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Chebucto Regional Softball Club

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  3. Hades 2 Release Date Set For September 25, Launching First For Switch 2 On Console
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Hades 2 Release Date Set For September 25, Launching First For Switch 2 On Console

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    #1
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      rozz@lemmy.sdf.org
      wrote last edited by
      #2
      Hades 2 is still in early access?
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      • R rozz@lemmy.sdf.org
        Hades 2 is still in early access?
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        wrote last edited by
        #3
        Yup until the 25th
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          Toes♀
          wrote last edited by
          #4
          Glad to hear it. Perpetual early access games grind my gears
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            nanoook@sh.itjust.works
            wrote last edited by
            #5
            > If you already have Hades II in Early Access, v1.0 will be a free automatic update. New players will be able to purchase the game digitally at the current price. Happy to hear this.
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              adambomb@lemmy.sdf.org
              wrote last edited by
              #6
              Oh no I’m not ready I haven’t finished CO:E33 yet
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              • N nanoook@sh.itjust.works
                > If you already have Hades II in Early Access, v1.0 will be a free automatic update. New players will be able to purchase the game digitally at the current price. Happy to hear this.
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                wrote last edited by
                #7
                Isn't that how early access works?
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                  wrote last edited by
                  #8
                  Kinda crazy up to this point it wasn't the finished release. Why were they selling it on consoles like Switch of it was still in testing? For game journalists turned devs, you'd think they'd know better than to sell unfinished games. Did they need money this bad, did the first one not earn enough to pay for the sequel to be made? I got a bunch of questions why Supergiant is using early access. At a certain point you should put your big boy pants on and finish a product before selling it.
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                  • ? Guest
                    Kinda crazy up to this point it wasn't the finished release. Why were they selling it on consoles like Switch of it was still in testing? For game journalists turned devs, you'd think they'd know better than to sell unfinished games. Did they need money this bad, did the first one not earn enough to pay for the sequel to be made? I got a bunch of questions why Supergiant is using early access. At a certain point you should put your big boy pants on and finish a product before selling it.
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                    wrote last edited by
                    #9
                    Maybe the [making of documentary from noclip](https://www.youtube.com/playlist?list=PL-THgg8QnvU4JEVov1tMlFThNYS92F8uC) gives you more explanation. But short form: more tester and more steady revenue stream, both important for a small truly independent game studio. And it was a great success for the team, so they kept it for the sequel. And enough other indie development teams didn't make it in the past, so I take this model over more publisher owned garbage.
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                    • ? Guest
                      Kinda crazy up to this point it wasn't the finished release. Why were they selling it on consoles like Switch of it was still in testing? For game journalists turned devs, you'd think they'd know better than to sell unfinished games. Did they need money this bad, did the first one not earn enough to pay for the sequel to be made? I got a bunch of questions why Supergiant is using early access. At a certain point you should put your big boy pants on and finish a product before selling it.
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                      wrote last edited by
                      #10
                      I’m not a fan of early access in general but this is one of the cases where it’s done right IMO so let me add some context and corrections: Supergiant isn’t that big so outsourcing a bit of testing to community isn’t that egregious. Larian did this kind of early access for Baldur’s Gate 3 for similar reasons and with similar results. Studios of this size are in an awkward spot where they don’t have AAA publisher money so they rely on their hard earned reputation. There was no early access on consoles, it’s strictly Steam/EGS thing even though Sony and Microsoft have similar programs („game preview” etc). Nintendo doesn’t allow early access kind of content on their platform but that’s a moot point. Supergiant is very upfront about this not being complete game because they don’t want latter parts to be spoiled. They use early access to fine tune gameplay mechanics and based on first game they’re very good at utilising this feedback. When I was younger and had more time I enjoyed participating in beta tests because those games were not figured out yet and could be broken in amusing ways. My guess this combined with Hades being a roguelite makes people okay with giving them money for EA.
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                      • ? Guest
                        I’m not a fan of early access in general but this is one of the cases where it’s done right IMO so let me add some context and corrections: Supergiant isn’t that big so outsourcing a bit of testing to community isn’t that egregious. Larian did this kind of early access for Baldur’s Gate 3 for similar reasons and with similar results. Studios of this size are in an awkward spot where they don’t have AAA publisher money so they rely on their hard earned reputation. There was no early access on consoles, it’s strictly Steam/EGS thing even though Sony and Microsoft have similar programs („game preview” etc). Nintendo doesn’t allow early access kind of content on their platform but that’s a moot point. Supergiant is very upfront about this not being complete game because they don’t want latter parts to be spoiled. They use early access to fine tune gameplay mechanics and based on first game they’re very good at utilising this feedback. When I was younger and had more time I enjoyed participating in beta tests because those games were not figured out yet and could be broken in amusing ways. My guess this combined with Hades being a roguelite makes people okay with giving them money for EA.
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                        wrote last edited by
                        #11
                        So how is the game finished for consoles, if it was sold before the game was finished? Just because they didn't call the console releases EA doesn't mean the game wasn't done. I saw no such warnings that the game wasn't complete on any console store. How is that upfront?
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