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Hideo Kojima Made Significant Changes To Death Stranding 2 Because Playtesters Thought It Was 'Too Good'
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This post did not contain any content.This is very obviously a language barrier issue at play here that people are ignoring just to take what he said at face value. There’s zero chance that what he meant was the game was _too good_ and that as a result he wanted to _make it worse_. He almost certainly meant something more along the lines of the plot, or something to do with the game mechanics were too streamlined, or otherwise not challenging enough in some way.