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Chebucto Regional Softball Club

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  3. After more than 7 years of development with nothing to show for it, Riot cancels the Minecraft-inspired sandbox RPG Hytale and closes the studio making it
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

After more than 7 years of development with nothing to show for it, Riot cancels the Minecraft-inspired sandbox RPG Hytale and closes the studio making it

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  • ? Guest
    Well, I guess I'm coming at this from more of a dev point of view. What you are asking for, in terms of greater flexibility with the worldgen parameters... I strongly suspect implementing what you've asked for would be immensely difficult, given how I suspect the game is actually architected, designed... I think the world gen is a highly complex foundation for everything else, and reworking it to allow for the kinds of flexibility you are asking for... I strongly suspect this would basically amount to redesigning almost all of the game. Which is why I tries to give sort of workaround type solutions, that would not require said total rework. But I could be wrong! And I don't mean to be saying your criticism is not valid, at least in a more broad, what is the actual player experience kind of way. You bring up a system for faster travel, to reduce the tediousness of gathering spatially distant resources. Airship? I don't think that would make much sense given the realism focus on technological development. Lighter than air... ships... that can life much more than a pebble or small candle... require hydrogen, or helium... which require ... well, mass production, advanced glass making, and at least the alchemy-transitioning-into-chemistry tech levels of the 1600-1800s. But... perhaps the lovecraftian horror angle could provide some kind of essentially magical version of this, or an analogue? Or... mountable animals, like horses, are on the roadmap. Horses are quite grounded in reality... and also quite helpful at giddyupgofastnow. Also grounded in reality: Sailing ships, paddled watercraft, or even ships drawn by a beast of burden alongside a riverside. In much of human history, rivers acted as highways, especially for large amounts of cargo... much faster to go by water than drag the same things the whole way by cart or sled. Then as we got better at sailing... well dang, now you can zoom around a coast line something like 5 to 10x faster than you can walk or march, even with decent roads.
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    piccolo@sh.itjust.works
    wrote last edited by
    #41
    > Airship? I don't think that would make much sense given the realism focus on technological development. Lighter than air... ships... that can life much more than a pebble or small candle... require hydrogen, or helium... which require ... well, mass production, advanced glass making, and at least the alchemy-transitioning-into-chemistry tech levels of the 1600-1800s. Did you forget [Hot air balloons](https://en.m.wikipedia.org/wiki/Thermal_airship) exist?
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    • P piccolo@sh.itjust.works
      > Airship? I don't think that would make much sense given the realism focus on technological development. Lighter than air... ships... that can life much more than a pebble or small candle... require hydrogen, or helium... which require ... well, mass production, advanced glass making, and at least the alchemy-transitioning-into-chemistry tech levels of the 1600-1800s. Did you forget [Hot air balloons](https://en.m.wikipedia.org/wiki/Thermal_airship) exist?
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      wrote last edited by
      #42
      Hot air balloons do exist... but, to the best of my knowledge, the ones that do not use hydrogen or helium at all... well, they require you to have some kind of very, very energy dense fuel, some kind of refined oil... which requires you to have an industrial civilization that can refine that oil... ...as well as advanced metal working that can shape and form metals/alloys at very high temperatures, quite precisely, which also basically requires an industrialized civilization. You need the strong alloy in your hot air balloon's burner, to be able to heat air hot enough that it can lift something of human weight. Also... hot air balloons basically just get blown around by the wind. A thermal airship, that can actually be directed, steered and propelled... requires an internal combustion motor. That is why I did not suggest these things as workable at the scale of being able to transport a human. As for teleporters and strict realism... Yep, this is what you'd call either hard fantasy, or magical realism. https://en.wikipedia.org/wiki/Hard_fantasy https://en.wikipedia.org/wiki/Magical_realism Basically, the idea is that you have a very gritty and realistic world, that is also punctuated by, starkly contrasts with, a very real magic system or supernatural class of entities... which does follow rules, but these rules are exceptionally complex and opaque to all but a very small few, and usually even those small few have an understanding that is incomplete and flawed, knowing only a rough approximation of just a portion of an astoundingly more complex reality. Just because magic exists does not mean that your entire setting acts as if it is well understood and commonplace, or that the magic in the world makes every grueling task trivial.
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