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Chebucto Regional Softball Club

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  3. Grand Theft Auto 6 delay is causing emergency meetings at other studios
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Grand Theft Auto 6 delay is causing emergency meetings at other studios

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  • I Cast FistI I Cast Fist
    I'm having a feeling that GTA 6 will be so massive in disk space requirements it'll force plenty of consoles to be "only one game at a time". I'm sure a lot of people will enjoy that nonetheless, much like they enjoy buying ~~FIFA~~ EA Football `` every year and spending real money on whatever bullshit microtransactions are in place to get their dream player for their team. > It all leaves me reminded that any sense of Rockstar being in any way countercultural is surely an ancient, unfunny joke by this point. Spot on. ![](https://programming.dev/pictrs/image/248715ee-e7f2-458f-a8d6-e278ed9e30c7.png)
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    wrote last edited by
    #46
    Remember when the first Animal Crossing came out and it straight up gave you a memory card because its save file literally used the entire thing? GTA 6 physical copies prolly gonna come with an SSD.
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    • ? Guest
      GTA 5 and RDR 2 have checkpoints in missions.
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      wrote last edited by
      #47
      It's literally always had the same mission structure though, so I am not sure how the mission structure of the newer ones affect it as being the gold standard.
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      • P phen@lemmy.eco.br
        I was looking forward to seeing how the white house would be bitching about every little detail of this game, but it was delayed until after things will be much worse, I'm not sure anymore if it'll happen. Though I also wouldn't put it past Rockstar to add a bunch of stuff to the game to try to please the crowds complaining about "woke".
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        wrote last edited by
        #48
        Got to love how a game that is centred around crime can be "woke".
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          It's literally always had the same mission structure though, so I am not sure how the mission structure of the newer ones affect it as being the gold standard.
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          wrote last edited by
          #49
          The newer ones tell you that you're leaving the mission area, the older ones didn't really have that.
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          • ? Guest
            The newer ones tell you that you're leaving the mission area, the older ones didn't really have that.
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            wrote last edited by
            #50
            The only missions that do that are ones where you're in a race or chasing someone down. Which aren't new.
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            • ? Guest
              Couldn't agree more with the "outdated mission structure" comment. For a game series that's supposed to be about doing whatever the fuck you want, it sure is irritating when the game forces you to play the campaign exactly the way Rockstar wants you to. [Nakey Jakey sums up my feeling on Rockstar games quite nicely.](https://youtu.be/MvJPKOLDSos) I hope R* has the sense to address this issue in GTA VI, but I won't hold my breath. (Still going to buy it when it inevitably drops on PC, if for no other reason than to play the eventual SixM multiplayer mod. And who knows, maybe GTA Online won't have so many dropouts and endless loading screens this time...)
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              sylvartas@lemmy.dbzer0.com
              wrote last edited by
              #51
              This is why I always kinda bounce off of their games story modes. Sometimes it really feels like you're the main actor and the entire scene goes to shit if you don't stand on the mark etc
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              • ? Guest
                GTA 5 and RDR 2 have checkpoints in missions.
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                wrote last edited by
                #52
                Yeah I started getting really bored of the rdr2 missions at the end of the story. Sure the story and the world are great. But god damn every mission is just a pure shootout and that just sucks.
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                • ? Guest
                  What a negative thread, here.
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                  wrote last edited by
                  #53
                  Lemmy is a negative place
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                  • ? Guest
                    "Outdated mission structure" just triggered something in me. Last gta I bought was 4. Got fed up with "new mission: drive to this faraway place and do difficult thing, if you fail restart from the beginning of the driving bit". I abandoned 4 at that one mission where I had to lay siege to a skyscraper under construction and I kept losing the shootout and had to drive back there again. Kinda stopped playing, lost interest and never went back since.
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                    wrote last edited by
                    #54
                    you know the A in gta stands for Autoโ€ฆ
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                    • ? Guest
                      you know the A in gta stands for Autoโ€ฆ
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                      wrote last edited by
                      #55
                      You know the R in GTA stands for 'Respect the player's time and progress'
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                      • ? Guest
                        You know the R in GTA stands for 'Respect the player's time and progress'
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                        wrote last edited by
                        #56
                        skill issuesโ€ฆ just lower the difficulty and move onโ€ฆ
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                        • R rekorse@sh.itjust.works
                          I think metal gear solid 5 is an example of GTA style game but you can actually complete missions in multiple different ways.
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                          wrote last edited by
                          #57
                          MGSV is actually one of the most technically polished games Iโ€™ve ever played. Basically every single time I went โ€œhuh I wonder if I can do this weird thingโ€ the answer was a resounding โ€œyes, the devs thought of that.โ€ I wouldnโ€™t call it a GTA style game thoughโ€ฆ
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                          • R rekorse@sh.itjust.works
                            I think metal gear solid 5 is an example of GTA style game but you can actually complete missions in multiple different ways.
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                            trainguyrom@reddthat.com
                            wrote last edited by
                            #58
                            Similar with Hitman. Goal is simple, kill the mark. The how is entirely up to you. There's plenty of scripted events that you can insert yourself into but that's for you to discover, and you can entirely ignore them and just kill the mark with a shotgun as soon as they step into view if you so wish
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                            • ? Guest
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                              wrote last edited by
                              #59
                              It doesn't matter the new horizon game will launch on the same week regardless
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                              • ? Guest
                                It would be hilariously tragic if GTA 6 flopped.
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                                wrote last edited by
                                #60
                                The schadenfreude would be delicious.
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                                • S sylvartas@lemmy.dbzer0.com
                                  This is why I always kinda bounce off of their games story modes. Sometimes it really feels like you're the main actor and the entire scene goes to shit if you don't stand on the mark etc
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                                  wrote last edited by
                                  #61
                                  That's a great way to explain it. Completely takes you out of the immersion every time "Mission Failed" pops up as the director yells "cut!" "Retry and this time stay on the path!"
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                                  • ? Guest
                                    GTA has sucked for awhile. I couldnโ€™t care less. I will not be playing it
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                                    wrote last edited by
                                    #62
                                    Yeah, they haven't released a good game in over a decade.
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                                    • ? Guest
                                      Rockstar is the greatest AAA dev there is. Thereโ€™s no games as detailed as Rockstar games.
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                                      wrote last edited by
                                      #63
                                      Rockstar lost of the most creative talent that made it what it is between RDR2 and VI. We'll see if this next generation can live up to the pedigree. This will be their first release without Dan Houser.
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                                      • ? Guest
                                        Yeah, they haven't released a good game in over a decade.
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                                        wrote last edited by
                                        #64
                                        GTA 5 is shit compared to their earlier versions. GTA 3 was peak.
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                                        • ? Guest
                                          GTA 5 is shit compared to their earlier versions. GTA 3 was peak.
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                                          wrote last edited by
                                          #65
                                          San Andreas was peak. 5 was better than 4, IMO. Worse than Vice City and I think you have rose colored memories thinking 3 is better than 5. 3 was janky and fairly linear.
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