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Chebucto Regional Softball Club

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  3. Tim Sweeney doesn't hold back: if you think the Epic Games launcher is bad, it's because it is
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Tim Sweeney doesn't hold back: if you think the Epic Games launcher is bad, it's because it is

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  • ? Guest
    TBH using Bottles to run an exe feels more refined than the epic games UI.
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    Guest
    wrote last edited by
    #6
    Using wine CLI comamnds is more refined than the Epic launcher
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    • nanoufo@sh.itjust.worksN nanoufo@sh.itjust.works
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      Guest
      wrote last edited by
      #7
      Ah Tim, here we go with the "look how brutally honest we are" schtick. Yeah gamers dislike the launcher, but it's not even about that; it's about your business practices. Did you forget the part where you took the worst pages from the Xbox/Playstation book and tried to build an exclusivity platform on PC? Trying to buy devs with massive handouts and buy users with free games? We remember, Tim. We remember the Metro Exodus launch and the rest. Personally I can't do much more than to deny you every single cent I can, but please be assured I'll be doing that, and I'm pretty sure I'm not alone. I don't even have an account with you to pick up free games because that'd be one more account that legitimizes your shitty platform. Go bankrupt at your earliest convenience please.
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      • ? Guest
        Ah Tim, here we go with the "look how brutally honest we are" schtick. Yeah gamers dislike the launcher, but it's not even about that; it's about your business practices. Did you forget the part where you took the worst pages from the Xbox/Playstation book and tried to build an exclusivity platform on PC? Trying to buy devs with massive handouts and buy users with free games? We remember, Tim. We remember the Metro Exodus launch and the rest. Personally I can't do much more than to deny you every single cent I can, but please be assured I'll be doing that, and I'm pretty sure I'm not alone. I don't even have an account with you to pick up free games because that'd be one more account that legitimizes your shitty platform. Go bankrupt at your earliest convenience please.
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        Guest
        wrote last edited by
        #8
        I don't share your frustrations. Games like Control, Alan Wake 2, and Ooblets might never have been made without Epic's funding. The Ooblets developer in particular stated that Epic's funding was crucial for their survival. I think exclusivity is a very fair and normal thing to request when funding a game. Valve does it and people are fine with that.
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        • ? Guest
          I don't share your frustrations. Games like Control, Alan Wake 2, and Ooblets might never have been made without Epic's funding. The Ooblets developer in particular stated that Epic's funding was crucial for their survival. I think exclusivity is a very fair and normal thing to request when funding a game. Valve does it and people are fine with that.
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          phen@lemmy.eco.br
          wrote last edited by
          #9
          And the Ooblets dev was also the one who mocked people who lost interest in the game after it became epic-only - adding a second reason to skip it.
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          • ? Guest
            I don't share your frustrations. Games like Control, Alan Wake 2, and Ooblets might never have been made without Epic's funding. The Ooblets developer in particular stated that Epic's funding was crucial for their survival. I think exclusivity is a very fair and normal thing to request when funding a game. Valve does it and people are fine with that.
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            Guest
            wrote last edited by
            #10
            They fund games so who cares if they keep losing user information
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            • nanoufo@sh.itjust.worksN nanoufo@sh.itjust.works
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              wrote last edited by
              #11
              Bit barebones reporting. Here's an article that at least quotes portions of the interview: https://wccftech.com/epic-games-launcher-is-indeed-clunky-admits-epics-tim-sweeney/ I can only partially empathize with the argument that Steam is better because of 15 years of refinement. Yes, they have a big featureset, amazing APIs, developer kit, the workshop, the list goes on. There are a lot of technical challenges here. However, what cannot be excused with this argument is the Epic Launcher UX being this clunky, lmao. Yes, making a bunch of UI is nontrivial and takes work, but its also not rocket science. The layered and staggered loading of different UI elements and overal slowness of the whole thing cannot be explained by the lifespan of Epic Launcher. Steam was just as responsive on my old Windows XP back in the day as it is now. Throw something like Dear ImGui at a bunch of juniors and they could make something that is snappier than what the Epic Launcher is now. Google made a bunch of useful metrics called [Core Web Vitals](https://developers.google.com/search/docs/appearance/core-web-vitals) that represent responsiveness pretty well. I'm sure they would score awfully on all of them.
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              • nanoufo@sh.itjust.worksN nanoufo@sh.itjust.works
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                wrote last edited by
                #12
                I’ve been playing more of my old retail games that don’t require any launcher or drm beyond requiring the disc. It’s nice. I’m not exactly sure if “xfire on steroids” bloat of steam actually adds anything anymore these days. Steam is nice because my library is already there. Even the friends list has mostly been supplanted by discord now. I use the epic launcher for 1 thing, to launch Fortnite to play with my son. I don’t want more steam features, I’d rather acknowledge its existence less. Start selling games without DRM that only use the launcher to update and it’s better than steam. That’s the 1 feature it needs.
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                • ? Guest
                  I don't share your frustrations. Games like Control, Alan Wake 2, and Ooblets might never have been made without Epic's funding. The Ooblets developer in particular stated that Epic's funding was crucial for their survival. I think exclusivity is a very fair and normal thing to request when funding a game. Valve does it and people are fine with that.
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                  Guest
                  wrote last edited by
                  #13
                  Maybe it's just me but I can't recall any occasion where Valve said "hey devs, here's a pile of money but you're not allowed to sell your game outside Steam", have any examples in mind?
