A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
You'll need to pay to edit your Monster Hunter Wilds character beyond the first free redo
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They did the same thing with MH World too, and that's one of my favorite games of all time. Capcom shouldn't charge for things like appearance changes, but even so, they create games with huge amounts of value for the price tag. And most of that came from years of free post release added content. A feature-complete game with cosmetic bonuses available as paid dlc is not a problem. Failing to achieve that would be the reason to be concerned over microtransactions. I understand why microtransactions are unpopular, but they can be done well and without them existing, many great games would either not exist or have to be much smaller. Also, for this specifically, there is a nexus mod that lets you change your appearance for free. There will very likely be a similar workaround with the new game if you have the pc version.
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Disturbing? Yes. Surprising? No, sadly. You have weeks or months of "this thing doesn't look good, the beta sucked, it's just the same as before etc." Then millions of people buy it anyway.I bought it the night before it released so I could download it and have it ready to play. At that point, I had played hours of the betas, had seen interviews with the developers, and had read various reviews that were overall very favorable. And just from playing it one day I'm very happy with my purchase. I understand people disagreeing with it being a worthwhile purchase but calling it "shameful", "disgusting", or "disturbing" is actually really disappointing for me to see. It's just buying a video game when it releases. You can have a complaint about a product without being so judgemental about people who find it valuable enough to buy even with its faults. Let people enjoy things.
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Disturbing? Yes. Surprising? No, sadly. You have weeks or months of "this thing doesn't look good, the beta sucked, it's just the same as before etc." Then millions of people buy it anyway.Yup, they're different people. The people complaining likely aren't buying it, and the people buying it are likely ignoring the complaining threads.
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Nothing inside a video game should cost real money. Only legislation will fix this.I'm fine with things like expansions costing real money. I'm not fine with things like cosmetics and upgrades costing real money. If they want to sell expansions in the game, I'm cool with that. I draw the line at mixing in-game currency w/ real currency. In-game currency is a mechanic to manage progression and customizations. Real currency is for buying more content.
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We were never gonna shop our way out of this abuse.I don't know about you, but I've been pretty successful at it. I don't buy predatory games, and I _do_ buy non-predatory games. There are tons of non-predatory games, so I have a fantastic selection. Some people will buy these games regardless, in fact many will. It doesn't mean you have to.
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Limiting them yes, paywalling them though?I think it makes sense in a multiplayer context, where you want to encourage more "organic" builds instead of people chasing the meta. I don't think they should paywall them though, just ban it and force people to start over, or have it be limited (i.e. lose a level to be able to move half of the stats over), so you're punishing with a bit of time instead of a completely restart. Paying for any form of reroll is stupid though. Either allow it or don't, and account for it in mechanics so you reward the behavior you're going for.
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Yeah I agree, its pointless monetization that only hurts the consumerWow, that's quite the 180.
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I don't know about you, but I've been pretty successful at it. I don't buy predatory games, and I _do_ buy non-predatory games. There are tons of non-predatory games, so I have a fantastic selection. Some people will buy these games regardless, in fact many will. It doesn't mean you have to.Systemic problems aren't about you.
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Systemic problems aren't about you.Sure, and I can't control systemic problems. I _can_ control my individual purchasing choices, and my point is that _you can too_. And what do we call large scale individual choice that results in systemic change? A systemic solution! Buy good games and avoid bad games. That's the most effective thing you can do to combat predatory practices. Maybe it won't solve the problem for _everyone_, but it'll solve the problem for _you_.
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Wow, that's quite the 180.Its not, I said quite plainly that I dont like what Capcom is doing here. I also said I feel no sympathy for anyone buying it. I would prefer editing to not be locked behind money. It is a monster hunting game, however. If you paid $70 to play dressup you *might* have bought the wrong game. Not saying it cant be fun and not bashing peoples enjoyment.
