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Chebucto Regional Softball Club

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  3. I'm Getting Real Tired Of Not Being Able To Trust That A Video Game Doesn't Have AI Crap In It - Aftermath
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

I'm Getting Real Tired Of Not Being Able To Trust That A Video Game Doesn't Have AI Crap In It - Aftermath

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  • ? Guest
    [Archive](https://archive.is/HDEJa) > Some video games have been trying to use generative AI for years now, and for the most part people simply have not been having it. Why would we? It's lazy, it's ugly, it's an ethical black hole and it's being driven by an executive class desperate to lay off even more workers. While earlier and more brazen attempts at employing the tech were obvious, lately it's becoming more common for studios to slide a little AI-generated content in without drawing attention to it. > > *Jurassic World Evolution 3* launched with some AI-generated character portraits, then got bullied into removing them. *Clair Obscur*, which will be a lot of people's game of the year, appeared to quietly launch with some AI-generated art then just as quietly patch it out. I was going to review the city-building grand strategy game *Kaiserpunk* until I saw they were using AI-generated images for their dialogue sections, after which I promptly uninstalled it. > > The latest culprit is *The Alters*, which has found to have shipped not only with AI-generated placeholder text in-game, but also employed AI-generated translations in some of its side content as well. None of this was disclosed prior to the game's release; it was all discovered later, by players, and has prompted an explanation of sorts from the developers which tries to calm everyone down, but which has just made things worse, because if it took people discovering these specific instances to find that 11 Bit had used AI-generated content in the game's development, how do we know there's not more of it?
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    db0
    wrote last edited by
    #21
    Complete overreaction, but I agree that commercial games should not be using GenAI art. If you're making money out of selling your game, then don't use something which abused to commons to do so. If you're making a FOSS game, I don't see a problem with it.
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    • ? Guest
      [Archive](https://archive.is/HDEJa) > Some video games have been trying to use generative AI for years now, and for the most part people simply have not been having it. Why would we? It's lazy, it's ugly, it's an ethical black hole and it's being driven by an executive class desperate to lay off even more workers. While earlier and more brazen attempts at employing the tech were obvious, lately it's becoming more common for studios to slide a little AI-generated content in without drawing attention to it. > > *Jurassic World Evolution 3* launched with some AI-generated character portraits, then got bullied into removing them. *Clair Obscur*, which will be a lot of people's game of the year, appeared to quietly launch with some AI-generated art then just as quietly patch it out. I was going to review the city-building grand strategy game *Kaiserpunk* until I saw they were using AI-generated images for their dialogue sections, after which I promptly uninstalled it. > > The latest culprit is *The Alters*, which has found to have shipped not only with AI-generated placeholder text in-game, but also employed AI-generated translations in some of its side content as well. None of this was disclosed prior to the game's release; it was all discovered later, by players, and has prompted an explanation of sorts from the developers which tries to calm everyone down, but which has just made things worse, because if it took people discovering these specific instances to find that 11 Bit had used AI-generated content in the game's development, how do we know there's not more of it?
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      wrote last edited by
      #22
      Gaming is the one place generative AI makes the *most* sense, imo. Personally, I *want* to see the Holodeck from Star Trek. That entire concept is generative AI.
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      • ? Guest
        Gaming is the one place generative AI makes the *most* sense, imo. Personally, I *want* to see the Holodeck from Star Trek. That entire concept is generative AI.
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        Guest
        wrote last edited by
        #23
        In a world that artists don't need to make money to live this works but I feel we will never get there.
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        • ? Guest
          In a world that artists don't need to make money to live this works but I feel we will never get there.
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          wrote last edited by
          #24
          There already exists no shortage of ways for corporations to exploit artists. Fight for what you're actually talking about: fight for better wages and unions for artists and creatives and fight for a better social safety net. Trying to pick a fight with a glorified screwdriver isn't going to solve the ails of capitalism.
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          • ? Guest
            As opposed to the human made slop that permeated the industry? Just because a human made it doesn’t mean it was good for fucks sake. At least now we can make mediocrity at scale.