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                  • nanoufo@sh.itjust.worksN nanoufo@sh.itjust.works
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                    skullgrid@lemmy.worldS This user is from outside of this forum
                    skullgrid@lemmy.worldS This user is from outside of this forum
                    skullgrid@lemmy.world
                    wrote last edited by
                    #14
                    It's because he squandered any goodwill or even playing field it might have by being spyware. Valve earned its trust after people fucking hated steam when it first came out
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                    • skullgrid@lemmy.worldS skullgrid@lemmy.world
                      It's because he squandered any goodwill or even playing field it might have by being spyware. Valve earned its trust after people fucking hated steam when it first came out
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                      Guest
                      wrote last edited by
                      #15
                      Lmfao, fuck off with this dumb bullshit. The epic launcher is exact as spyware filled as the steam launcher.
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                      • ? Guest
                        Maybe it's just me but I can't recall any occasion where Valve said "hey devs, here's a pile of money but you're not allowed to sell your game outside Steam", have any examples in mind?
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                        Guest
                        wrote last edited by
                        #16
                        Valve never had to because they established a monopoly so developers did that on their own without Valve paying them. Meanwhile Valve has ripped off the entire gaming industry for its entire existence, charging absurd fees to gamers and developers and you guys are all so bought into their monopoly that you blindly praise them for it. Gabe Newell is a billionaire. No billionaire earned their money. Every billionaire exploited people for it.
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                        • nanoufo@sh.itjust.worksN nanoufo@sh.itjust.works
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                          wrote last edited by
                          #17
                          Another thread where gamers praise Valve for ripping them off for years, and think Tim Sweeney is the devil for trying to break into the market.
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                          • ? Guest
                            Valve never had to because they established a monopoly so developers did that on their own without Valve paying them. Meanwhile Valve has ripped off the entire gaming industry for its entire existence, charging absurd fees to gamers and developers and you guys are all so bought into their monopoly that you blindly praise them for it. Gabe Newell is a billionaire. No billionaire earned their money. Every billionaire exploited people for it.
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                            Guest
                            wrote last edited by
                            #18
                            Right, and GOG also "had to" purchase exclusive rights to the games on its platform and force DRM. Oh wait, that didn't happen.
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                            • ? Guest
                              Right, and GOG also "had to" purchase exclusive rights to the games on its platform and force DRM. Oh wait, that didn't happen.
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                              Guest
                              wrote last edited by
                              #19
                              Oh yeah, let's all repeat the playbook of GoG, first you just have to spend a decade establishing yourself as the only publisher able to get former Soviet gamers to pay for games rather than pirate them, then turn that trust that you built with two third party developers into a storefront selling their classic titles for them for 6 years, then use your established customer base and goodwill to try and transition into being a proper AAA storefront. Totally viable business strategy /s
                              skullgrid@lemmy.worldS 1 Reply Last reply
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                              • ? Guest
                                Valve never had to because they established a monopoly so developers did that on their own without Valve paying them. Meanwhile Valve has ripped off the entire gaming industry for its entire existence, charging absurd fees to gamers and developers and you guys are all so bought into their monopoly that you blindly praise them for it. Gabe Newell is a billionaire. No billionaire earned their money. Every billionaire exploited people for it.
                                I This user is from outside of this forum
                                I This user is from outside of this forum
                                Iapar
                                wrote last edited by
                                #20
                                Why do you think the fees are absurd?
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                                • I Iapar
                                  Why do you think the fees are absurd?
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                                  Guest
                                  wrote last edited by
                                  #21
                                  Because per employee, Valve is one of the most profitable tech companies ever. That means they charged far higher fees than their costs.
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                                  • ? Guest
                                    Because per employee, Valve is one of the most profitable tech companies ever. That means they charged far higher fees than their costs.
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                                    Guest
                                    wrote last edited by
                                    #22
                                    So is your solution to have Valve hire more people and be less profitable? That would justify their fees? Or are you mad that the best market place with the most features is beating the pants off the last second cash grab platform that is just an extension of Ten Cent and the giant money pits sucking up actual developers? You talk like a shill. Valve doesn't need to charge less for the services they provide. They know what they have, which they have earned through good will and listening to feedback. Epic has nothing but money to pay people to shit talk Steam.
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                                    • ? Guest
                                      So is your solution to have Valve hire more people and be less profitable? That would justify their fees? Or are you mad that the best market place with the most features is beating the pants off the last second cash grab platform that is just an extension of Ten Cent and the giant money pits sucking up actual developers? You talk like a shill. Valve doesn't need to charge less for the services they provide. They know what they have, which they have earned through good will and listening to feedback. Epic has nothing but money to pay people to shit talk Steam.
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                                      Guest
                                      wrote last edited by
                                      #23
                                      >So is your solution to have Valve hire more people and be less profitable? That would justify their fees? No, they should have charged lower fees. >You talk like a shill. You're literally defending a billionaire who made his money overcharging gamers for decades.
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                                      • ? Guest
                                        Another thread where gamers praise Valve for ripping them off for years, and think Tim Sweeney is the devil for trying to break into the market.
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                                        Guest
                                        wrote last edited by
                                        #24
                                        Terrible take
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                                        • ? Guest
                                          Because per employee, Valve is one of the most profitable tech companies ever. That means they charged far higher fees than their costs.
                                          I This user is from outside of this forum
                                          I This user is from outside of this forum
                                          Iapar
                                          wrote last edited by
                                          #25
                                          I don't get the logic. If my company makes 10.000.000 with just 5 employees, then it is one of the most profitable companies ever. But this does not factor in how much of that money ist spend on keeping the infrastructure up, paying for resources or manufacturing.
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