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Chebucto Regional Softball Club

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  2. Uncategorized
  3. Aaaaaaaand fight
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Aaaaaaaand fight

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rpgmemes
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  • J jjjalljs@ttrpg.network
    Hah, I should have. I do remember letting him search first once and being petty about it. "Oh, you got a 12? A whole *twelve*? Woowwwww. I'm going to *take 10* and get a, let's see- **twenty-two**. Would be a *27* if only I had some sort of magical equipment boost" (For those of you who don't remember, "take 10" was a 3e rule where you can opt to treat the roll as if you'd rolled a 10, so long as you're in immediate danger. https://www.d20srd.org/srd/skills/usingSkills.htm )
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    Guest
    wrote last edited by
    #13
    Which got even more OP in 5e, at least for the rogue.
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    • ? Guest
      This post did not contain any content.
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      Guest
      wrote last edited by
      #14
      Throw it between each other between attacks; fighter makes his attacks, then tosses it to the druid to make his attacks, and then he tosses it back, and so on and so forth
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      • J jjjalljs@ttrpg.network
        Hah, I should have. I do remember letting him search first once and being petty about it. "Oh, you got a 12? A whole *twelve*? Woowwwww. I'm going to *take 10* and get a, let's see- **twenty-two**. Would be a *27* if only I had some sort of magical equipment boost" (For those of you who don't remember, "take 10" was a 3e rule where you can opt to treat the roll as if you'd rolled a 10, so long as you're in immediate danger. https://www.d20srd.org/srd/skills/usingSkills.htm )
        VindictiveJudgeV This user is from outside of this forum
        VindictiveJudgeV This user is from outside of this forum
        VindictiveJudge
        wrote last edited by
        #15
        > so long as you’re in immediate danger. *not in immediate danger
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        • J jjjalljs@ttrpg.network
          Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, "let me use that so I can find traps better. You can't even find traps with a DC above 20, rules as written. That's a rogue class feature. With the lens I'd be getting like 27 if I take 10." He was like "no. It's mine. I found it." Like, my guy. We're all in danger if we don't find the traps. You don't see me holding onto armor I can't use.
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          Guest
          wrote last edited by
          #16
          Stuff like this is why games usually end by the 6th session.
          J underpantsweevil@lemmy.worldU 2 Replies Last reply
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          • W webghost0101@sopuli.xyz
            One side becomes staff, one side becomes spear. Its rather unwieldy.
            susaga@sh.itjust.worksS This user is from outside of this forum
            susaga@sh.itjust.worksS This user is from outside of this forum
            susaga@sh.itjust.works
            wrote last edited by
            #17
            Which bit of the spear, though? Cause a spear is just a staff with a pointy bit on the top, so if you've got the pointy bit, then it's just a spear. If not, you've got a staff.
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            • ? Guest
              Stuff like this is why games usually end by the 6th session.
              J This user is from outside of this forum
              J This user is from outside of this forum
              jjjalljs@ttrpg.network
              wrote last edited by
              #18
              That doesn't seem like the same thing at all. Can you elaborate?
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              • J jjjalljs@ttrpg.network
                That doesn't seem like the same thing at all. Can you elaborate?
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                Guest
                wrote last edited by
                #19
                Berserker rage is a helluva drug
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                • ? Guest
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                  Guest
                  wrote last edited by
                  #20
                  They give it to the Rogue because they're both convinced it's cursed
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                  • ? Guest
                    This post did not contain any content.
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                    Guest
                    wrote last edited by
                    #21
                    Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful I’ve got a group with zero ego issues.
                    ? 1 Reply Last reply
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                    • susaga@sh.itjust.worksS susaga@sh.itjust.works
                      Which bit of the spear, though? Cause a spear is just a staff with a pointy bit on the top, so if you've got the pointy bit, then it's just a spear. If not, you've got a staff.
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                      Guest
                      wrote last edited by
                      #22
                      Tip or stern of either.
                      W 1 Reply Last reply
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                      • J jjjalljs@ttrpg.network
                        That doesn't seem like the same thing at all. Can you elaborate?
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                        Guest
                        wrote last edited by
                        #23
                        Both are example of stubborn group members who need to be flexible and work well with others.
                        J 1 Reply Last reply
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                        • ? Guest
                          Both are example of stubborn group members who need to be flexible and work well with others.
                          J This user is from outside of this forum
                          J This user is from outside of this forum
                          jjjalljs@ttrpg.network
                          wrote last edited by
                          #24
                          The fighter in my story is the rogue in your story? That makes sense.
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                          • ? Guest
                            Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful I’ve got a group with zero ego issues.
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                            Guest
                            wrote last edited by
                            #25
                            It requires attunement
                            ? 1 Reply Last reply
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                            • J jjjalljs@ttrpg.network
                              The fighter in my story is the rogue in your story? That makes sense.
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                              Guest
                              wrote last edited by
                              #26
                              Yes indeed!
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                              • ? Guest
                                Tip or stern of either.
                                W This user is from outside of this forum
                                W This user is from outside of this forum
                                webghost0101@sopuli.xyz
                                wrote last edited by
                                #27
                                Hand that is closest.
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                                • J jjjalljs@ttrpg.network
                                  Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, "let me use that so I can find traps better. You can't even find traps with a DC above 20, rules as written. That's a rogue class feature. With the lens I'd be getting like 27 if I take 10." He was like "no. It's mine. I found it." Like, my guy. We're all in danger if we don't find the traps. You don't see me holding onto armor I can't use.
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                                  Guest
                                  wrote last edited by
                                  #28
                                  Make the lens also go above that rule, because that rule sucks if the dm is adding a lot of traps above 20.
                                  ? 1 Reply Last reply
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                                  • ? Guest
                                    Druid: You wanna try it Fighter: Yeah let’s see what happens Both: grab item together
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                                    Guest
                                    wrote last edited by
                                    #29
                                    It splits in two, and both weapons now gain a downside as they broke the magic holding the power in balance between the two states. The Druid loses bonus actions on hits below 10 or when surrounded. The fighter lets out a massive roar that causes all neaby targets to focus him when he lands a critical hit.
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                                    • P Pennomi
                                      https://swordscomic.com/cdn-cgi/image/width=1440,format=auto/media/Swords/images/1.005.png
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                                      Guest
                                      wrote last edited by
                                      #30
                                      Russian world war 1 strategy of having a dead mate. When your friend dies you pick up his weapon and continue on.
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                                      • ? Guest
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                                        blackmist@feddit.ukB This user is from outside of this forum
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                                        blackmist@feddit.uk
                                        wrote last edited by
                                        #31
                                        Hunter weapon tbh
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                                        • ? Guest
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                                          wrote last edited by
                                          #32
                                          This is the plot of Soul Calibur lmao
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