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Chebucto Regional Softball Club

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  3. Nearly half of US kids want in-game currency this Christmas
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Nearly half of US kids want in-game currency this Christmas

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  • ? Guest
    Who are the parents of these kids ?? They clearly failed in life
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    Guest
    wrote last edited by
    #13
    Probably the same parents that buy their kids GTA and then complain games are too violent. They just don't care that much to look into what their kids like.
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    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
      Kids my age: Remember when you could just download a skin for Quake from a website, install it, and still have other players see it? *And it was free?*
      MaestroM This user is from outside of this forum
      MaestroM This user is from outside of this forum
      Maestro
      wrote last edited by
      #14
      Remember the custom warehouse level filled with crates and everyone wearing a crate skin?
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      • ? Guest
        This is what I don't get, why would you get some in game currency or item that will help you for like five minutes for the same price as a game that will give you tens of hours of fun. Cosmetics I somewhat get, you wanna show off. Still think it's kinda dumb but I get it since I'm tf2 player.
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        Guest
        wrote last edited by
        #15
        Nah it's worse, because you can trade TF2/Steam items. You can't do shit with games like Fortnite, Overwatch, Valorant, etc...
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        • ? Guest
          This post did not contain any content.
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          Guest
          wrote last edited by
          #16
          Help us European Union, you're our only hope.
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          • ? Guest
            Who are the parents of these kids ?? They clearly failed in life
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            Guest
            wrote last edited by
            #17
            Its not the parents fault, its just how its going. As a kid I wanted pokemon cards, because all the other kids had pokemon cards and were showing off how many pokemon cards they had and it was on TV that you GOTTA CATCH EM ALL and the cool kid had a shiny raichu and I was a loser because I didnt have one so I really wanted one so I needed pokemon cards. It didnt mean my parents failed me. It means toy manufacturers have all but weaponised marketing/propaganda and children are especially susceptible. In my example, replace shiny raichu card with Peter Griffin skin.
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            • W webghost0101@sopuli.xyz
              Damn this one stings. Instead of wanting a video game as a present.. They want a bunch of resources for the video game they already play. And here i was assuming that with all the gamer parents, kids where going to be guided towards actually good games.
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              Guest
              wrote last edited by
              #18
              I thought so too. I try with my boy I really do. Ive got him understanding that mtx are the work of Satan, but beyond that I cant help him.
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              • ? Guest
                Who are the parents of these kids ?? They clearly failed in life
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                Guest
                wrote last edited by
                #19
                What a fedora screeching nerd take. THE KIDS WANT VIDEO GAMES! THE PARENTS ARE FAILURES! Jesus Christ 🤦‍♂️
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                • W webghost0101@sopuli.xyz
                  Damn this one stings. Instead of wanting a video game as a present.. They want a bunch of resources for the video game they already play. And here i was assuming that with all the gamer parents, kids where going to be guided towards actually good games.
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                  Guest
                  wrote last edited by
                  #20
                  Gamer uncle of kids with non-gamer parents here. I did what I could. My niece's taste in games is impeccable. She's 13 and among her favorites are Hollow Knight, the Ori games, Inscryption, Cult of the Lamb, and of course big mass kids appeal games like Pokemon and Mario. My nephew (9) is a lost cause. It's all Roblox and mobile child casino garbage and he doesn't have even the slightest interest in anything else. I'm pretty sure my partner and I are the only people in his life who have never given him Robux.
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                  • W webghost0101@sopuli.xyz
                    Damn this one stings. Instead of wanting a video game as a present.. They want a bunch of resources for the video game they already play. And here i was assuming that with all the gamer parents, kids where going to be guided towards actually good games.
                    M This user is from outside of this forum
                    M This user is from outside of this forum
                    msage@programming.dev
                    wrote last edited by
                    #21
                    There aren't 50% of gamer parents anyway.
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                    • ? Guest
                      If that ain't proof microtransactions are a bane on society, then we're already too corrupt to care.
                      Miles O'BrienS This user is from outside of this forum
                      Miles O'BrienS This user is from outside of this forum
                      Miles O'Brien
                      wrote last edited by
                      #22
                      If it isn't proof they target children, I don't know what is. Microtransctions prove they should be illegal every time I read any article about them
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                      • ? Guest
                        Gamer uncle of kids with non-gamer parents here. I did what I could. My niece's taste in games is impeccable. She's 13 and among her favorites are Hollow Knight, the Ori games, Inscryption, Cult of the Lamb, and of course big mass kids appeal games like Pokemon and Mario. My nephew (9) is a lost cause. It's all Roblox and mobile child casino garbage and he doesn't have even the slightest interest in anything else. I'm pretty sure my partner and I are the only people in his life who have never given him Robux.
