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Gamers Lose It After 007 First Light Demands Hardware That Doesn’t Exist in System Requirements: 'Remember When Games Were Optimized?'
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 Link complains about adblock.
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Nobody loses it, people are just mocking companies out of touch with reality. A game that I can't play releases? Who gives a fuck? I have hundreds of other games to play
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FWIW, Amazon bought the James Bond IP last year (and also owns MGM Studios as of 2022). The relationship between this game and Amazon may be nothing more than that.
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Huh. So if games are just horribly optimized and hardware costs a fortune, it will push more people to cloud/streaming their games. The corporations just keep winning. What a wonderful timeline we live in.Yep its pretty gross. Also why they love the ai bubble. They can buy up all the hardware and price us all out. I foresee in 10 years the majority of homes not having a computer at all or a dumb terminal connected to Amazon. Hell it probably already is that way
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Expect more titles to do this in order to push game streaming as a service. They have to do something with so that useless AI infrastructure.
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It’s ok. DLSS will pick up the slack. /s
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Huh. So if games are just horribly optimized and hardware costs a fortune, it will push more people to cloud/streaming their games. The corporations just keep winning. What a wonderful timeline we live in.
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Embedded Tweet: https://xcancel.com/007GameIOI/status/2008599546708787297 Also:  Probably not much of a stretch to expect a Amazon Luna (streaming) version of that game. "Too hardware hungry for you? No problem, just sign up to our game streaming service."
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I wouldn't take it seriously. 1660 has 6gb while they list 8 as the min and the 3060ti has 8gb and they say recommended needs 12. Probably AI generated crap. Also, if it's going to be based on the hitman 3 engine, it'll run really well on most hardware. Hitman 3 Recommended Requirements - CPU: Intel CPU Core i7 4790 4 GHz - RAM: 16 GB - VIDEO CARD: Nvidia GPU GeForce GTX 1070 / AMD GPU Radeon RX Vega 56 8GB - DEDICATED VIDEO RAM: 8192 MB An upgraded engine with RT will probably mean at least 3600/3060 for 1080/60.
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Huh. So if games are just horribly optimized and hardware costs a fortune, it will push more people to cloud/streaming their games. The corporations just keep winning. What a wonderful timeline we live in.
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Yep its pretty gross. Also why they love the ai bubble. They can buy up all the hardware and price us all out. I foresee in 10 years the majority of homes not having a computer at all or a dumb terminal connected to Amazon. Hell it probably already is that way
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Or just ignore AAA and play indie. Which reminds me, I should see hoe Agent 64 is coming along.
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Note that many game studios prioritize consoles first and whatever room there is to turn up or down the settings is what makes it to the pc version. When benchmarking level performance targets they're going to use console hardware. They're selling it for the Xbox series S, so that's probably going to be what the devs are considering as the lower end of a decent experience. So that means that an a580, rx 6600, or 2060 super will be more than good enough. The series S only has 10 gb of shared cpu-gpu ram, so it will have to run on fairly limited ram as well.
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 Link complains about adblock.This is a new kind of Adblock detection that is being deployed on many blogs, some forums, and other websites and it’s the next generation. AdGuard or uBlock won’t save you because the way it works is outside the scope of those plugins. There’s essentially JS that happens before the page render that checks for resolution with fingerprinting servers. If this does not occur you get the error message about html-load.com or content-loader.com or whatever that looks like malware intercepting the page. If the page implements the JS poorly (eg the page renders _before_ the checks come back) it’s easily defeated with ublock by just blocking element and selecting the overlay. Though the page usually isn’t fully rendered it’s enough to read the content. Reader mode can often work in this scenario too. But on more competent blogs with actual tech support (like seriouseats.com, fuck you kenji, like you don’t have enough money), it’s implemented more competently and the page won’t render at all prior to the checks coming back. As a result a solution is to lie. It’s cumbersome but if you run adguard dns (or maybe pihole, if that can also do dns rewrites, not sure), you can rewrite the offending servers checked for fingerprinting you like: api64.ipify.org cdn.cookielaw.org id5-sync.com cdn.id5-sync.com dotdash-meredith.solutions.cdn.optable.co static.cloudflareinsights.com html-load.com content-loader.com To a null route on your network for all subdomains. Somewhere run a docker and rewrite them to resolve to that docker, run nginx on that docker and basically just have it return 204 to all requests you funnel to it. Now those sites run the JS, there is dns resolution, tls handshake, fetch and response, but no fingerprint or analytics. It’s not perfect, the error still occurs 1:5 tries, but closing tab and retrying almost always has the page render fine without issue. Just keep in mind that some of these will break other sites (specifically cookielaw.org and lots of shitty shopping sites) especially if you do this lazily and just route to nothing instead of something that can return 204. Fuck all advertisers, never turn Adblock off, steal all content, defeat any antiadblock measure, destroy the ad industry because they ruined the world