A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Guidelines
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This post did not contain any content.So this is my character. Her name is Armpits Esquire and she’s three halfling paladin brothers from a dead order in a trenchcoat. Because of their stacking auras, they are nearly- no, you can continue loading, it gets worse.”
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Nah. Doctor Fart can do 1499 damage per turn by level 4.
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This post did not contain any content.The second one sort of depends on the player. I've had a few players that have made absolutely ridiculous characters but played them very well and it was a good experience. The first one is a strong no. I've never seen anyone who does a broken meta build do anything beyond ruin everyone's time and complain (or quit) if the DM reins them in at all.
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The second one sort of depends on the player. I've had a few players that have made absolutely ridiculous characters but played them very well and it was a good experience. The first one is a strong no. I've never seen anyone who does a broken meta build do anything beyond ruin everyone's time and complain (or quit) if the DM reins them in at all.
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This post did not contain any content.Character called Mr. Farts that deals 1500 damage per turn by fart 3.
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Character called Mr. Farts that deals 1500 damage per turn by fart 3.
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The second one sort of depends on the player. I've had a few players that have made absolutely ridiculous characters but played them very well and it was a good experience. The first one is a strong no. I've never seen anyone who does a broken meta build do anything beyond ruin everyone's time and complain (or quit) if the DM reins them in at all.I was once in a game where the GM allowed his buddy to be a build like that, but in a nifty "hidden origins" way, where the PC slowly realises their own immense power, but is super clumsy with it, so they're an active danger to the party but you also can't just leave them at an inn because they can potentially destroy the world if they have a nightmare... Then he got turned into the campaign's secret big bad that was only revealed at the very end. THAT worked out well. Turned out he could control his powers and just used us to get rid of his also evil archnemesis of his before attacking the party.
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In half the campaigns, the Doctor Farts PC ends up being the MVP because they weren't minmaxed and as a result have much more utility.
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Prison wallet of holding
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The second one sort of depends on the player. I've had a few players that have made absolutely ridiculous characters but played them very well and it was a good experience. The first one is a strong no. I've never seen anyone who does a broken meta build do anything beyond ruin everyone's time and complain (or quit) if the DM reins them in at all.
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This post did not contain any content.Do you think the people who make Dr Farts want to play with other people who make Dr Farts type characters? And the people who make 1500 dmg/turn combat monsters, do they want to play with other combat monsters? I feel like sometimes no. Sometimes people want to be the odd one out. Which sucks, because a group that's homogeneous on this aspect I think can work pretty well. If everyone's a combat monster the GM can go crazy. But if there's just one or two combat monsters, now they have to figure out how to keep it fun for them and also Bob The Fighter that hits for 1d8+2 each turn.