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            Guest
            wrote last edited by
            #25
            What did I say that makes you think I'm in favour of bad things that humans made? I'm anti bad things.
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            • ? Guest
              Dude, just let AI fuck your wife too. It can probably do it better than you can. > especially the translations of languages that I don't understand. God forbid we dignify those people with a personal touch. Yeah, just let google translate do it: a technology famous for giving really good translations.
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              Guest
              wrote last edited by
              #26
              > Dude, just let AI fuck your wife too. It can probably do it better than you can. Given your mom provided the training data it probably could. But that's not the point > God forbid we dignify those people with a personal touch Nobody said that there will only be GenAI generated games. There will be generated stuff in games. It's not going away. You are allowed to hate that but it won't change the industry.
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              • ? Guest
                Yeah the continued fake outrage from “”””leftists”””” over AI is really starting to get on my nerves. The tech exists, people just need to accept that it’s here and simply move on. It’s a tool like any other.
                K This user is from outside of this forum
                K This user is from outside of this forum
                Kernal64
                wrote last edited by
                #27
                What do you think you're """"accomplishing"""" by overusing """"quotation"""" marks like this, other than making yourself look like a """"clown?""""
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                • ? Guest
                  [Archive](https://archive.is/HDEJa) > Some video games have been trying to use generative AI for years now, and for the most part people simply have not been having it. Why would we? It's lazy, it's ugly, it's an ethical black hole and it's being driven by an executive class desperate to lay off even more workers. While earlier and more brazen attempts at employing the tech were obvious, lately it's becoming more common for studios to slide a little AI-generated content in without drawing attention to it. > > *Jurassic World Evolution 3* launched with some AI-generated character portraits, then got bullied into removing them. *Clair Obscur*, which will be a lot of people's game of the year, appeared to quietly launch with some AI-generated art then just as quietly patch it out. I was going to review the city-building grand strategy game *Kaiserpunk* until I saw they were using AI-generated images for their dialogue sections, after which I promptly uninstalled it. > > The latest culprit is *The Alters*, which has found to have shipped not only with AI-generated placeholder text in-game, but also employed AI-generated translations in some of its side content as well. None of this was disclosed prior to the game's release; it was all discovered later, by players, and has prompted an explanation of sorts from the developers which tries to calm everyone down, but which has just made things worse, because if it took people discovering these specific instances to find that 11 Bit had used AI-generated content in the game's development, how do we know there's not more of it?
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                  wrote last edited by
                  #28
                  That article should've been titled "FEEL FUD WITH ME" looser reactionist.
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                  • ? Guest
                    In a world that artists don't need to make money to live this works but I feel we will never get there.
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                    wrote last edited by
                    #29
                    that sounds like an ethics problem, the solution to most of those is to get rid of ethics
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                    • K Kernal64
                      What do you think you're """"accomplishing"""" by overusing """"quotation"""" marks like this, other than making yourself look like a """"clown?""""
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                      Guest
                      wrote last edited by
                      #30
                      Probably some new dog whistle. Triple parentheses has been a racist dog whistle for a while so i wouldn’t be surprised if triple quotes are something similar.
                      ? ? 2 Replies Last reply
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                      • ? Guest
                        [Archive](https://archive.is/HDEJa) > Some video games have been trying to use generative AI for years now, and for the most part people simply have not been having it. Why would we? It's lazy, it's ugly, it's an ethical black hole and it's being driven by an executive class desperate to lay off even more workers. While earlier and more brazen attempts at employing the tech were obvious, lately it's becoming more common for studios to slide a little AI-generated content in without drawing attention to it. > > *Jurassic World Evolution 3* launched with some AI-generated character portraits, then got bullied into removing them. *Clair Obscur*, which will be a lot of people's game of the year, appeared to quietly launch with some AI-generated art then just as quietly patch it out. I was going to review the city-building grand strategy game *Kaiserpunk* until I saw they were using AI-generated images for their dialogue sections, after which I promptly uninstalled it. > > The latest culprit is *The Alters*, which has found to have shipped not only with AI-generated placeholder text in-game, but also employed AI-generated translations in some of its side content as well. None of this was disclosed prior to the game's release; it was all discovered later, by players, and has prompted an explanation of sorts from the developers which tries to calm everyone down, but which has just made things worse, because if it took people discovering these specific instances to find that 11 Bit had used AI-generated content in the game's development, how do we know there's not more of it?
