times. It’s unpopular to dislike being annoyed and frustrated with your game, didn’t you hear?
          ? Offline
          ? Offline
          Guest
          wrote last edited by
          #8
          God, all the people that can't imagine that people don't enjoy things the same exact way they do.
          ? 1 Reply Last reply
          1
          0
          • ? Guest
            God, all the people that can't imagine that people don't enjoy things the same exact way they do.
            ? Offline
            ? Offline
            Guest
            wrote last edited by
            #9
            Exactly. Imagine being ridiculed for not enjoying frustration and games designed around failure. It’s a damned shame.
            1 Reply Last reply
            0
            • brobot9000@lemmy.worldB brobot9000@lemmy.world
              It’s got the bloodborne blood vial issue with having the grind for crafting materials if you get stuck and use them all. Definitely could use a cost nerf for the tools and not every attack from a boss shouldn’t do two or three damage.
              ? Offline
              ? Offline
              Guest
              wrote last edited by
              #10
              Huh. Maybe I'm just too early in the game still (despite having put 10+ hours into it) but crafting materials are like, the one thing I'm *not* hurting for. It's got the Zelda rupee problem for me, at least at this point in the game -- I'm constantly pegged at the max capacity, and it feels like I have basically nothing to use it on. (I mean, I do use the tools I have found so far, situationally, but I don't think I've been down by more than ~100 or so from max other than for that one wish in the starting area.)
              brobot9000@lemmy.worldB W 2 Replies Last reply
              0
              • ? Guest
                This post did not contain any content.
                ? Offline
                ? Offline
                Guest
                wrote last edited by
                #11
                I feel like they should stick to their guns and just make the game they want to make. Is it going to be for everyone? No, but no game is.
                1 Reply Last reply
                1
                0
                • ? Guest
                  Huh. Maybe I'm just too early in the game still (despite having put 10+ hours into it) but crafting materials are like, the one thing I'm *not* hurting for. It's got the Zelda rupee problem for me, at least at this point in the game -- I'm constantly pegged at the max capacity, and it feels like I have basically nothing to use it on. (I mean, I do use the tools I have found so far, situationally, but I don't think I've been down by more than ~100 or so from max other than for that one wish in the starting area.)
                  brobot9000@lemmy.worldB This user is from outside of this forum
                  brobot9000@lemmy.worldB This user is from outside of this forum
                  brobot9000@lemmy.world
                  wrote last edited by
                  #12
                  Which boss you at? You are fine till you hit a point and run out. Once you hit empty it’s a constant grind to get back to full and that’s also not counting the more expensive tools later in the game or the tools that need you to return to specific locations to “recharge” for beads. It’s just this extra layer of grind and tedium that Hollow Knight didn’t have with the spells all using soul.
                  ? ? 2 Replies Last reply
                  0
                  • ? Guest
                    Huh. Maybe I'm just too early in the game still (despite having put 10+ hours into it) but crafting materials are like, the one thing I'm *not* hurting for. It's got the Zelda rupee problem for me, at least at this point in the game -- I'm constantly pegged at the max capacity, and it feels like I have basically nothing to use it on. (I mean, I do use the tools I have found so far, situationally, but I don't think I've been down by more than ~100 or so from max other than for that one wish in the starting area.)
                    W This user is from outside of this forum
                    W This user is from outside of this forum
                    wolflink@sh.itjust.works
                    wrote last edited by
                    #13
                    At least for my playstyle, tools have become essential for boss fights, and I’ve run out and had to grind for resources for them twice. Especially when you get to the point where you are basically just doing boss fights and rarely, if ever, fighting a normal enemy.
                    1 Reply Last reply
                    0
                    • ? Guest
                      This post did not contain any content.
                      ? Offline
                      ? Offline
                      Guest
                      wrote last edited by
                      #14
                      These people have obviously never played cuphead either then.
                      ? theneverfox@pawb.socialT 2 Replies Last reply
                      0
                      • ? Guest
                        These people have obviously never played cuphead either then.
                        ? Offline
                        ? Offline
                        Guest
                        wrote last edited by
                        #15
                        ![](https://lemmy.world/pictrs/image/8bdacba2-168f-40c3-8ffa-b2e59373f763.jpeg)
                        1 Reply Last reply
                        0
                        • ? Guest
                          This post did not contain any content.
                          ? Offline
                          ? Offline
                          Guest
                          wrote last edited by
                          #16
                          Some games are just supposed to be harder, it's how they were designed. Developers shouldn't have to come out and address anything. If it's too hard for you, just refund it and move on to another game if you don't have the patience to learn it.
                          1 Reply Last reply
                          0
                          • brobot9000@lemmy.worldB brobot9000@lemmy.world
