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Grand Theft Auto 6 delay is causing emergency meetings at other studios
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San Andreas had that weird getting strong or fat thing I never really used when I played it and I didn't really get negatives from it tbh For me an example of an actual action RPG would be Cyberpunk more so than GTA since it has skill trees and such. In GTA you just get a few new guns or something and that's about it, no levels or upgrades except for cars.The argument would probably start with defining what RPG means. My local gaming journos for example used 'rpg elements' to describe multiplayer progression in CoD: MW games. Some people call Far Cry 3+ a sandbox\RPG. In a sense, topping the numbers may be seen as a sign of an aRPG like Borderlands\Diablo that do no involve roleplaying, but rather a munchkin reduction of the genre to stats, loot, etc. There are a lot of these numbers to empower your MC, including solid perks to acquire - like better weapon handling or rewards for working as a first responders. Nothing we haven't seen in arcade or action games, but either way people do consider this as a RPG influence at the very least. Actual roleplay, or rather choices defining your journey, like in choose-your-own-adventure books, are seemingly non-existent. You don't pick your character like you don't pick Geralt, but at the same time, you have little to no agency over what happens, unlike what's seen in Witcher. There are strict win and fail conditions, you can sometimes equip yourself better or pick your route from A to B, but from that understanding of RPG, it isn't one. What gives it a fleur of freedom is it being a big ol' sandbox where you can play with multiple toys and bend it's rules. I, therefore, would insist on calling it a sandbox action game with rpg-lite mechanics. Thank you for coming to my TED talk.
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I remember when "GTA clone" was a type of game that some studios went after, with varying success. Saints Row did a great job at having that which GTA 4 lacked: fun over realism. SR3, the non remastered version, still holds up incredibly well. Being so balls to the wall and over the top was a great choice
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Yup, I'm actively avoiding Take2 because of the KSP2 scam. On that note, in case you weren't already aware: !kittenspaceagency@sh.itjust.works
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I have a little flame of hope they waited and milked 5 for too long and now people have lost interest and moved on. Let it be a cautionary tale, there is a happy medium to be had in an IPs release cadence.People WILL move on. And then release is announced and they’ll all come flocking back. This is how the game industry works. Gamers have severe ADD and it doesn’t take long before they completely forget about what they disliked about the last game. Instead the developers will put some nostalgia in there to ensure even the people who didn’t like the last one will still buy the latest game because they’ll think back on their childhood. That nostalgia is the hook that pulls them back. Remember Diablo 3? It was a disaster that pissed off a ton of people. Then they came out with rereleased D2 and people flew back like stink on shit. It’s hilarious and sad at the same time. GTA6 will be the biggest and most popular IP to have released in a while and that alone will attract a shit ton of people. Then their friends will get in because they want to play the new hotness with their friend crew.
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I was looking forward to seeing how the white house would be bitching about every little detail of this game, but it was delayed until after things will be much worse, I'm not sure anymore if it'll happen. Though I also wouldn't put it past Rockstar to add a bunch of stuff to the game to try to please the crowds complaining about "woke".
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Absolutely not lol. Millions of people will buy it for their consoles day one, and then again three years later when it comes to PC.
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The opening mission sets the tone incredibly well. If that kind of humor doesn't suit you, you probably wont enjoy the rest of the game. Otherwise, turn the brain off and nod along for a good time
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Seems nigh impossible. GTA V is still making money hand-over-fist, and this will surely be a highly-polished incremental change. Everyone else competing for that market is *gone.*
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I'm having a feeling that GTA 6 will be so massive in disk space requirements it'll force plenty of consoles to be "only one game at a time". I'm sure a lot of people will enjoy that nonetheless, much like they enjoy buying ~~FIFA~~ EA Football `` every year and spending real money on whatever bullshit microtransactions are in place to get their dream player for their team. > It all leaves me reminded that any sense of Rockstar being in any way countercultural is surely an ancient, unfunny joke by this point. Spot on. 
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When triple A games have been consistently garbage the last couple years its hard to be positive
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Honestly I can’t a crap about the next gta. I highly doubt they are gonna make any actual gameplay changes to their outdated mission structure. At this point just looking forward to it releasing so that people will shut up about it already.Couldn't agree more with the "outdated mission structure" comment. For a game series that's supposed to be about doing whatever the fuck you want, it sure is irritating when the game forces you to play the campaign exactly the way Rockstar wants you to. [Nakey Jakey sums up my feeling on Rockstar games quite nicely.](https://youtu.be/MvJPKOLDSos) I hope R* has the sense to address this issue in GTA VI, but I won't hold my breath. (Still going to buy it when it inevitably drops on PC, if for no other reason than to play the eventual SixM multiplayer mod. And who knows, maybe GTA Online won't have so many dropouts and endless loading screens this time...)
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I'm having a feeling that GTA 6 will be so massive in disk space requirements it'll force plenty of consoles to be "only one game at a time". I'm sure a lot of people will enjoy that nonetheless, much like they enjoy buying ~~FIFA~~ EA Football `` every year and spending real money on whatever bullshit microtransactions are in place to get their dream player for their team. > It all leaves me reminded that any sense of Rockstar being in any way countercultural is surely an ancient, unfunny joke by this point. Spot on. Remember when the first Animal Crossing came out and it straight up gave you a memory card because its save file literally used the entire thing? GTA 6 physical copies prolly gonna come with an SSD.
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It's literally always had the same mission structure though, so I am not sure how the mission structure of the newer ones affect it as being the gold standard.
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I was looking forward to seeing how the white house would be bitching about every little detail of this game, but it was delayed until after things will be much worse, I'm not sure anymore if it'll happen. Though I also wouldn't put it past Rockstar to add a bunch of stuff to the game to try to please the crowds complaining about "woke".
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It's literally always had the same mission structure though, so I am not sure how the mission structure of the newer ones affect it as being the gold standard.
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The newer ones tell you that you're leaving the mission area, the older ones didn't really have that.The only missions that do that are ones where you're in a race or chasing someone down. Which aren't new.
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Couldn't agree more with the "outdated mission structure" comment. For a game series that's supposed to be about doing whatever the fuck you want, it sure is irritating when the game forces you to play the campaign exactly the way Rockstar wants you to. [Nakey Jakey sums up my feeling on Rockstar games quite nicely.](https://youtu.be/MvJPKOLDSos) I hope R* has the sense to address this issue in GTA VI, but I won't hold my breath. (Still going to buy it when it inevitably drops on PC, if for no other reason than to play the eventual SixM multiplayer mod. And who knows, maybe GTA Online won't have so many dropouts and endless loading screens this time...)This is why I always kinda bounce off of their games story modes. Sometimes it really feels like you're the main actor and the entire scene goes to shit if you don't stand on the mark etc