A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Paradox celebrate 10 years of Cities: Skylines with a roadmap of anniversary goodies
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Nope, the devs got screwed by Unity who promised them performance increases on fancy new features they were early adopters for but those never came. Performance is still terrible; not sure if it is still rendering every individual citizen's set of teeth but it was doing that at one point.
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Nope, the devs got screwed by Unity who promised them performance increases on fancy new features they were early adopters for but those never came. Performance is still terrible; not sure if it is still rendering every individual citizen's set of teeth but it was doing that at one point.
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Both can be true. Unity has gone down the toilet a lot faster than most people predicted.
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CS2 still has some glaring holes. It doesn't have functional bus lanes for example. I have rage quit over some stupid bug/design decision every time I have tried to play it. Also, still no asset mods... WTF
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There's also no steam workshop, you need to get mods through Paradox's website
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Have they fixed roundabouts yet? When I played a few years ago the traffic in the roundabout would yield to joining traffic, screwing up traffic on a grand scale.
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For me it did not yet. I watch the discussion on steam and there is still not a whole lot of functional city simulation under the hood. Sure it looks fine, but i wanted a city simulation game, not a city painter
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There's also no steam workshop, you need to get mods through Paradox's website
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Have they fixed roundabouts yet? When I played a few years ago the traffic in the roundabout would yield to joining traffic, screwing up traffic on a grand scale.Make them freeways and many of your problems go away.