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Chebucto Regional Softball Club

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  3. Subnautica 2 Publisher Says It Fired Cofounders To Avoid Another Kerbal Space Program 2 Debacle
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Subnautica 2 Publisher Says It Fired Cofounders To Avoid Another Kerbal Space Program 2 Debacle

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  • ? Guest
    Krafton, past named Bluehole Studio, has a terrible track record from the start, stealing Lineage's source code to make Tera Online.
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    quetzalcutlass@lemmy.world
    wrote last edited by
    #14
    They've also bought up a ton of quality studios. I'm half expecting Krafton to go bankrupt due to incompetence and end up pulling an Embracer and take everyone else down with them.
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    • ? Guest
      So from what I understand. That 250$ million bonus to "employees" was almost all going to like 3 people. The smaller bonus that was going to actual employees, they said they would honor it anyways. I'm happy those three founders gave us the first subnautica, but I'd rather a better game on release then something rushed so they get a payday (they also already got paid when they sold their company in any case). Really hard to say who is in the right without having gameplay footage or reap details, but it wouldn't surprise me if it does need more time and it was going to come out as a mess.
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      khanzarate@lemmy.world
      wrote last edited by
      #15
      Well first, this deal was part of that sale. That'd be like someone's boss pocketing a tip and telling the waitress "you don't deserve this tip you already got paid" or a salesman "you get something hourly, why would you need this commission?" They worked for it, after the sale, because it was in their contract. That said, the company didn't even say it was a mess. They said that they needed something like, one more biome, one more leviathan, a few bits and bobs like that. Requirements that they added on later in development, that those three guys say aren't needed. I really wanna hear from the other devs, the ones under the 3. Theirs is the opinion I'd trust in this mess. But I'm leaning towards corporate fuckery, personally.
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      • P Pennomi
        And let’s not exclude the MASSIVE performance boost in the latest update. They’re doing great over there.
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        quetzalcutlass@lemmy.world
        wrote last edited by
        #16
        The patch was worth it for the load time reduction alone.
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        • rustyfish@lemmy.worldR rustyfish@lemmy.world
          > In a lawsuit filed last month, the cofounders claimed Krafton tried to sabotage Subnautica 2‘s planned Early Access launch this year to avoid paying a $250 million bonus it had agreed to at the time Unknown Worlds was sold if the studio hit certain revenue targets in 2025 and early 2026. The legal complaint alleged that Krafton violated the terms of the deal by overriding the studio’s independence and firing the cofounders without cause. > In its response filed on August 12, Krafton denies most of the allegations in the original complaint and argues that it was the cofounders who were trying to rush Subnautica 2 out into the wild despite being behind on its expected content scope. When the company tried to enlist the cofounders, who were not directly involved in the game’s development, to get it back on track, it says it was rebuffed. Krafton claims it had no choice but to remove them from the studio in order to protect Subnautica 2 and prevent a disastrous launch. _“We made a deal in which they had to successfully launch the game and get a big payment when they hit certain revenue targets, but we had to fire them because they only wanted the money for which they had to make a good game, they didn’t wanted to make a good game, they were in only for the money, for which - again - they had to make a good game, they were clearly sabotaging the game!”_ They are so full of shite. Corporate BS 101.
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          Guest
          wrote last edited by
          #17
          I genuinely don't know what about your comment is supposed to be mocking. You're just describing the situation presented in purposefully more confusing language than the article.
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          • Q quetzalcutlass@lemmy.world
            "We wanted a fresh _new_ debacle instead!"
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            Guest
            wrote last edited by
            #18
            Subnautica isn't just a survival game, but a story driven game as well, and given how janky their engine was, it's not a surprise that they'd want to overhaul it from the ground up.
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            • K khanzarate@lemmy.world
              Well first, this deal was part of that sale. That'd be like someone's boss pocketing a tip and telling the waitress "you don't deserve this tip you already got paid" or a salesman "you get something hourly, why would you need this commission?" They worked for it, after the sale, because it was in their contract. That said, the company didn't even say it was a mess. They said that they needed something like, one more biome, one more leviathan, a few bits and bobs like that. Requirements that they added on later in development, that those three guys say aren't needed. I really wanna hear from the other devs, the ones under the 3. Theirs is the opinion I'd trust in this mess. But I'm leaning towards corporate fuckery, personally.
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              Guest
              wrote last edited by
              #19
              Krafton has claimed they asked for 30% more content for the early access version, which isn't that minimal.
              PyrP 1 Reply Last reply
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              • K khanzarate@lemmy.world
                Well first, this deal was part of that sale. That'd be like someone's boss pocketing a tip and telling the waitress "you don't deserve this tip you already got paid" or a salesman "you get something hourly, why would you need this commission?" They worked for it, after the sale, because it was in their contract. That said, the company didn't even say it was a mess. They said that they needed something like, one more biome, one more leviathan, a few bits and bobs like that. Requirements that they added on later in development, that those three guys say aren't needed. I really wanna hear from the other devs, the ones under the 3. Theirs is the opinion I'd trust in this mess. But I'm leaning towards corporate fuckery, personally.
                ? Offline
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                Guest
                wrote last edited by
                #20
                It's a lot of money. There are huge incentives on both sides to do the wrong thing (either delay a finished game or push out something half baked). That being said, the current course of action, regardless of justification, is actually going to get us a better game in the end. So there is a sunny side to it for the consumer, which is kind of really rare when you think about it. I would also love to hear from other workers.
