A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
What have been the games whose writing really got into you?
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Life is Strange Telltale walking dead Final Fantasy X (or VII, or basically insert most any) Gone Home Mass Effect 1&2 (never finished 3 lol) Outer Wilda Undertale Descent Freespace 2 Silent Hill 2 Heavy Rain Disco Elysium I have no mouth and I must scream Limbo Braid
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I just finished playing Triangle strategy and sometimes that games writing gets so good but feel what the very characters are feeling. What about you? What have been those games that have gripped your hand and made you feel every turn of the page?Yakuza 0 got me very hard in the feels... Such a shame that the next ones (1-4) weren't as good. But Zero... what a ride.
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CrossCode. I won't spoil anything, but Lea very quickly cemented herself as my favorite protagonist of all time.CrossCode was gifted to me and I went in knowing nothing about it. I don't know if I would say it is the best written game story but the way it unfolds is emotionally gripping and managed to make a crusty jaded gamer like myself feel the full range of emotions. Highly recommended.
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Life is Strange 1 was good, a bit silly at points but I enjoyed the cringe. The other games were kinda bad. Bloom and Rage is HILARIOUSLY bad. In every way. It’s amazing.
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I just finished playing Triangle strategy and sometimes that games writing gets so good but feel what the very characters are feeling. What about you? What have been those games that have gripped your hand and made you feel every turn of the page?New Vegas, the writing of the dialoges are brilliant. Some of the funniest or straight up saddest stuff are both there.
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I just finished playing Triangle strategy and sometimes that games writing gets so good but feel what the very characters are feeling. What about you? What have been those games that have gripped your hand and made you feel every turn of the page?Gone Home - when I finished the game I was legitimately sad that I couldn't spend more time with the people whose lives I got to know so intimately from their environments. And yes, they didn't feel like characters anymore, they felt like actual people. That's one of the highest praises I can give to a game's storytelling.
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Life is Strange Spiritfarer Titanfall 2 Hellblade Red Dead 2 Hades Oxenfree Many more, but these stood out on actually caring about the characters and what happened to them.Oh I forgot about Oxenfree. Yeah, the story and voice acting were quite good, but the game had so many [annoying design/UI decisions](https://steamcommunity.com/id/kazerniel/recommended/388880) that it left me frustrated more than anything else :c
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Life is Strange Telltale walking dead Final Fantasy X (or VII, or basically insert most any) Gone Home Mass Effect 1&2 (never finished 3 lol) Outer Wilda Undertale Descent Freespace 2 Silent Hill 2 Heavy Rain Disco Elysium I have no mouth and I must scream Limbo Braid
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Life is Strange Spiritfarer Titanfall 2 Hellblade Red Dead 2 Hades Oxenfree Many more, but these stood out on actually caring about the characters and what happened to them.
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I just finished playing Triangle strategy and sometimes that games writing gets so good but feel what the very characters are feeling. What about you? What have been those games that have gripped your hand and made you feel every turn of the page?
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I just finished playing Triangle strategy and sometimes that games writing gets so good but feel what the very characters are feeling. What about you? What have been those games that have gripped your hand and made you feel every turn of the page?Blue Prince sure feels like it counts, our whole family is hooked, and has been playing it every day for about 2 weeks now. Even well after rolling credits. In a similar vein, I'd have to say Hollow Knight and Outer Wilds. Together with Blue Prince, they all have a storytelling strategy of "you have to put some effort into getting the story out of it", but the effort makes every new discovery or revelation feel super rewarding. Celeste is the one that comes to mind for a more traditional story that REALLY hit. Persona 5 comes to mind, too. I was ENGROSSED in that story for months. Even if it went off the rails a couple times. I'm also gonna shout-out Tales of Symphonia. That game was formative for me.
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I just finished playing Triangle strategy and sometimes that games writing gets so good but feel what the very characters are feeling. What about you? What have been those games that have gripped your hand and made you feel every turn of the page?