                            Which boss you at? You are fine till you hit a point and run out. Once you hit empty it’s a constant grind to get back to full and that’s also not counting the more expensive tools later in the game or the tools that need you to return to specific locations to “recharge” for beads. It’s just this extra layer of grind and tedium that Hollow Knight didn’t have with the spells all using soul.
                            ? Offline
                            ? Offline
                            Guest
                            wrote last edited by
                            #17
                            I'm not sure, but [this is what my map looks like](https://files.catbox.moe/u3cpbx.jpg) currently.
                            1 Reply Last reply
                            0
                            • ? Guest
                              These people have obviously never played cuphead either then.
                              theneverfox@pawb.socialT This user is from outside of this forum
                              theneverfox@pawb.socialT This user is from outside of this forum
                              theneverfox@pawb.social
                              wrote last edited by
                              #18
                              Is cup head comparable? It looks really floaty
                              1 Reply Last reply
                              0
                              • ? Guest
                                This post did not contain any content.
                                R This user is from outside of this forum
                                R This user is from outside of this forum
                                righthandofikaros@lemmy.world
                                wrote last edited by
                                #19
                                Kinda bad timing to say this considering Randy Pitchford said almost exactly the same thing about Borderlands 4. Same message with different words.
                                1 Reply Last reply
                                0
                                • theneverfox@pawb.socialT This user is from outside of this forum
                                  theneverfox@pawb.socialT This user is from outside of this forum
                                  theneverfox@pawb.social
                                  wrote last edited by
                                  #20
                                  Let me fill up the negative space in that comment...I want Silksong to be hard. I want to do things dozens of times before succeeding, I want to struggle then overcome It's all skill based. You get better, your character gives you more breathing room, but ultimately you have to learn and overcome each new challenge And that feels amazing, it's not for everyone but I don't want a way to make it easier... It would cheapen the experience to even have the option
                                  ? 1 Reply Last reply
                                  0
                                  • theneverfox@pawb.socialT theneverfox@pawb.social
                                    Let me fill up the negative space in that comment...I want Silksong to be hard. I want to do things dozens of times before succeeding, I want to struggle then overcome It's all skill based. You get better, your character gives you more breathing room, but ultimately you have to learn and overcome each new challenge And that feels amazing, it's not for everyone but I don't want a way to make it easier... It would cheapen the experience to even have the option
                                    ? Offline
                                    ? Offline
                                    Guest
                                    wrote last edited by
                                    #21
                                    I couldnt agree more. It's okay if a game is too hard, either take the challenge or just move on to a different one, there's no shame in it.
                                    1 Reply Last reply
                                    1
                                    0
                                    • brobot9000@lemmy.worldB brobot9000@lemmy.world
                                      Which boss you at? You are fine till you hit a point and run out. Once you hit empty it’s a constant grind to get back to full and that’s also not counting the more expensive tools later in the game or the tools that need you to return to specific locations to “recharge” for beads. It’s just this extra layer of grind and tedium that Hollow Knight didn’t have with the spells all using soul.
                                      ? Offline
                                      ? Offline
                                      Guest
                                      wrote last edited by
                                      #22
                                      Farming 1600 shell shards takes less than 10 mins or so by farming rosaries and buying shards from a vendor.
                                      1 Reply Last reply
                                      1
                                      0

                                      Reply
                                      • Reply as topic
                                      Log in to reply
                                      • Oldest to Newest
                                      • Newest to Oldest
                                      • Most Votes


                                      • 1
                                      • 2
                                      • Login

                                      • Don't have an account? Register

                                      • Login or register to search.
                                      Powered by NodeBB Contributors
                                      • First post
                                        Last post
                                      0
                                      • Categories
                                      • Recent
                                      • Tags
                                      • Popular
                                      • World
                                      • Users
                                      • Groups