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                • ? Guest
                  So from what I understand. That 250$ million bonus to "employees" was almost all going to like 3 people. The smaller bonus that was going to actual employees, they said they would honor it anyways. I'm happy those three founders gave us the first subnautica, but I'd rather a better game on release then something rushed so they get a payday (they also already got paid when they sold their company in any case). Really hard to say who is in the right without having gameplay footage or reap details, but it wouldn't surprise me if it does need more time and it was going to come out as a mess.
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                  Guest
                  wrote last edited by
                  #21
                  When two parties sign a contract then they have to act in good faith. Preventing the other party from fulfilling their obligations to avoid a payout or invoke a penalty is not good faith. And that's why the sea witch Ursula's contract with the mermaid Ariel would not have held up in court. Maybe the game would make more money during it's life span if released later but that's irrelevant when there's a contract about how much money the game should make before a certain cut off date.
                  ? 1 Reply Last reply
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                  • ? Guest
                    It's a lot of money. There are huge incentives on both sides to do the wrong thing (either delay a finished game or push out something half baked). That being said, the current course of action, regardless of justification, is actually going to get us a better game in the end. So there is a sunny side to it for the consumer, which is kind of really rare when you think about it. I would also love to hear from other workers.
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                    Guest
                    wrote last edited by
                    #22
                    What about this clusterfuck gives you the impression that this will improve the game beyond where it's already at?
                    ? 1 Reply Last reply
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                    • ? Guest
                      What about this clusterfuck gives you the impression that this will improve the game beyond where it's already at?
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                      Guest
                      wrote last edited by
                      #23
                      The fact that it's getting delayed to add content?
                      G C 2 Replies Last reply
                      0
                      • ? Guest
                        When two parties sign a contract then they have to act in good faith. Preventing the other party from fulfilling their obligations to avoid a payout or invoke a penalty is not good faith. And that's why the sea witch Ursula's contract with the mermaid Ariel would not have held up in court. Maybe the game would make more money during it's life span if released later but that's irrelevant when there's a contract about how much money the game should make before a certain cut off date.
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                        Guest
                        wrote last edited by
                        #24
                        We currently don't know which party is acting in bad faith. The publishers could be delaying to avoid the payout or the 3 founders could be rushing to get the payout. It's true that a shit half baked game would ruin the series and cause damages, if there is an actual lack of content, there is justification in delaying it. I guess we will get a clearer picture as the lawsuits draw to a close and the game is released.
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                        • ? Guest
                          Subnautica isn't just a survival game, but a story driven game as well, and given how janky their engine was, it's not a surprise that they'd want to overhaul it from the ground up.
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                          moody@lemmings.world
                          wrote last edited by
                          #25
                          Their engine? It was built on Unity.
                          ? lime!L 2 Replies Last reply
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                          • M moody@lemmings.world
                            Their engine? It was built on Unity.
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                            Guest
                            wrote last edited by
                            #26
                            I mean their codebase.
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                            • ? Guest
                              We currently don't know which party is acting in bad faith. The publishers could be delaying to avoid the payout or the 3 founders could be rushing to get the payout. It's true that a shit half baked game would ruin the series and cause damages, if there is an actual lack of content, there is justification in delaying it. I guess we will get a clearer picture as the lawsuits draw to a close and the game is released.
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                              Guest
                              wrote last edited by
                              #27
                              Rushing to get the payout is not bad faith. That's the terms of the contract.
                              ? 1 Reply Last reply
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                              • ? Guest
                                So from what I understand. That 250$ million bonus to "employees" was almost all going to like 3 people. The smaller bonus that was going to actual employees, they said they would honor it anyways. I'm happy those three founders gave us the first subnautica, but I'd rather a better game on release then something rushed so they get a payday (they also already got paid when they sold their company in any case). Really hard to say who is in the right without having gameplay footage or reap details, but it wouldn't surprise me if it does need more time and it was going to come out as a mess.
                                ? Offline
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                                Guest
                                wrote last edited by
                                #28
                                Yeah, the three fired heads owned 90% of the shares, so they got $225M from the initial sale, and were due to get another $225M from the bonuses. That's why Krafton still paid out $25M in bonuses after the uproar.
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                                • ? Guest
                                  Rushing to get the payout is not bad faith. That's the terms of the contract.
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                                  Guest
                                  wrote last edited by
                                  #29
                                  I'm certain there are clauses that demand a certain level of content and quality.
                                  ? 1 Reply Last reply
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                                  • ? Guest
                                    This post did not contain any content.
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                                    Guest
                                    wrote last edited by
                                    #30
                                    Don't care, show me good gameplay and good reviews, then I'll consider buying it. Why are games nowadays 99% careful wording, business decisions and clout, and 1% game?
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                                    • ? Guest
                                      This post did not contain any content.
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                                      wrote last edited by
                                      #31
                                      So do they not actually know what happened with KSP2? Because this isn't going to avoid it. It's basicslly the same exact mistake.
                                      mojofrododojo@lemmy.worldM 1 Reply Last reply
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                                      • Q quetzalcutlass@lemmy.world
                                        "We wanted a fresh _new_ debacle instead!"
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                                        Cethin
                                        wrote last edited by
                                        #32
                                        I agree, but Subnautica was more about exploration than just survival. Sure, you could keep expanding the world to add new environments, but eventually that gets out of hand. For a Subnautica type game, making new ones makes sense, especially to address tech debt as well and start fresh.
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                                        • ? Guest
                                          The fact that it's getting delayed to add content?
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                                          grass@sh.itjust.works
                                          wrote last edited by
                                          #33
                                          if I was told my bonus isn't coming I would immediately start slacking
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