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Predatory tactics in gaming are worse than you think
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We can't go back to an objectively worse model because no consumer in the world besides you would be okay with it now that a better model is possible. You cannot be serious trying to say you think we'd ever go backwards. The current model *is* updating the game. Everyone gets to play the latest update even if you do not pay for the DLC. I am also still baffled that you can somehow claim with a straight face that subscriptions are better. Subscriptions are a lock-in model that threaten you with losing everything as soon as you stop paying, so you'll have to keep paying forever to keep your game. **If anything in this conversation is predatory, it's subscriptions!**'Stop calling everything predatory, you're killing the word!' I didn't call everything pr-- 'You know what's predatory? *Paying for services!*' I'm out.
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Horse armor was above-board, relative to this. I keep telling you the precise shape of the problem, and you keep going 'yeah, something else.'I'm done playing your weird word games. We've been talking about a concrete example, one where you say this example is pReDaToRy simply because it involves DLC, and I take issue with you drawing that line. You can't pretend you're actually saying something else at the same time.
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'This is the gentle end of a spectrum where the far end is clearly predatory.' *'So this is predatory?'* Fucking aggravating.Is DBFZ predatory or not?
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'Stop calling everything predatory, you're killing the word!' I didn't call everything pr-- 'You know what's predatory? *Paying for services!*' I'm out.Please explain to me how a lock-in model that forces you to keep paying forever in order to keep what you already paid for is better than just being able to buy something once and have it.
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I'm done playing your weird word games. We've been talking about a concrete example, one where you say this example is pReDaToRy simply because it involves DLC, and I take issue with you drawing that line. You can't pretend you're actually saying something else at the same time.> We’ve been talking about a concrete example, one where you say this example is pReDaToRy
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Doesn't seem to be. The business model's still intolerable. Can you grasp that distinction?
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Please explain to me how a lock-in model that forces you to keep paying forever in order to keep what you already paid for is better than just being able to buy something once and have it.The comparison is wrong. If the products *you demand* require continuing revenue - a subscription model allows rational consumer decisions. That's why most consumers look at it and say 'no thanks.' Real-money charges inside games make more money than subscriptions, not because anyone wants to pay $130 for a video game, but because it obfuscates that price. The real question is, if FighterZ has now been funded by all those piecemeal sales, and is - in its current state - your favorite game... why the fuck isn't it $60 to buy it all once?