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The new owner of GOG discusses taking on Steam, the devil of DRM, and following in Nightdive's footsteps
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G Games shared this topic
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He said, unironically, on Lemmy.
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They've got some of those things. They recently added a workshop equivalent, and they've had a multiplayer SDK for a long time. The multiplayer SDK is actually a problem, because it means multiplayer often only works on Galaxy, which is just DRM by another name. And Steam's DRM was pretty invisible to me until, ironically, I got a Steam Deck. Then I started running into games that needed to be authenticated while I was on a train with no internet.
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They've got some of those things. They recently added a workshop equivalent, and they've had a multiplayer SDK for a long time. The multiplayer SDK is actually a problem, because it means multiplayer often only works on Galaxy, which is just DRM by another name. And Steam's DRM was pretty invisible to me until, ironically, I got a Steam Deck. Then I started running into games that needed to be authenticated while I was on a train with no internet.oh thats pretty cool actually,but yeah the SDK Makes sense that it has drm but i think its possible without DRM?? >And Steam’s DRM was pretty invisible to me until, ironically, I got a Steam Deck. Then I started running into games that needed to be authenticated while I was on a train with no internet. and what games are those,i never had that experience with my steam library.
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oh thats pretty cool actually,but yeah the SDK Makes sense that it has drm but i think its possible without DRM?? >And Steam’s DRM was pretty invisible to me until, ironically, I got a Steam Deck. Then I started running into games that needed to be authenticated while I was on a train with no internet. and what games are those,i never had that experience with my steam library.The one that stuck out to me was Metaphor: ReFantazio. It has Denuvo, but the message didn't identify it as such and read like Steam DRM. I ran into it a few other times other than that, but don't recall which games it was. Sometimes it's just an unlucky roll of the dice with when Steam decides it's time to authenticate the game again. Then there are other DRM schemes, like Ubisoft's and EA's, that are even worse. At best, they require you to explicitly set your Deck to offline mode before traveling; just not having an internet connection isn't good enough.
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That they already do. If there's a DOS game not on GOG it's usually because they didn't get the rights. Would be cool if they could start selling ROMs for other emulators. I bet at least Sega would be up for that. But good luck with Nintendo and Sony.
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Steam does allow DRM-free games, it's up to whoever is publishing the game to the platform. GOG just currently requires it. Most of the games on GOG are also DRM-free on Steam. So it's really just looking at prices and other features that is the defining factor. Considering Steam's Linux support, GOG is off the table for me.
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>"Being a healthy company means having healthy results." But he adds that money won't be the main motivating factor, and instead the focus is to "do a good job, have good products and good services, and then as a consequence and as a reward comes good money." It's a point that he thinks is obvious, "but many companies fall apart on that, putting the spreadsheets first." Such a refreshing take.
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The one that stuck out to me was Metaphor: ReFantazio. It has Denuvo, but the message didn't identify it as such and read like Steam DRM. I ran into it a few other times other than that, but don't recall which games it was. Sometimes it's just an unlucky roll of the dice with when Steam decides it's time to authenticate the game again. Then there are other DRM schemes, like Ubisoft's and EA's, that are even worse. At best, they require you to explicitly set your Deck to offline mode before traveling; just not having an internet connection isn't good enough.
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Steam don't disclose it, there's no tag or label on the store page. Which is fucking shitty, either oversight or business decision. So you would never know unless you tried launching the executable yourself, looked it up online or the game was marketed that way. But yeah, with GOG, you just instantly know.