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Chebucto Regional Softball Club

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  3. Have you considered?
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Have you considered?

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rpgmemes
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  • lime!L lime!
    tall ships are a hate crime to dwarves
    S This user is from outside of this forum
    S This user is from outside of this forum
    sirblastalot@ttrpg.network
    wrote last edited by
    #40
    I like the mental image of a dwarf ship that's 6 ft tall and got 47 masts to make up for it.
    lime!L 1 Reply Last reply
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    • S sirblastalot@ttrpg.network
      I like the mental image of a dwarf ship that's 6 ft tall and got 47 masts to make up for it.
      lime!L This user is from outside of this forum
      lime!L This user is from outside of this forum
      lime!
      wrote last edited by
      #41
      like one of those italian airplanes from the 1920s!
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      • ? Guest
        Darkvision limited to 60ft. Nighttime navigation was based on stars. A ship can barely contain enough ale to last a dwarf a month, let alone an entire crew...
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        Guest
        wrote last edited by
        #42
        >Darkvision limited to 60ft. Nighttime navigation was based on stars. You don't need darkvision to see stars and that would be dim light, so darkvision is a boon
        explodicle@sh.itjust.worksE 1 Reply Last reply
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        • ? Guest
          Probably a bad idea. If I was leading a boarding party, and all the defender's retreated below decks, I'd consider it a victory. Take down the sails, pin the rudder, then park my ship outside of their cannons' firing arc. Then just wait. Maybe have my crew bring over buckets of shit, vomit, or whatever other vile substances we could find, and dump them down the grates. If I got real desperate, I could just board up the doors and set the ship on fire. Sure, I'll miss out on most of the treasure, but those dwarves will probably burn to death before the boat totally sinks.
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          Guest
          wrote last edited by
          #43
          Depends on your goal. If you just want to sink the ship, boarding is unnecessary. If you want to loot it, you have to go below at some point.
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          • ? Guest
            Get off that rock, we're about to undock!
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            Guest
            wrote last edited by
            #44
            No time to mine, we're sailing the brine
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            • ? Guest
              ![](https://lemmy.world/pictrs/image/08f5c9be-88cf-408f-a346-ca8cfc5bf47d.jpeg) Marcus Miles has entered the chat.
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              Guest
              wrote last edited by
              #45
              That dude's a beast.
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              • ? Guest
                > “How will the dwarves feel about eating spoiled food and being separated from everything their culture cherishes?” Same way human sailors do, probably.
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                Guest
                wrote last edited by
                #46
                I think sailing has been pretty staple culture for humans for at least 3000 years if not more.
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                • ? Guest
                  I think sailing has been pretty staple culture for humans for at least 3000 years if not more.
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                  Guest
                  wrote last edited by
                  #47
                  Yes, but before maybe the 15th century they didn't really go on the really long voyages without frequent stops for resupply that lead to severe nutritional deficits. Maybe on accident or in unusual circumstances, but not as a standard modus operandi. Most of the time, people just sailed within sight of the coast.
                  Z 1 Reply Last reply
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                  • ? Guest
                    >Darkvision limited to 60ft. Nighttime navigation was based on stars. You don't need darkvision to see stars and that would be dim light, so darkvision is a boon
                    explodicle@sh.itjust.worksE This user is from outside of this forum
                    explodicle@sh.itjust.worksE This user is from outside of this forum
                    explodicle@sh.itjust.works
                    wrote last edited by
                    #48
                    Then it doesn't help navigation
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                    • ? Guest
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                      Guest
                      wrote last edited by
                      #49
                      Saily saily ship
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                      • explodicle@sh.itjust.worksE explodicle@sh.itjust.works
                        Then it doesn't help navigation
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                        Guest
                        wrote last edited by
                        #50
                        It still means they can see the area within 60' of the boat as if it were daylight (but greyscale)
                        explodicle@sh.itjust.worksE 1 Reply Last reply
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                        • ? Guest
                          It still means they can see the area within 60' of the boat as if it were daylight (but greyscale)
                          explodicle@sh.itjust.worksE This user is from outside of this forum
                          explodicle@sh.itjust.worksE This user is from outside of this forum
                          explodicle@sh.itjust.works
                          wrote last edited by
                          #51
                          How does that help with navigation?
                          ? 1 Reply Last reply
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                          • explodicle@sh.itjust.worksE explodicle@sh.itjust.works
                            How does that help with navigation?
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                            Guest
                            wrote last edited by
                            #52
                            It helps them navigate around the ship
                            1 Reply Last reply
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                            • ? Guest
                              Yes, but before maybe the 15th century they didn't really go on the really long voyages without frequent stops for resupply that lead to severe nutritional deficits. Maybe on accident or in unusual circumstances, but not as a standard modus operandi. Most of the time, people just sailed within sight of the coast.
                              Z This user is from outside of this forum
                              Z This user is from outside of this forum
                              zombifrancis@sh.itjust.works
                              wrote last edited by
                              #53
                              Archaelogical digs in Oceania have uncovered evidence of deep sea fishing (tuna bone carved fishhooks) from 40,000 years ago. We have been at sea a long time.
                              1 Reply Last reply
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                              • ? Guest
                                Darkvision limited to 60ft. Nighttime navigation was based on stars. A ship can barely contain enough ale to last a dwarf a month, let alone an entire crew...
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                                Guest
                                wrote last edited by
                                #54
                                Gay darkroom vibes
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                                • ? Guest
                                  below decks in ships were notoriously dark
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                                  Guest
                                  wrote last edited by
                                  #55
                                  Gay darkroom vibes
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                                  • ? Guest
                                    Ditch the earth, hit the surf!
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                                    Guest
                                    wrote last edited by
                                    #56
                                    Off the turf, in the surf!
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                                      wrote last edited by
                                      #57
                                      "The Boat Ramp of Durin, Lord of Mooria. Speak, matey, and enter. I, Narvi, made it."
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                                      • ? Guest
                                        Darkvision limited to 60ft. Nighttime navigation was based on stars. A ship can barely contain enough ale to last a dwarf a month, let alone an entire crew...
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                                        Guest
                                        wrote last edited by
                                        #58
                                        Tbh, that's a rule that makes sense in context and something where I as a GM would make a house rule. Even the darkest night at sea is not nearly as dark as the mines, so I'd totally allow for darkvision to be range-less (or long-range) on the sea.
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                                          Guest
                                          wrote last edited by
                                          #59
                                          If I wanted that I'd just play Divinity 2.
                                          1 Reply Last reply
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