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Chebucto Regional Softball Club

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  3. Nearly half of US kids want in-game currency this Christmas
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Nearly half of US kids want in-game currency this Christmas

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  • ? Guest
    Oof. Society peaked in 1999 and no one can tell me different.
    explodicle@sh.itjust.worksE This user is from outside of this forum
    explodicle@sh.itjust.worksE This user is from outside of this forum
    explodicle@sh.itjust.works
    wrote last edited by
    #57
    ![](https://sh.itjust.works/pictrs/image/4bb1d6a8-de61-426c-b4cf-2589c1a6f7ad.jpeg)
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    • J jjjalljs@ttrpg.network
      Physical cards last for years. Maybe the online game will be around in ten years, but maybe not. I have most of my magic cards from my youth. They're a thing I own. I can do what I want with them- play the game, use them for decorations, sell them. Digital shit is transient with few options for the buyer.
      EarMasterE This user is from outside of this forum
      EarMasterE This user is from outside of this forum
      EarMaster
      wrote last edited by
      #58
      I understand that. But to be honest the value of these cards is in most cases much lower than the purchase price - so the *real* value is not what these cards are worth but the fun you have / had collecting them and playing with them. And I am willing to believe that the same fun can come from digital assets in a game. You're right that the company in charge can end this any time they want but usually this happens when nobody is playing it anymore. I don't like this development either but I nevertheless can imagine that a Fortnite gift card can bring the same joy as a booster pack of MtG.
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      • ? Guest
        This post did not contain any content.
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        Guest
        wrote last edited by
        #59
        Probably a decent investment. Haven’t checked, but the value is probably going up due to the amazing us economy and dollar.
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        • ? Guest
          They probably won't play games once they go to college. They are very concerned with popularity and being cool, and once playing games isn't cool they will stop. They don't really care about video games as a genre/hobby anymore than they do about movies outside of Marvel films. They like what is popular because other people like it.
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          Guest
          wrote last edited by
          #60
          I stopped at consoles when they became another enshittified always online tool of theft. I stick with pc, old consoles, or my old 360 as a new Gen console.
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          • EarMasterE EarMaster
            I understand that. But to be honest the value of these cards is in most cases much lower than the purchase price - so the *real* value is not what these cards are worth but the fun you have / had collecting them and playing with them. And I am willing to believe that the same fun can come from digital assets in a game. You're right that the company in charge can end this any time they want but usually this happens when nobody is playing it anymore. I don't like this development either but I nevertheless can imagine that a Fortnite gift card can bring the same joy as a booster pack of MtG.
            J This user is from outside of this forum
            J This user is from outside of this forum
            jjjalljs@ttrpg.network
            wrote last edited by
            #61
            I think most games get shut down when they still have players. Plus they could release server code so people could host their own games, like in the olde days of the 1990s. They don't because they're primarily concerned with profit. That aside, "it brings joy" is not sufficient on its own as a justification. Heroin brings joy, but you likely wouldn't say that's a fine gift for a child. Why is that? Probably because we recognize the potential harms and unhealthy habits. Maybe you accept the risks and harms of digital slop are acceptable. I don't think I'd want to encourage that in children.
            EarMasterE 1 Reply Last reply
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            • ? Guest
              My brother got minecraft to play with my niece and there are two versions now, from what I can tell one that’s like what I was playing a decade ago but updated, and one that has microtransactions. The old one lets you download skins and mods for free. It seemed like a no brainer but he went with the microtransaction one, and now my niece keeps asking for cosmetics. There must be a reason to yoke yourself to the pay-for-skins version, but I’m really not sure.
              🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
              🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
              🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
              wrote last edited by
              #62
              >There must be a reason to yoke yourself to the pay-for-skins version, but I’m really not sure. The MTX-filled version is the only thing you have on console.
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              • ? Guest
                Doesn't the trading kind of encourage the gambling aspect of it though?
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                Guest
                wrote last edited by
                #63
                In a roundabout way, yes, because it allows a player to player economy to form (outside of valve's purview), which other games prevent by preventing trading. However, the ability for items that have been purchased or acquired to be traded to people has a great effect of making common things more accessible to players as a whole, even those who don't spend money (Craft hats or unique weapons in TF2, for instance). I think that as a buyer, you would want to have something that isn't permalocked to your account, but I could see the argument from an abuse standpoint.
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                • ? Guest
                  This post did not contain any content.
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                  Guest
                  wrote last edited by
                  #64
                  Very environment friendly:)
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                  • ? Guest
                    This post did not contain any content.
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                    Guest
                    wrote last edited by
                    #65
                    Clickbait
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                    • ? Guest
                      This post did not contain any content.
