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Chebucto Regional Softball Club

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  3. All Caster Party vs Barbarian BBEG
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

All Caster Party vs Barbarian BBEG

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rpgmemes
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  • J jiggle_physics@sh.itjust.works
    "And what you have are hit points, and the hope that before your hit points are empty, our spells slots have run out"
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    Guest
    wrote last edited by
    #19
    *Grins in zealot*
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    • ? Guest
      A D&D Barbarian with a Diablo 2 style ridiculous-ranged *Leap Attack* would be absolutely terrifying.
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      Guest
      wrote last edited by
      #20
      As they should, would love to narrate that scene!
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      • J jiggle_physics@sh.itjust.works
        "And what you have are hit points, and the hope that before your hit points are empty, our spells slots have run out"
        underpantsweevil@lemmy.worldU This user is from outside of this forum
        underpantsweevil@lemmy.worldU This user is from outside of this forum
        underpantsweevil@lemmy.world
        wrote last edited by
        #21
        Imagine playing a wizard that cares about hit points.
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        • S shiggles@sh.itjust.works
          … is the joke Irressitable dance? Is it somehow unthinkable to you that a powerful barbarian might have found some way around charm spells/other single targetsave or sucks? What if they just happen to be a Berserker?
          underpantsweevil@lemmy.worldU This user is from outside of this forum
          underpantsweevil@lemmy.worldU This user is from outside of this forum
          underpantsweevil@lemmy.world
          wrote last edited by
          #22
          > Is it somehow unthinkable to you that a powerful barbarian might have found some way around charm spells/other single targetsave or sucks? Idk, did he ever learn to read?
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          • ? Guest
            With the right eldrich blast build who needs spell slots.
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            wrote last edited by
            #23
            Coffeelock was ridiculous shenanigans.
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            • A arbitraryvalue@sh.itjust.works
              ![](https://sh.itjust.works/pictrs/image/0a550549-7733-4ee3-8e29-b968ec09cbe2.gif)
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              Guest
              wrote last edited by
              #24
              Hey. One hour combat? Have you *played* D&D? 🤣
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              • ? Guest
                As they should, would love to narrate that scene!
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                wrote last edited by
                #25
                *Grog has entered the chat*
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                • A arbitraryvalue@sh.itjust.works
                  Well technically the barbarian can only rage for a limited time without having to rest too (although he's a lot more dangerous without rage than a caster without spells is). Would a rogue have no limited resource other than hitpoints?
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                  wrote last edited by
                  #26
                  Depends on the subclass I guess, my arcane trickster can stab kidneys forever but can’t misty step out of danger all day, cunning action dash can get you out of most spots though.
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                  • ? Guest
                    Booming blade can get nasty too, but requires a lot more work for spacing/movement.
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                    wrote last edited by
                    #27
                    Booming Blade Swashbuckler, my beloved
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                    • ? Guest
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                      wrote last edited by
                      #28
                      Bear totem barbarian bbegs are the bane of every party. Fireball? So that's 26 damage.... Halved.
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                      • ? Guest
                        Bear totem barbarian bbegs are the bane of every party. Fireball? So that's 26 damage.... Halved.
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                        wrote last edited by
                        #29
                        "And halved again...." *reveals Teifling horns*
                        mousekeyboard@ttrpg.networkM 1 Reply Last reply
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                        • ? Guest
                          Hey. One hour combat? Have you *played* D&D? 🤣
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                          quetzalcutlass@lemmy.world
                          wrote last edited by
                          #30
                          With a full party of casters? One hour IC, a couple years OOC.
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                          • ? Guest
                            "And halved again...." *reveals Teifling horns*
                            mousekeyboard@ttrpg.networkM This user is from outside of this forum
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                            mousekeyboard@ttrpg.network
                            wrote last edited by
                            #31
                            Resistance doesn't stack, so it's only halved once.
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                            • mousekeyboard@ttrpg.networkM mousekeyboard@ttrpg.network
                              Resistance doesn't stack, so it's only halved once.
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                              wrote last edited by
                              #32
                              Ah, fair point. Didn't realize. Stacking resistance has never come up at my table, so i never had reason to figure that out.
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                              • Q quetzalcutlass@lemmy.world
                                With a full party of casters? One hour IC, a couple years OOC.
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                                wrote last edited by
                                #33
                                Let's not forget new caster players. That maneuver costs decades.
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                                  wrote last edited by
                                  #34
                                  So I'm only familiar with D&D in a general sense... is there a reason the mage party can't just, like, *levitate* the barbarian? Seems like then you'd have a very angry, very sturdy balloon to dispose with as you like.
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                                  • ? Guest
                                    So I'm only familiar with D&D in a general sense... is there a reason the mage party can't just, like, *levitate* the barbarian? Seems like then you'd have a very angry, very sturdy balloon to dispose with as you like.
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                                    wrote last edited by
                                    #35
                                    Levitate only lasts ten minutes, and the target gets a con save which is one of the barbarians class saves, he only goes up 20 feet if he fails, which puts the very angry barbarian within throwing object range. Even in the worst case the barbarian will only be levitated for a handful of rounds and the wizard will want to be using offensive spells.
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                                    • ? Guest
                                      Levitate only lasts ten minutes, and the target gets a con save which is one of the barbarians class saves, he only goes up 20 feet if he fails, which puts the very angry barbarian within throwing object range. Even in the worst case the barbarian will only be levitated for a handful of rounds and the wizard will want to be using offensive spells.
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                                      wrote last edited by
                                      #36
                                      Ten minutes should let them get up to all sorts of shenanigans! But, fair point on the con save. Pesky resistance...
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