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Chebucto Regional Softball Club

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  3. Would work on me
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Would work on me

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rpgmemes
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  • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
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    Guest
    wrote last edited by
    #22
    >Either way, the answer is the same: no.
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    • ? Guest
      Ahh, Hinge: the app for people that are too sophisticated for Tinder, but still superficial enough that their profiles are 90% photos.
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      Guest
      wrote last edited by
      #23
      The stats on people's hinge profile are often more attractive than their actual prompts. Stats: 32, Bank Manager, Non Smoker, Some HCOL Area The prompts: Must love dogs
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      • ? Guest
        Death saving throws and the weeble-wobble effect is unironically one of the worst parts of dnd 5e and pathfinder 2e.
        S This user is from outside of this forum
        S This user is from outside of this forum
        sirblastalot@ttrpg.network
        wrote last edited by
        #24
        Really? I actually think it's one of the strengths of 5e. In 3.5 you just have negative hitpoints down to -10, and that doesn't scale with level or anything so it's barely relevant after the first few levels. And it's nice to not be just DRT when you get downed in combat.
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        • R rumba@lemmy.zip
          oops, I swalloed the die. it was a d100
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          wrote last edited by
          #25
          Well, you were going to be waiting a while for it to stop rolling anyway. This might actually be faster.
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          • ? Guest
            >Either way, the answer is the same: no.
            A This user is from outside of this forum
            A This user is from outside of this forum
            archpawn@lemmy.world
            wrote last edited by
            #26
            My answer is the same: I'd really like to, but I can't find anyone to do it with, and I doubt I'd be any good at it.
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            • S sirblastalot@ttrpg.network
              Really? I actually think it's one of the strengths of 5e. In 3.5 you just have negative hitpoints down to -10, and that doesn't scale with level or anything so it's barely relevant after the first few levels. And it's nice to not be just DRT when you get downed in combat.
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              wrote last edited by
              #27
              Each to their own. I really hate the resulting meta it leads to. Healing is worthless in dnd 5e because of the action economy, it makes more sense to let someone go down and then bring them back up. That's slightly better in pathfinder but not much. Overall I just really hate the combat in dnd 5e though, it's so incredibly boring. Especially after having played other systems.
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              • ? Guest
                Ah! ok, that makes sense. A similar thing probably also applies to other areas of life - like how does this person drive?
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                wrote last edited by
                #28
                Ooh, yes. When I was in high school and college, I wouldn’t date anyone who drove recklessly. A combination of survivorship and selection bias made that no longer an issue when I got a little older, thankfully.
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                • ? Guest
                  Each to their own. I really hate the resulting meta it leads to. Healing is worthless in dnd 5e because of the action economy, it makes more sense to let someone go down and then bring them back up. That's slightly better in pathfinder but not much. Overall I just really hate the combat in dnd 5e though, it's so incredibly boring. Especially after having played other systems.
                  S This user is from outside of this forum
                  S This user is from outside of this forum
                  sirblastalot@ttrpg.network
                  wrote last edited by
                  #29
                  Do you have a system you like where healing *is* a good idea? I'm a 3.5 native so I'm kind of used to the philosophy of "the best healing is killing them before you take damage." But I'm interested in systems design in general and if there's a particularly good example of doing it better I'd love to learn about it.
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                  • S sirblastalot@ttrpg.network
                    Do you have a system you like where healing *is* a good idea? I'm a 3.5 native so I'm kind of used to the philosophy of "the best healing is killing them before you take damage." But I'm interested in systems design in general and if there's a particularly good example of doing it better I'd love to learn about it.
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                    wrote last edited by
                    #30
                    Pathfinder 2e healing feels valuable. Fabula Ultima healing feels almost necessary.
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                    • ? Guest
                      Pathfinder 2e healing feels valuable. Fabula Ultima healing feels almost necessary.
                      S This user is from outside of this forum
                      S This user is from outside of this forum
                      sirblastalot@ttrpg.network
                      wrote last edited by
                      #31
                      Could you elaborate? How do their healing systems work? What makes them good?
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                      • S sirblastalot@ttrpg.network
                        Could you elaborate? How do their healing systems work? What makes them good?
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                        wrote last edited by
                        #32
                        Pathfinder 2e healing actually heals a substantial amount of hp, so using the actions to do so feels valuable. Additionally, although it still has the same weeble-wobble effect as dnd 5e, it has a condition called Wounded which makes it more dangerous to go down to 0 hp successively, incentivizing PCs to try and stay above 0. The encounter balance in pf2e is also just miles better than Dnd5e. Fabula Ultima is modeled to feel like a JRPG (and does so wonderfully). Because healing is often a staple in those games, that feeling comes through well. Dropping to 0 hp removes you from the combat entirely, so it's a very bad thing to happen. The numbers are also smaller and tighter. Healing also often targets the whole party.
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