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Chebucto Regional Softball Club

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  3. This definetly seem very intentional…
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

This definetly seem very intentional…

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rpgmemes
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    Guest
    wrote last edited by
    #100
    Tired of pesky adventurers always seeing your tricks? Try applying Invisible metamagic to conjured Fog today!
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    • ? Guest
      Not going to lie. People who argue for rules like Jesse in the meme, makes me not want to play D&D.
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      Guest
      wrote last edited by
      #101
      Personally I used to love it, if the DM did that it inspired players to play; usually whoever had theage would say something like I can't destroy what I can't see and the the fun starts... Someone throws flour from their pack at it (or dirt, oil, something to make the invisible object visable in another way). I haven't played in over 20 years so I'm sure it's changed a lot but that kind of stuff was fun to me.
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      • A archpawn@lemmy.world
        And then you'll figure out how to cast a 12th level spell to steal the power of a god. Mystra learned her lesson the hard way. But if you want to play RAW, go ahead. Oh, you died and you want to be brought back to life? Sorry, the spell targets a "creature that died in the last minute", and now that you're dead, you're an object.
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        wrote last edited by
        #102
        I mean that outlook, while it's cool for your campaign, it would make raising the dead (to fight for you) pretty difficult as I thought most animate dead type spells required a dead creature to animate and wouldnt work with an object, otherwise people would just make small effigies to animate instead of summoning the dead in battle.
        A 1 Reply Last reply
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        • ? Guest
          Personally I used to love it, if the DM did that it inspired players to play; usually whoever had theage would say something like I can't destroy what I can't see and the the fun starts... Someone throws flour from their pack at it (or dirt, oil, something to make the invisible object visable in another way). I haven't played in over 20 years so I'm sure it's changed a lot but that kind of stuff was fun to me.
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          Guest
          wrote last edited by
          #103
          I understand where you are coming from, but it think there are plenty of opportunities for improvisation and creative solutions without the need to start splitting hairs about specific wording.
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          • ? Guest
            I understand where you are coming from, but it think there are plenty of opportunities for improvisation and creative solutions without the need to start splitting hairs about specific wording.
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            Guest
            wrote last edited by
            #104
            I feel that people not following the wording kills a lot if the experience, obviously the DM is god and makes final calls but, some stuff kills it. I remember playing with one guy that wanted every fight to be epic but he didn't really understand the wording in the monster manual so he would constantly throw huge battles at us and underpower them or just play them weird (like dragons that aren't smart despite their int score). Before ever seeing level 15 our characters could have taken out God's with the gear and crap he had given us. Fun memories though so I guess it really doesn't matter, it's all about how you like to play.
            ? 1 Reply Last reply
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            • A archpawn@lemmy.world
              And then you'll figure out how to cast a 12th level spell to steal the power of a god. Mystra learned her lesson the hard way. But if you want to play RAW, go ahead. Oh, you died and you want to be brought back to life? Sorry, the spell targets a "creature that died in the last minute", and now that you're dead, you're an object.
              J This user is from outside of this forum
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              jounniy@ttrpg.network
              wrote last edited by
              #105
              No I don’t want to play RAW. I just don’t want in game solutions to out of game problems. Just (and I know that this will seem extremely absurd, but hear me out!) talk to your players about it like a normal person and make it clear before you start to play.
              starman2112@sh.itjust.worksS 1 Reply Last reply
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              • ? Guest
                I thought it was funny, to be fair 🤣
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                jounniy@ttrpg.network
                wrote last edited by
                #106
                I actually think it’s funny too.
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                • ? Guest
                  No. Why is that relevant?
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                  Guest
                  wrote last edited by
                  #107
                  I was extremely baked when I asked that but I think it was a question about how some light will reflect off your eye into your eye therefore you're seeing your own eyes.
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                  • A archpawn@lemmy.world
                    Usually not when actually playing, though sometimes it can be. For example, by RAU, if you cast Imprisonment (Slumber) on an elf, they'll be immune to the part that makes them sleep, but still get immunity to aging and hunger. It's not OP for a ninth-level spell, and it has interesting worldbuilding implications, so you can just run with it.
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                    jounniy@ttrpg.network
                    wrote last edited by
                    #108
