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Chebucto Regional Softball Club

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  3. The Video-Game Industry Has a Problem: There Are Too Many Games | Jason Schreier
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

The Video-Game Industry Has a Problem: There Are Too Many Games | Jason Schreier

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  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
    Are we back in 1983?
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    Guest
    wrote last edited by
    #36
    FTA > Most of last year’s Steam games went undiscovered and unplayed by the majority of users. But a surprising number were received quite well. Of the 1,431 games released last year that garnered more than 500 reviews — an indication that they were played by at least a few thousand people — more than 260 were rated positively by 90% or more of the players. More than 800 scored 80% or better. In other words, this isn’t like the 1980s, when the US gaming market crashed due to a flood of poorly made products. Today, there are too many video games, and many of them are great. >Today’s titles are also competing not just with the new games released every year but with countless old “service” games designed to keep people playing forever. The three most-played games on Steam are almost always Counter-Strike, Dota 2 and PUBG: Battlegrounds, all multiplayer games that have been around for years. Some of the other biggest games in the world, such as League of Legends and the top titles on Roblox, would be alongside them if they were on Steam.
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    • ? Guest
      This isn’t some neoliberal conspiracy. Jason Schreier is a respected journalist and given his track record so far there’s no reason for this kind of silly accusations.
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      wrote last edited by
      #37
      That's the funniest thing about people like you, the dude literally put his name on the newspaper and it still doesn't matter
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      • ? Guest
        This isn’t some neoliberal conspiracy. Jason Schreier is a respected journalist and given his track record so far there’s no reason for this kind of silly accusations.
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        wrote last edited by
        #38
        Track record. You mean like sitting on a bunch of abuse stories, allowing more people to get abused by Blizzzard's staff so he could publish and push his book? Or do you mean his support of grifter Sweet Baby Inc. Or do you mean his blatant racism shaming a small dev team for having the same skin color? Or do you mean his soyboy aversion to titties as he shat all over the masterpiece Dragon's Crown? The dude is a joke, straight up, a known liar fearmongering for clicks.
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        • ? Guest
          Track record. You mean like sitting on a bunch of abuse stories, allowing more people to get abused by Blizzzard's staff so he could publish and push his book? Or do you mean his support of grifter Sweet Baby Inc. Or do you mean his blatant racism shaming a small dev team for having the same skin color? Or do you mean his soyboy aversion to titties as he shat all over the masterpiece Dragon's Crown? The dude is a joke, straight up, a known liar fearmongering for clicks.
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          wrote last edited by
          #39
          Go culture war somewhere else please.
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          • ? Guest
            That's the funniest thing about people like you, the dude literally put his name on the newspaper and it still doesn't matter
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            wrote last edited by
            #40
            I’ve said it many times before, Bloomberg, FT and WSJ might be owned by neoliberal vampires, but by $deity, work ethic of their journalists is on another level to everyone else, probably because they have so much money. Admittedly, their souls are probably being sucked out in the process, but unless you have something against the article itself it seems like we’re wasting time debating integrity of Jason Schreier.
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            • ? Guest
              Go culture war somewhere else please.
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              wrote last edited by
              #41
              Lol, telling you can't refute any of that, huh. Respected journalist indeed
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              • ? Guest
                Lol, telling you can't refute any of that, huh. Respected journalist indeed
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                wrote last edited by
                #42
                You’re not able to refute that you eat poop for breakfast. Goodbye.
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                • ? Guest
                  I wish there were too many good games. There aren't, but there is certainly too much slop. Maybe stop making slop with hundred-man teams? Nah, it's the market that's the problem. Schreier still proving he's a moron who hates games and gamers.
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                  brucethemoose@lemmy.world
                  wrote last edited by
                  #43
                  I hate to be rude, but there are literally *thousands* of great games cheaply accessible to you. They aren’t gonna be spoon fed to your eyeballs; you have to shop and dig.
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                  • ? Guest
                    You’re not able to refute that you eat poop for breakfast. Goodbye.
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                    wrote last edited by
                    #44
                    You fizzled out there fast, kiddo. Better luck next time
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                    • N nyctre@lemmy.world
                      Are there too many musicians? Are there too many painters? Yes, it hurts discoverability, but honestly, if your game is good, it'll be played, I'm pretty sure. Metal doesn't appeal to the masses.. same for games.. not everything will appeal to the average gamer. But if you release the gaming equivalent of Master of puppets, people will buy it, I'm sure.
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                      brucethemoose@lemmy.world
                      wrote last edited by
                      #45
                      Not really. It may be “feel good nice” if you make a few bucks to a few hundred good reviews on a passion project, but it’s not enough to let you eat. And making a game is a pretty massive time sink. Not to belittle other artists, but the bare minimum time/financial investment for one game is higher than, say, a digital art portfolio or an album.
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                      • B brucethemoose@lemmy.world
                        I hate to be rude, but there are literally *thousands* of great games cheaply accessible to you. They aren’t gonna be spoon fed to your eyeballs; you have to shop and dig.
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                        wrote last edited by
                        #46
                        I didn't say there aren't any good games. I said I wish there were too many
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                        • ? Guest