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Blue Prince sure feels like it counts, our whole family is hooked, and has been playing it every day for about 2 weeks now. Even well after rolling credits. In a similar vein, I'd have to say Hollow Knight and Outer Wilds. Together with Blue Prince, they all have a storytelling strategy of "you have to put some effort into getting the story out of it", but the effort makes every new discovery or revelation feel super rewarding. Celeste is the one that comes to mind for a more traditional story that REALLY hit. Persona 5 comes to mind, too. I was ENGROSSED in that story for months. Even if it went off the rails a couple times. I'm also gonna shout-out Tales of Symphonia. That game was formative for me.I see Tales of Symphonia, I instantly upvote.
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A Way Out. Highly recommend playing it with your closest friend. Fucking game made me feel stronger emotions than any other game I've ever played, because the motherfucker I was playing with is my best friend. I'm not going to spoil the ending, I'm just going to say: heavy fucking feelingsDon’t forget to try their other games if you haven’t already! It Takes Two is wonderful, and the recently released Split Fiction is my favorite of them all.
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I just finished playing Triangle strategy and sometimes that games writing gets so good but feel what the very characters are feeling. What about you? What have been those games that have gripped your hand and made you feel every turn of the page?A lot of games are written pretty 'middle of the road' to get as much of a broad base as possible. A few stand out though. The Last of Us really hit hard when I played it. I came to the end of that game feeling a little bit like I had an adoptive daughter, and feeling guilty that I had, to my mind, let her down. There wasn't much 'writing' in it but Shadow of the Colossus also hit me pretty squarely in the chest. Hellblade: Senua's Sacrifice was another that had some real power to the writing. [Go listen to this setup](https://youtu.be/jRl3J5aI_Ig) (stop at 2:47)and tell me that isn't made to give goosebumps.
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Freespace 2 is such an underated game, the desperate scramble to survive as an eldritch horror of a race slowly and surely eradicates everything in its path. Chilling...I still get chills playing when the collosus jumps in-system first time and in subsequent scenes where your flying a incredibly tiny fighter vs capital ships that take up your entire screen. I really haven't felt that sense of awe in other space games oddly, and the story of both 1 and 2 was chilling. Underrated for sure. But 99 was a amazing year for games (I'm a huge system shock 2 fan). But a cursory wiki look at 99 makes me feel so sorry for modern gen kids waiting over a decade for a new elder scrolls or GTA. Heroes of Might and Magic III System Shock 2 Final Fantasy VIII Age of Empires III Grand Theft Auto 2 Resident Evil 3: Nemesis Chrono_Cross Unreal Tournament Pokémon Gold* and *Silver* Donkey Kong 64 Super Smash Bros Silent Hill Syphon Filter Driver EverQuest Homeworld Tony Hawk's Pro Skater Planescape: Torment
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I just finished playing Triangle strategy and sometimes that games writing gets so good but feel what the very characters are feeling. What about you? What have been those games that have gripped your hand and made you feel every turn of the page?Outer Wilds. The game isn't very text-heavy, but what there is feels important and personal. With the way the story is told, it is quite possibly my favorite story overall. I don't want to say too much, since knowledge is key in that game, but I would highly recommend it.
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A lot of games are written pretty 'middle of the road' to get as much of a broad base as possible. A few stand out though. The Last of Us really hit hard when I played it. I came to the end of that game feeling a little bit like I had an adoptive daughter, and feeling guilty that I had, to my mind, let her down. There wasn't much 'writing' in it but Shadow of the Colossus also hit me pretty squarely in the chest. Hellblade: Senua's Sacrifice was another that had some real power to the writing. [Go listen to this setup](https://youtu.be/jRl3J5aI_Ig) (stop at 2:47)and tell me that isn't made to give goosebumps.
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I just finished playing Triangle strategy and sometimes that games writing gets so good but feel what the very characters are feeling. What about you? What have been those games that have gripped your hand and made you feel every turn of the page?
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Seconding Spiritfarer. I also became entirely entranced by Horizon: Forbidden West. A death in that game hit me unexpectedly hard, and I had to take a couple days off from playing it to kind of deal with the grief. I tried the first Horizon, but I feel it didn't get anywhere close to the depth in worldbuilding and character development of the second game