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                        Guest
                        wrote last edited by
                        #23
                        I went with my son to his friends house a few years ago, about 9. Me and his mom were hanging out while the kids gamed. Her son played roblox. I never liked the game, and know there are thousands of other games to play that aren't so predatory, so my kid was never introduced to it. Anyway, his friend was playing so I let my son play too for this day. After a time, her son asked for $10 for Roblox. Mom said not today and the child had a full meltdown. It hurt my ears he was screeching so loud. My son just froze and stared at his friend. It looked similar to a panic attack crossed with a toddler temper tantrum. Once he calmed down, she let him back on the game, but we went home. Certain games turn smaller children into addicts. Roblox is definitely one of those games, it seems.
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                        • ? Guest
                          Nah it's worse, because you can trade TF2/Steam items. You can't do shit with games like Fortnite, Overwatch, Valorant, etc...
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                          Guest
                          wrote last edited by
                          #24
                          Doesn't the trading kind of encourage the gambling aspect of it though?
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                          • ? Guest
                            This post did not contain any content.
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                            Guest
                            wrote last edited by
                            #25
                            It's 43% of 60% of US kids. So more like 25%. Still pretty bad.
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                            • ? Guest
                              Its not the parents fault, its just how its going. As a kid I wanted pokemon cards, because all the other kids had pokemon cards and were showing off how many pokemon cards they had and it was on TV that you GOTTA CATCH EM ALL and the cool kid had a shiny raichu and I was a loser because I didnt have one so I really wanted one so I needed pokemon cards. It didnt mean my parents failed me. It means toy manufacturers have all but weaponised marketing/propaganda and children are especially susceptible. In my example, replace shiny raichu card with Peter Griffin skin.
                              ? Offline
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                              Guest
                              wrote last edited by
                              #26
                              > It means toy manufacturers have all but weaponised marketing/propaganda and children are especially susceptible. When exactly does it switch over to be weaponized? What is the line?
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                              • ? Guest
                                > It means toy manufacturers have all but weaponised marketing/propaganda and children are especially susceptible. When exactly does it switch over to be weaponized? What is the line?
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                                Guest
                                wrote last edited by
                                #27
                                South Park pretty much nailed it in the chinpokomon episode ![](https://sh.itjust.works/pictrs/image/d2e2aea1-8cc8-4749-80c5-324c5fdd3e7c.gif)
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                                • ? Guest
                                  This post did not contain any content.
                                  EarMasterE This user is from outside of this forum
                                  EarMasterE This user is from outside of this forum
                                  EarMaster
                                  wrote last edited by
                                  #28
                                  While I agree that this is not a good thing, I have to say it is not much different to for example Pokemon cards. Sure you could sell physical cards - if you're lucky maybe even without loss - but I don't think it is so much different.
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                                  • ? Guest
                                    This post did not contain any content.
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                                    Guest
                                    wrote last edited by
                                    #29
                                    I didn't see a link to the survey in the article so I found it on the [ESA website](https://www.theesa.com/holidayguide/). The survey says that 58% of kids want games, but it doesn't seem to specify what percentage of kids want in-game currency?; it simply says that in-game currency is one of the top five video-game related requests, at 43%. But 43% of what? 43% of kids who want games? It's not specific, which would make the news article meaningless.
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                                    • ? Guest
                                      This post did not contain any content.
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                                      Guest
                                      wrote last edited by
                                      #30
                                      complaining about this one feels boomerish to me like "oh no! dem kids like the [new thing™]!!"
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                                      • ? Guest
                                        Who are the parents of these kids ?? They clearly failed in life
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                                        Guest
                                        wrote last edited by
                                        #31
                                        Really? Your parents never bought you worthless junk meant to be throw away like fart putty or those rubber bubbles you blow up with a straw that barely work or packs of Pokémon cards or baseball cards? I don’t think it should be up to the parents to tell the kids what’s valuable to them. If the kid wants a vbucks card over a game then you can tell them that’s why they didn’t get a new game. (I do recognize that the current monetization models have ruined modern gaming which is why I only play games that are 15 years old or older)
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                                        • W webghost0101@sopuli.xyz
                                          Damn this one stings. Instead of wanting a video game as a present.. They want a bunch of resources for the video game they already play. And here i was assuming that with all the gamer parents, kids where going to be guided towards actually good games.
                                          ? Offline
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                                          Guest
                                          wrote last edited by
                                          #32
                                          Kids want to play the games their friends are playing more than what their parents play. I will play Fortnite and Roblox and Rocket League with my son and I’ve never had a skin or a battle pass and have tried to show him you can have fun with out wasting your money but that doesn’t stop a kids FOMO. Publishers know kids have undeveloped abilities to delay gratification and are susceptible to peer pressure
                                          W 1 Reply Last reply
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