A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Hades 2 Release Date Set For September 25, Launching First For Switch 2 On Console
-
Kinda crazy up to this point it wasn't the finished release. Why were they selling it on consoles like Switch of it was still in testing? For game journalists turned devs, you'd think they'd know better than to sell unfinished games. Did they need money this bad, did the first one not earn enough to pay for the sequel to be made? I got a bunch of questions why Supergiant is using early access. At a certain point you should put your big boy pants on and finish a product before selling it.Maybe the [making of documentary from noclip](https://www.youtube.com/playlist?list=PL-THgg8QnvU4JEVov1tMlFThNYS92F8uC) gives you more explanation. But short form: more tester and more steady revenue stream, both important for a small truly independent game studio. And it was a great success for the team, so they kept it for the sequel. And enough other indie development teams didn't make it in the past, so I take this model over more publisher owned garbage.
-
Kinda crazy up to this point it wasn't the finished release. Why were they selling it on consoles like Switch of it was still in testing? For game journalists turned devs, you'd think they'd know better than to sell unfinished games. Did they need money this bad, did the first one not earn enough to pay for the sequel to be made? I got a bunch of questions why Supergiant is using early access. At a certain point you should put your big boy pants on and finish a product before selling it.I’m not a fan of early access in general but this is one of the cases where it’s done right IMO so let me add some context and corrections: Supergiant isn’t that big so outsourcing a bit of testing to community isn’t that egregious. Larian did this kind of early access for Baldur’s Gate 3 for similar reasons and with similar results. Studios of this size are in an awkward spot where they don’t have AAA publisher money so they rely on their hard earned reputation. There was no early access on consoles, it’s strictly Steam/EGS thing even though Sony and Microsoft have similar programs („game preview” etc). Nintendo doesn’t allow early access kind of content on their platform but that’s a moot point. Supergiant is very upfront about this not being complete game because they don’t want latter parts to be spoiled. They use early access to fine tune gameplay mechanics and based on first game they’re very good at utilising this feedback. When I was younger and had more time I enjoyed participating in beta tests because those games were not figured out yet and could be broken in amusing ways. My guess this combined with Hades being a roguelite makes people okay with giving them money for EA.
-
I’m not a fan of early access in general but this is one of the cases where it’s done right IMO so let me add some context and corrections: Supergiant isn’t that big so outsourcing a bit of testing to community isn’t that egregious. Larian did this kind of early access for Baldur’s Gate 3 for similar reasons and with similar results. Studios of this size are in an awkward spot where they don’t have AAA publisher money so they rely on their hard earned reputation. There was no early access on consoles, it’s strictly Steam/EGS thing even though Sony and Microsoft have similar programs („game preview” etc). Nintendo doesn’t allow early access kind of content on their platform but that’s a moot point. Supergiant is very upfront about this not being complete game because they don’t want latter parts to be spoiled. They use early access to fine tune gameplay mechanics and based on first game they’re very good at utilising this feedback. When I was younger and had more time I enjoyed participating in beta tests because those games were not figured out yet and could be broken in amusing ways. My guess this combined with Hades being a roguelite makes people okay with giving them money for EA.So how is the game finished for consoles, if it was sold before the game was finished? Just because they didn't call the console releases EA doesn't mean the game wasn't done. I saw no such warnings that the game wasn't complete on any console store. How is that upfront?
-
So how is the game finished for consoles, if it was sold before the game was finished? Just because they didn't call the console releases EA doesn't mean the game wasn't done. I saw no such warnings that the game wasn't complete on any console store. How is that upfront?
-
I’m fairly sure you haven’t seen the warning on console store because this game isn’t sold as an early access title on consoles.
-
Exactly my point. The game is in early access, the console versions weren't somehow magically finished while the PC version isn't. Which means it was being sold feature incomplete on consoles without notice.
-
They were not selling Hades II early access on consoles, period, you’re getting angry over your own misinterpretation of post title.
-
They were not selling Hades II early access on consoles, period, you’re getting angry over your own misinterpretation of post title.
-
But the game is in early access. You're telling me the game was magically feature-complete on consoles before hitting 1.0? So you are admitting they lied about the condition of the console versions before they were complete. Coolcool.
-
When did I say it was feature complete on consoles? If you go to eShop it’s just a preorder, nobody is misleading anybody.