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Chebucto Regional Softball Club

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  3. Violence is always the answer
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Violence is always the answer

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rpgmemes
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  • J jax@sh.itjust.works
    So you ask them which way leads to the castle and you don't pick the way they say. If we're assuming that these things are actually bound by some kind of rule stating they literally cannot lie or literally cannot tell the truth.
    macnielD This user is from outside of this forum
    macnielD This user is from outside of this forum
    macniel
    wrote last edited by
    #41
    But you asked your one question to the one remaining guard. You gained no intel.
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    • socsaS socsa
      This still doesn't accomplish the goal of knowing which door will kill you. All you've done is determine which guard is the liar.
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      Guest
      wrote last edited by
      #42
      I believe that's the joke. The barbarians intelligence isn't usually very high.
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      • macnielD macniel
        But you asked your one question to the one remaining guard. You gained no intel.
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        Guest
        wrote last edited by
        #43
        But the other party members haven't
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        • ? Guest
          So the traditional answer here is to ask them to point at the door the other guard will say is safe. However, I'm curious, does anyone know of any other valid solutions?
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          Guest
          wrote last edited by
          #44
          "Is the guard that tells the truth standing in front of the safe door?" If they say yes, you go through their door, if they say no then you go to the other one
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          • ? Guest
            The difficulty comes from only being able to ask one question. It's very easy to figure out the liar, but it's much more difficult to figure out the liar and the correct door in the same question
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            Guest
            wrote last edited by
            #45
            In fact, the lying guard is a red herring. You get one question, and need one piece of info: the door. The canonical question doesn't tell you which guard lies, nor do you care to find out.
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            • ? Guest
              But the other party members haven't
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              Guest
              wrote last edited by
              #46
              The riddle only makes sense as such with one question in total. The trick is to ask one guard what the other guard would say is behind a particular door.
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              • ? Guest
                The riddle only makes sense as such with one question in total. The trick is to ask one guard what the other guard would say is behind a particular door.
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                Guest
                wrote last edited by
                #47
                The riddle is worded vaguely and we just murdered one of the guys. I think we can lawyer another question out of them.
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                • ? Guest
                  The riddle is worded vaguely and we just murdered one of the guys. I think we can lawyer another question out of them.
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                  Guest
                  wrote last edited by
                  #48
                  Start b-ballin' with that head and see how long it takes that guard to change his tune
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                  • ? Guest
                    The first time I encountered a version of this riddle it actually wasn't Labyrinth. It was an old black and white episode of Dr Who aired on PBS when I was a little kid. Same scenario but if I recall, robots instead of guardsmen. I think the good doctor solved the riddle in the typical way of asking one robot what the other would say. I'm looking for it now but I can't find the scene.
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                    Guest
                    wrote last edited by
                    #49
                    Pyramids of Mars
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                    • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
                      This post did not contain any content.
                      🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                      🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                      🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                      wrote last edited by
                      #50
                      Do you think it would suck to be one of the bottom heads? 🤔
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                      • ? Guest
                        I've always seen it as outside of their control. It's not that the lying guard _chooses_ to lie, it's that they're incapable of _not_ lying.
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                        Guest
                        wrote last edited by
                        #51
                        I mean, he could still lie. He'd just have to afford one more question
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                          Guest
                          wrote last edited by
                          #52
                          The third guard stabs people who ask tricky questions.
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                          • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
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                            Guest
                            wrote last edited by
                            #53
                            My favorite take on this: ![](https://lemmy.ca/pictrs/image/ab686bb6-e938-4a82-96f6-e721b52ae9c5.png)
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                            • ? Guest
                              One question per group. Also now you die because murder.
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                              Guest
                              wrote last edited by
                              #54
                              Barbarian just ripped the head off of one of the guards, you think the other guard is going to be able to arrest them? "Answer our questions or you're next."
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                              • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
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                                Guest
                                wrote last edited by
                                #55
                                Just shoot em in the foot ![](https://lemmy.zip/pictrs/image/98c55a05-ebdd-4e48-9d41-98fa338a1572.gif) https://www.giantitp.com/comics/oots0327.html
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                                • ? Guest
                                  I believe that's the joke. The barbarians intelligence isn't usually very high.
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                                  Guest
                                  wrote last edited by
                                  #56
                                  I love playing low Intelligence high *Wisdom* characters. Because Wisdom governs stats like Perception, Insight, and Animal Handling. So your character will *notice* things that the rest of the party misses, but often doesn’t have the intelligence to put the individual pieces together. Once played a high wisdom barbarian. He would notice things like traps or clues, but I would RP it with things like “Hey, why’s that wire stretched across the path? Someone is going to trip over that…” The other players very quickly learned to pay attention whenever I asked stupid questions, because it was *usually* my way of announcing “I noticed something that the rest of you missed.”
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                                  • ? Guest
                                    "Is the guard that tells the truth standing in front of the safe door?" If they say yes, you go through their door, if they say no then you go to the other one
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                                    Guest
                                    wrote last edited by
                                    #57
                                    That's wild that this works. What.
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                                    • ? Guest
                                      Pyramids of Mars
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                                      Guest
                                      wrote last edited by
                                      #58
                                      Yes, thank you!! Found the scene itself since the whole serial is apparently on youtube: https://youtu.be/lLBHbt9QYFU?t=5458 Funny how my memory had it in black and white. And I remember the scene being much longer. I watched it when I was like, 9.
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                                      • ? Guest
                                        "Is the guard that tells the truth standing in front of the safe door?" If they say yes, you go through their door, if they say no then you go to the other one
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                                        Guest
                                        wrote last edited by
                                        #59
                                        I did not think this was going to work. Som bitch it does. Crazy
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                                        • socsaS socsa
                                          This still doesn't accomplish the goal of knowing which door will kill you. All you've done is determine which guard is the liar.
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                                          Guest
                                          wrote last edited by
                                          #60
                                          That is why it is better for the barbarian to snap the wrist of the one guard, so that you can ask them a question still or you ask the first guard which way to the castle then rip his head off followed by asking the second guard if the first guard is dead. You will get the question from each guard and know which one tells the truth.
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