Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Darkly)
  • No Skin
Collapse

Chebucto Regional Softball Club

  1. Home
  2. Uncategorized
  3. I will cut you
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

I will cut you

Scheduled Pinned Locked Moved Uncategorized
rpgmemes
10 Posts 8 Posters 1 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • stamets@lemmy.dbzer0.comS This user is from outside of this forum
    stamets@lemmy.dbzer0.comS This user is from outside of this forum
    stamets@lemmy.dbzer0.com
    wrote last edited by
    #1
    This post did not contain any content.
    Link Preview Image
    ? massive_bereavementM ? atlas48@ttrpg.networkA 4 Replies Last reply
    0
    • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
      This post did not contain any content.
      Link Preview Image
      ? Offline
      ? Offline
      Guest
      wrote last edited by
      #2
      I had an amazing flub last week at Curse of Strahd. I a few different locations along their travel plan only to realize in game that all of those locations won't let them in until they finished an area I hadn't prepared yet. Egg on my face.
      1 Reply Last reply
      0
      • RPGMemes R RPGMemes shared this topic
      • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
        This post did not contain any content.
        Link Preview Image
        massive_bereavementM This user is from outside of this forum
        massive_bereavementM This user is from outside of this forum
        massive_bereavement
        wrote last edited by
        #3
        Welcome! To the wondrous land of Railroading!
        1 Reply Last reply
        0
        • wizardbeard@lemmy.dbzer0.comW This user is from outside of this forum
          wizardbeard@lemmy.dbzer0.comW This user is from outside of this forum
          wizardbeard@lemmy.dbzer0.com
          wrote last edited by
          #4
          Doesn't have to be railroading for this sort of thing to occur. You can't out-plan effectively infinite options, and it's important to set a baseline of expectations not only of the DM but also of the players. Shockingly, some players don't understand the basic "find a reason for your character to travel with the others" concept unless it's spelled out to them. There's also some players that will intentionally play as though they're allergic to main plot threads, which can be fine if that's established going in but a pain in the ass if there was an understanding that the DM might be able to prepare shit in advance and not always instantaneously adlib. Like don't agree to Descent to Avernus if you don't have any intention of going to Avernus. *** Sorry, I get you were probably joking, but I've also been in some groups that just didn't work out because players weren't straightforward about what they were looking for.
          massive_bereavementM 1 Reply Last reply
          1
          0
          • wizardbeard@lemmy.dbzer0.comW wizardbeard@lemmy.dbzer0.com
            Doesn't have to be railroading for this sort of thing to occur. You can't out-plan effectively infinite options, and it's important to set a baseline of expectations not only of the DM but also of the players. Shockingly, some players don't understand the basic "find a reason for your character to travel with the others" concept unless it's spelled out to them. There's also some players that will intentionally play as though they're allergic to main plot threads, which can be fine if that's established going in but a pain in the ass if there was an understanding that the DM might be able to prepare shit in advance and not always instantaneously adlib. Like don't agree to Descent to Avernus if you don't have any intention of going to Avernus. *** Sorry, I get you were probably joking, but I've also been in some groups that just didn't work out because players weren't straightforward about what they were looking for.
            massive_bereavementM This user is from outside of this forum
            massive_bereavementM This user is from outside of this forum
            massive_bereavement
            wrote last edited by
            #5
            Yeah, I don't subscribe to the old ways of players vs. DM. In fact most of the people I play with see it as a kind of collaborative narration that has game elements. In fact, if someone can have an epic death, they would pursue it. So yes, most of them are fully onboard with following the story, though some gentle nudges might be needed 😉
            1 Reply Last reply
            0
            • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
              This post did not contain any content.
              Link Preview Image
              ? Offline
              ? Offline
              Guest
              wrote last edited by
              #6
              My locations are like vague outlines until people express interest until going there. Then the details emerge.
              1 Reply Last reply
              1
              0
              • S This user is from outside of this forum
                S This user is from outside of this forum
                sbv@sh.itjust.works
                wrote last edited by
                #7
                I feel like there's some sort of corollary to Murphy's Law, where players will think of the one thing I didn't include in my session prep. Gotta break into the cult compound? "Let's use the hot air balloon we saw six sessions ago" I love it when players do stuff like that, but it's a pain in the butt. It taught me to prepare less.
                1 Reply Last reply
                1
                0
                • ? Offline
                  ? Offline
                  Guest
                  wrote last edited by
                  #8
                  Woah, woah, woah... Its called "sandboxing" now.
                  massive_bereavementM 1 Reply Last reply
                  1
                  0
                  • ? Guest
                    Woah, woah, woah... Its called "sandboxing" now.
                    massive_bereavementM This user is from outside of this forum
                    massive_bereavementM This user is from outside of this forum
                    massive_bereavement
                    wrote last edited by
                    #9
                    My experience with Sandboxing was... it is a lot, a lot of work, somehow it felt like running a theme park, and I needed to create a town of NPCs, all with interconnected stories that players can catch-up and follow, with "rides" or rather events that happen to spice up the play, instead of just going around playing 20 questions. What happens though, is that if you tell everyone that it will be a sandbox, they'll go ahead and be very creative, to a point they'll throw a spanner in the works, and you'll see those carefully created NPCs with rich backgrounds, connections and quests die at the hands of mad murder hobos. (Not always though, experienced players understand this is a theme park).
                    1 Reply Last reply
                    1
                    0
                    • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
                      This post did not contain any content.
                      Link Preview Image
                      atlas48@ttrpg.networkA This user is from outside of this forum
                      atlas48@ttrpg.networkA This user is from outside of this forum
                      atlas48@ttrpg.network
                      wrote last edited by
                      #10
                      prep is for chumps. real players say fuck it we ball.
                      1 Reply Last reply
                      0

                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      • Login

                      • Don't have an account? Register

                      • Login or register to search.
                      Powered by NodeBB Contributors
                      • First post
                        Last post
                      0
                      • Categories
                      • Recent
                      • Tags
                      • Popular
                      • World
                      • Users
                      • Groups