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Chebucto Regional Softball Club

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  3. Tomb Raider Legacy of Atlantis - Official Announcement Trailer | The Game Awards 2025
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Tomb Raider Legacy of Atlantis - Official Announcement Trailer | The Game Awards 2025

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      wrote last edited by
      #2
      Butt shot: check Looks pretty fun to me
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        #3
        Boy, the mods for this game are going to be something.
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          #4
          Hyped for this! Wonder why they decided to announce both at the same time though. Seems like a bit of an odd choice.
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            Hyped for this! Wonder why they decided to announce both at the same time though. Seems like a bit of an odd choice.
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            wrote last edited by
            #5
            I think Legacy of Atlantis is actually a remake of the first Tomb Raider, so I think Crystal Dynamics wanted to be like "Don't worry guys, you're also getting a new one" at the same time.
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              I think Legacy of Atlantis is actually a remake of the first Tomb Raider, so I think Crystal Dynamics wanted to be like "Don't worry guys, you're also getting a new one" at the same time.
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              #6
              I wonder how many re-makes of TR1 we’ll get in all. So far: - TR1 - Tomb Raider Anniversary (same story, similar levels, new controls and engine) - TR1 Remastered (original engine, new models and textures - Legend of Atlantis (modified story? Otherwise all new) Not tired of them yet, played them all so far and won’t stop now.
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                skullgrid@lemmy.world
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                #7
                I'm glad the tone is going back to the original games. I hated the tone of the reboot series, it turned one of the representations of strong, capable women in games and pop culture into a perpetual screaming rape victim. There was a lot of neckbeard stuff going on around the time of the reboot, but seriously, it felt like they rebooted indiana jones and turned him into a whimpering victim. I get that's what they were going for, and the tone they wanted and etc, younger Lara, whatever. It turned a powerful character established as independent and capable and stripped it away.
                ? catzoomies@lemmy.worldC 2 Replies Last reply
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                • skullgrid@lemmy.worldS skullgrid@lemmy.world
                  I'm glad the tone is going back to the original games. I hated the tone of the reboot series, it turned one of the representations of strong, capable women in games and pop culture into a perpetual screaming rape victim. There was a lot of neckbeard stuff going on around the time of the reboot, but seriously, it felt like they rebooted indiana jones and turned him into a whimpering victim. I get that's what they were going for, and the tone they wanted and etc, younger Lara, whatever. It turned a powerful character established as independent and capable and stripped it away.
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                  #8
                  As someone who can barely remember the original games I *could* be fine with a weaker and scared portrayal, especially towards the beginning of her career - but the tonal dissonance between that & her routinely slaughtering dozens of goons without showing any remorse destroyed the immersion. The whiplash between the two extremes was just too much.
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                  • skullgrid@lemmy.worldS skullgrid@lemmy.world
                    I'm glad the tone is going back to the original games. I hated the tone of the reboot series, it turned one of the representations of strong, capable women in games and pop culture into a perpetual screaming rape victim. There was a lot of neckbeard stuff going on around the time of the reboot, but seriously, it felt like they rebooted indiana jones and turned him into a whimpering victim. I get that's what they were going for, and the tone they wanted and etc, younger Lara, whatever. It turned a powerful character established as independent and capable and stripped it away.
                    catzoomies@lemmy.worldC This user is from outside of this forum
                    catzoomies@lemmy.worldC This user is from outside of this forum
                    catzoomies@lemmy.world
                    wrote last edited by
                    #9
                    I thought that was the intent of the reboot trilogy. At the end of Shadow of the Tomb Raider, she is hardened now and gets her second pistol. But I played that once back in 2018 so I don’t remember exactly how that game went with themes.
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                      As someone who can barely remember the original games I *could* be fine with a weaker and scared portrayal, especially towards the beginning of her career - but the tonal dissonance between that & her routinely slaughtering dozens of goons without showing any remorse destroyed the immersion. The whiplash between the two extremes was just too much.
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                      9 This user is from outside of this forum
                      9488fcea02a9@sh.itjust.works
                      wrote last edited by
                      #10
                      Yeah the gameplay definitely didnt match the tone. Killing was the only option for most of the game. In the cutscenes, she was portrayed as a survivor or whatever. Then in the actual gameplay she was a stone cold killer. Same problem with the harry potter game. It's supposed to be about the school, but then you end up wandering the world murdering 100s of people
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