                          https://archive.ph/2025.09.26-181241/https://www.bloomberg.com/news/newsletters/2025-09-26/the-video-game-industry-has-a-problem-there-are-too-many-games
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                          brucethemoose@lemmy.world
                          wrote last edited by
                          #47
                          I’m sorry, but gamers are so entitled. We’re flooded with an incredible back catalog and a sea of gems, yet the sentiment is “small devs are fine” is totally ignorant of how, literally the vast majority of the time per the article, these small devs barely make ends meet on their genuinely good passion project. Or they generalize that all games are junk because they haven’t even made a bare minimum attempt to shop around the sea of excellently organized stores and review sites/databases the industry has, like they expect absolute perfection in a personal TikTok/YouTube feed directed at them, then turn around and complain about paying a few bucks for an indie after dropping $600 on a GPU. *** …There really *are* too many games because it’s so many passion projects now, and that’s… fine. It’s a lot better than the cinema situation now, for example, where indie makers are getting squeezed so hard. But I still don’t like the entitled culture that hurts the discoverability of these smaller games and feeds the AAA slop conveyer belts.
                          corkyskog@sh.itjust.worksC 1 Reply Last reply
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                          • N nyctre@lemmy.world
                            [Dunno how accurate this is ](https://gamalytic.com/game/2366970) but it says they sold 46k units. Not quite for nobody, is it? Even if everyone got it at 50% off, that's still 322k after steam's cut.
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                            wrote last edited by
                            #48
                            Now factor publishers cut and the cost of development. At 50% they probably didn't even recoup their costs.
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                            • ? Guest
                              I didn't say there aren't any good games. I said I wish there were too many
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                              brucethemoose@lemmy.world
                              wrote last edited by
                              #49
                              You literally named a bunch of old games that absolutely have modern alternatives. From indie 'retro' RTS games to Mass Effect (or more dramatic MGS) feeling RPGs/shooters that flew under the radar to great and original puzzle games in the vein of Portal. Have you ever played the Talos Principle or Antichamber, for instance? Discoverability is a *huge* issue, *because* there are so many games.
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                              • ? Guest
                                There are hundreds of Masters of Puppets daily probably but it’s hard to tell because so much stuff is coming out, which is an issue when we want artists to be able to afford food. At this point I think civilised countries should be exploring how to fund video games like we fund other forms of art.
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                                righthandofikaros@lemmy.world
                                wrote last edited by
                                #50
                                Being an artist has always been a financially unstable line of work, and it always will be. Art is not a necessity, and thus it relies on people having enough disposable income to spend on things like art. Anyone that thinks being an artist is financially sustainable is an idiot. Its feast or famine. When the product is good, the pay is good. When the product is bad, you probably don't have a job anymore. But neither of those things matter if people aren't buying art because they can barely afford groceries, including the artist.
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                                • ? Guest
                                  https://archive.ph/2025.09.26-181241/https://www.bloomberg.com/news/newsletters/2025-09-26/the-video-game-industry-has-a-problem-there-are-too-many-games
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                                  steeznson@lemmy.world
                                  wrote last edited by
                                  #51
                                  This seems like a problem that will self-correct. The way Schrier has phrased the headline makes it sound like the industry is a monolith with a comitee leading it.
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                                  • B brucethemoose@lemmy.world
                                    I’m sorry, but gamers are so entitled. We’re flooded with an incredible back catalog and a sea of gems, yet the sentiment is “small devs are fine” is totally ignorant of how, literally the vast majority of the time per the article, these small devs barely make ends meet on their genuinely good passion project. Or they generalize that all games are junk because they haven’t even made a bare minimum attempt to shop around the sea of excellently organized stores and review sites/databases the industry has, like they expect absolute perfection in a personal TikTok/YouTube feed directed at them, then turn around and complain about paying a few bucks for an indie after dropping $600 on a GPU. *** …There really *are* too many games because it’s so many passion projects now, and that’s… fine. It’s a lot better than the cinema situation now, for example, where indie makers are getting squeezed so hard. But I still don’t like the entitled culture that hurts the discoverability of these smaller games and feeds the AAA slop conveyer belts.
                                    corkyskog@sh.itjust.worksC This user is from outside of this forum
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                                    corkyskog@sh.itjust.works
                                    wrote last edited by
                                    #52
                                    There are also the people that don't have time for many video games like me. It's incredibly hard to find these hidden gems if you aren't immersed in video game talk. Is there some trusted review publication I should be going to check to find them?
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                                    • corkyskog@sh.itjust.worksC corkyskog@sh.itjust.works
                                      There are also the people that don't have time for many video games like me. It's incredibly hard to find these hidden gems if you aren't immersed in video game talk. Is there some trusted review publication I should be going to check to find them?
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                                      brucethemoose@lemmy.world
                                      wrote last edited by
                                      #53
                                      RockPaperShotgun is my go-to, but I also tend to use 'sorting' features in stores and stuff. For instance, on steam, you can filter by tags you like, like 'co-op' or 'base building' or whatever, then sort by review score. And sometimes there are external sites like GamePasta (for Gamepass) with similar features for other platforms. I may have better advice if there's a certain 'type' of game you like. For instance, do you prefer coop with mates or an SO or something? Do you like RTSes or sandbox games or what?
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