                    As hilarious as that is, are you sure that being immune to the form of imprisonment doesn’t just make the spell fail?
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                    • ? Guest
                      Actually that's us seeing light.
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                      Guest
                      wrote last edited by
                      #109
                      Responding to your edit: You've got it the wrong way around. What you see at sunset, the reds and yellows, _that's_ the sunlight being filtered because those wavelengths make it through stronger. Your argument would hold there, if we do not count seeing filtered light as "seeing" the filtering material. But the blue sky is not that. It is the air molecules being illuminated by light coming from somewhere else, and bouncing that light back into your eyes, with a bias towards blue wavelengths. If that does not count as "seeing" air, then you also can't actually "see" fog, it's the same mechanism.
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                      • ? Guest
                        I was extremely baked when I asked that but I think it was a question about how some light will reflect off your eye into your eye therefore you're seeing your own eyes.
                        ? Offline
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                        Guest
                        wrote last edited by
                        #110
                        I guess having floaters, or that weird effect of seeing your white blood cells in the capillaries on your retina would probably count haha
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                        • ? Guest
                          I feel that people not following the wording kills a lot if the experience, obviously the DM is god and makes final calls but, some stuff kills it. I remember playing with one guy that wanted every fight to be epic but he didn't really understand the wording in the monster manual so he would constantly throw huge battles at us and underpower them or just play them weird (like dragons that aren't smart despite their int score). Before ever seeing level 15 our characters could have taken out God's with the gear and crap he had given us. Fun memories though so I guess it really doesn't matter, it's all about how you like to play.
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                          wrote last edited by
                          #111
                          Are you saying the example in this meme is good way to follow the word of the rules?
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                          • J jounniy@ttrpg.network
                            That’s a weird way of saying that she does not like Wizards. Because if you study something enough, you are bound to find loopholes.
                            starman2112@sh.itjust.worksS This user is from outside of this forum
                            starman2112@sh.itjust.worksS This user is from outside of this forum
                            starman2112@sh.itjust.works
                            wrote last edited by
                            #112
                            Finding loopholes is one thing, focusing on finding them so that you can "erm actually" a god is another
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                            • J jounniy@ttrpg.network
                              No I don’t want to play RAW. I just don’t want in game solutions to out of game problems. Just (and I know that this will seem extremely absurd, but hear me out!) talk to your players about it like a normal person and make it clear before you start to play.
                              starman2112@sh.itjust.worksS This user is from outside of this forum
                              starman2112@sh.itjust.worksS This user is from outside of this forum
                              starman2112@sh.itjust.works
                              wrote last edited by
                              #113
                              I mean it's tongue-in-cheek, and it's never really been a problem at my table. Just a fun way to remind casters not to argue about specific wording interpretations in spells, and take them as their most obvious meaning
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                              • ? Guest
                                I mean that outlook, while it's cool for your campaign, it would make raising the dead (to fight for you) pretty difficult as I thought most animate dead type spells required a dead creature to animate and wouldnt work with an object, otherwise people would just make small effigies to animate instead of summoning the dead in battle.
                                A This user is from outside of this forum
                                A This user is from outside of this forum
                                archpawn@lemmy.world
                                wrote last edited by
                                #114
                                Animate Dead targets a pile of bones or a corpse of a Medium or Small Humanoid. Create Undead targets corpses of Medium or Small Humanoids. Danse Macabre targets Small or Medium corpses. And you could technically use Animate Object, which targets objects, or True Polymorph, which can target either. Finger of Death and Negative Energy Flood both target a creature, but they just bring back the target as undead if the attack kills them. But if you really get into it, the game has way too many assumptions to be played RAW. There's no rule that you can't walk through walls. There's no rule that when you're reduced to zero hitpoints you become an object or get transported to an afterlife dimension or otherwise can't take actions (assuming you die instantly and don't become Unconscious). Some weapons require two hands, and nobody can use them because none of the races are described as having hands. Thri-kreen have four arms, but no mention of hands at the end of them. You also need one hand to wield one-handed weapons, but this doesn't come up because no weapons are described as one-handed. And sometimes the rules contradict. There's a rule that in the case of a contradiction, the more specific rule applies, but that just adds yet another contradicting rule.
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