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                      Guest
                      wrote last edited by
                      #66
                      The current landscape of gaming is so foreign to me. Gaming for me has always been an experience to get lost in a fantasy world — something akin to reading. Nowadays everyone seems obsessed with the online and competitive sides of it. It feels like you can't have a conversation about videogames without someone bringing up Fortnite and the new skins they unlocked by treating it as a job.
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                      • ? Guest
                        90s are retro cool now. another few years and the 2000s will be retro cool
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                        Guest
                        wrote last edited by
                        #67
                        I wish they just made up their mind.
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                        • ? Guest
                          The current landscape of gaming is so foreign to me. Gaming for me has always been an experience to get lost in a fantasy world — something akin to reading. Nowadays everyone seems obsessed with the online and competitive sides of it. It feels like you can't have a conversation about videogames without someone bringing up Fortnite and the new skins they unlocked by treating it as a job.
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                          Guest
                          wrote last edited by
                          #68
                          because that's what the majority of people play. the majority of people buy 1-2 games a year and play them all year. COD, sports games, the big popular shooters. they are casual fans. they don't give a shit about stuff like Expedition 33 and would be totally uninterested in a game like that as boring and stupid. all my friends/family who play games think I'm a gay weirdo for liking non sports, non military, non driving games.
                          corkyskog@sh.itjust.worksC 1 Reply Last reply
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                          • ? Guest
                            I wish they just made up their mind.
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                            Guest
                            wrote last edited by
                            #69
                            who, kids? it's all relative. anything before the living memory of teens is retro. that's why it takes 20 years for stuff go to become cool again.
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                            • ? Guest
                              I stopped at consoles when they became another enshittified always online tool of theft. I stick with pc, old consoles, or my old 360 as a new Gen console.
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                              Guest
                              wrote last edited by
                              #70
                              OK, must be nice? I don't care about that. I just want to play games on my couch. PC gaming is a huge pain in the fucking ass so I stopped PC gaming like 5 years ago. I am too old to be spend hours try to fix broken games.
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                              • ? Guest
                                OK, must be nice? I don't care about that. I just want to play games on my couch. PC gaming is a huge pain in the fucking ass so I stopped PC gaming like 5 years ago. I am too old to be spend hours try to fix broken games.
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                                wrote last edited by
                                #71
                                Good for you! I find modern consoles to be a cesspool of data theft and annoying logins that I dont want (in, Microsoft account for xbox), plus not owning any of my actual games is a red flag, as well as needing internet to even play a single player game. However I get it for ease of use if youre already in that space. I also enjoy making things much harder than they need to be, hence my 15 year old cpu linux gaming pc I keep hobbling along!
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                                • ? Guest
                                  Not to mention there’s hardly any micro transactions left, a lot of these micro transactions are the prices of full games or more!
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                                  Guest
                                  wrote last edited by
                                  #72
                                  Macro transactions 😎
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                                  • J jjjalljs@ttrpg.network
                                    I think most games get shut down when they still have players. Plus they could release server code so people could host their own games, like in the olde days of the 1990s. They don't because they're primarily concerned with profit. That aside, "it brings joy" is not sufficient on its own as a justification. Heroin brings joy, but you likely wouldn't say that's a fine gift for a child. Why is that? Probably because we recognize the potential harms and unhealthy habits. Maybe you accept the risks and harms of digital slop are acceptable. I don't think I'd want to encourage that in children.
                                    EarMasterE This user is from outside of this forum
                                    EarMasterE This user is from outside of this forum
                                    EarMaster
                                    wrote last edited by
                                    #73
                                    I don't say I want to encourage that. All I want to say is that this might be a similar situation to the "satanic panic" in the 80s and 90s which in hindsight feels stupid and a thing of the past.
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                                    • ? Guest
                                      who, kids? it's all relative. anything before the living memory of teens is retro. that's why it takes 20 years for stuff go to become cool again.
                                      B This user is from outside of this forum
                                      B This user is from outside of this forum
                                      buddahriffic@lemmy.world
                                      wrote last edited by
                                      #74
                                      I hope you said something like, "oh, that looks cool, can I try?" And then go around easily killing some enemies you already know and then comment on how easy the games kids are playing these days are.
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                                      • ? Guest
                                        Terrifying how when they grow up they will influence the gaming landscape to become even more hellish. Ill go back to my games before 2008 now bye.
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                                        Guest
                                        wrote last edited by
                                        #75
                                        If we'd have known this would happen then we could have killed the gig who came up with those armor and everyone involved in its conception and release.
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                                        • ? Guest
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                                          redfrank24@lemmy.world
                                          wrote last edited by
                                          #76
                                          I would say 'no' on principle. No child of mine will EVER receive virtual currency as a present for Christmas. I would sooner buy them £120 worth of games than even £5 in Robux.
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