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Its not, I said quite plainly that I dont like what Capcom is doing here. I also said I feel no sympathy for anyone buying it. I would prefer editing to not be locked behind money. It is a monster hunting game, however. If you paid $70 to play dressup you *might* have bought the wrong game. Not saying it cant be fun and not bashing peoples enjoyment.> if you cant get your character right after 2 tries and you pay to edit again, i dont exactly have sympathy It's this that I found to be ironic. You say in the first post you don't have sympathy, but then later that pointless monetization is bad. So it sound like you're defending Capcom and attacking them at the same time.
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> if you cant get your character right after 2 tries and you pay to edit again, i dont exactly have sympathy It's this that I found to be ironic. You say in the first post you don't have sympathy, but then later that pointless monetization is bad. So it sound like you're defending Capcom and attacking them at the same time.> If you buy this stupid shit youre a dumbass Better? Its not a hard concept to read
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> If you buy this stupid shit youre a dumbass Better? Its not a hard concept to readOk, but that has absolutely nothing to do with the game. If someone rerolls a dozen times, yeah, maybe they're dumb, but that doesn't mean they should have to pay a "dumb tax." Either make it a proper feature, or take it out entirely, charging for it doesn't benefit customers in any way.
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Can't wait for Square to charge money to swap materia from weapons in FF7.Don't they already charge you for Fantasia in final fantasy 14 beyond the one free that you get?
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Ok, but that has absolutely nothing to do with the game. If someone rerolls a dozen times, yeah, maybe they're dumb, but that doesn't mean they should have to pay a "dumb tax." Either make it a proper feature, or take it out entirely, charging for it doesn't benefit customers in any way.Yes, thats what Im agreeing with. I never 180d anything. I just feel no sympathy for a fool and his wallet, but the scam shouldnt have existed to begin with
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I think it makes sense in a multiplayer context, where you want to encourage more "organic" builds instead of people chasing the meta. I don't think they should paywall them though, just ban it and force people to start over, or have it be limited (i.e. lose a level to be able to move half of the stats over), so you're punishing with a bit of time instead of a completely restart. Paying for any form of reroll is stupid though. Either allow it or don't, and account for it in mechanics so you reward the behavior you're going for.People will chase the meta regardless. Balancing a game by introducing tedium often results in people merely finding the game tedious.
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Sure, and I can't control systemic problems. I _can_ control my individual purchasing choices, and my point is that _you can too_. And what do we call large scale individual choice that results in systemic change? A systemic solution! Buy good games and avoid bad games. That's the most effective thing you can do to combat predatory practices. Maybe it won't solve the problem for _everyone_, but it'll solve the problem for _you_.Your choice doesn't change this system. The people who fall for this shit matter more than your nonparticipation, by an order of magnitude. Only a slim fraction of them need to pony up five actual dollars per imaginary hat, to make this widespread abuse worth spreading wider. Which is why it's fucking everywhere - and not going away - despite people like you, chiding others 'just don't buy it!' I'm already not doing it. It's still a problem, and it demands fixing, and me not doing it plainly will not suffice.
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I bought it the night before it released so I could download it and have it ready to play. At that point, I had played hours of the betas, had seen interviews with the developers, and had read various reviews that were overall very favorable. And just from playing it one day I'm very happy with my purchase. I understand people disagreeing with it being a worthwhile purchase but calling it "shameful", "disgusting", or "disturbing" is actually really disappointing for me to see. It's just buying a video game when it releases. You can have a complaint about a product without being so judgemental about people who find it valuable enough to buy even with its faults. Let people enjoy things.The level of hyperbole in this thread is incredible. I can't imagine getting this geeked over something this trivial. People are still talking about horse armor in this thread, it's like referencing Leroy Jenkins, I can tell when you stopped paying attention to games. Like, it's OK to move on too, but major "Stop having fun!" energy here.
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Well, that and all the people buying the game full price day one. Even here on Lemmy I've seen comments unapologetically saying they bought it minute one, day one. It's kind of disgusting to see, tbh.What exactly is the issue with buying it minute one day one exactly? How many minutes, hours, or days after release do they have to wait to avoid your arbitrarily defined disgust?
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Capcom regularly puts out certified bangers. I’ll keep buying their games for as long as those games are high quality experiences are worth the money. They can learn about microtransactions by me not buying those lol.