                        58008@lemmy.world5 This user is from outside of this forum
                        58008@lemmy.world5 This user is from outside of this forum
                        58008@lemmy.world
                        wrote last edited by
                        #31
                        I don't really care? Is that allowed? 🤷‍ I'm old enough to remember when computers started to be used for art, and how traditional artists were complaining about how soulless the end product would be, and how unskilled people could 'fake' being good artists because the computer does most of the work for them. I mean the undo function of a computer on its own is putting incredible creative power into the hands of even the most useless digital artist, power that da Vinci himself would have creamed his little loincloth over. And the copy & paste function - and all of the other everyday functions all PC users depend on - cut down the production time by orders of magnitude compared to traditional painting/drawing. This isn't even getting into the incredible transformation tools on offer in Photoshop (or even MS Paint 1.0). Remember matte painters who painted incredible photorealistic chunks of the screen in films? Do Photoshop users of today feel any qualms about having extincted the fuck outta those people? Would they have even entertained the woes of those artists if they were around at the time? Would they have been calling for government intervention to prevent non-traditional matte painters from taking those jobs? What about sculptors and stop-motion pros? Movies have been riddled with worse-looking CGI replacements for those things for half a century. Any shits given about those artists who spent their lives perfecting their craft only to be supplanted overnight by a cunt with a Pentium who produces objectively worse results? AI is just the latest sabot-magnet disruption, and it won't be the last, despite the apocalyptic language around it. Either find a way to live with it and exploit it, or lay down in the Artists of Christmas Past mass grave and pull the clay in over yourselves. Or, you know, go ahead and try to uninvent it or whatever it is you're proposing 👍 And if you really wanna go hardcore, uninstall all of your digital art tools, get yourself an easel and see what you can do in the "real world" with your "real talents" without recourse to time-saving, labour-deleting, instantaneous bespoke-brush-manifesting technology.
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                        • ? Guest
                          [Archive](https://archive.is/HDEJa) > Some video games have been trying to use generative AI for years now, and for the most part people simply have not been having it. Why would we? It's lazy, it's ugly, it's an ethical black hole and it's being driven by an executive class desperate to lay off even more workers. While earlier and more brazen attempts at employing the tech were obvious, lately it's becoming more common for studios to slide a little AI-generated content in without drawing attention to it. > > *Jurassic World Evolution 3* launched with some AI-generated character portraits, then got bullied into removing them. *Clair Obscur*, which will be a lot of people's game of the year, appeared to quietly launch with some AI-generated art then just as quietly patch it out. I was going to review the city-building grand strategy game *Kaiserpunk* until I saw they were using AI-generated images for their dialogue sections, after which I promptly uninstalled it. > > The latest culprit is *The Alters*, which has found to have shipped not only with AI-generated placeholder text in-game, but also employed AI-generated translations in some of its side content as well. None of this was disclosed prior to the game's release; it was all discovered later, by players, and has prompted an explanation of sorts from the developers which tries to calm everyone down, but which has just made things worse, because if it took people discovering these specific instances to find that 11 Bit had used AI-generated content in the game's development, how do we know there's not more of it?
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                          Guest
                          wrote last edited by
                          #32
                          Getting really tired of this moral performance people put on to look cool to their peers.
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                          • ? Guest
                            [Archive](https://archive.is/HDEJa) > Some video games have been trying to use generative AI for years now, and for the most part people simply have not been having it. Why would we? It's lazy, it's ugly, it's an ethical black hole and it's being driven by an executive class desperate to lay off even more workers. While earlier and more brazen attempts at employing the tech were obvious, lately it's becoming more common for studios to slide a little AI-generated content in without drawing attention to it. > > *Jurassic World Evolution 3* launched with some AI-generated character portraits, then got bullied into removing them. *Clair Obscur*, which will be a lot of people's game of the year, appeared to quietly launch with some AI-generated art then just as quietly patch it out. I was going to review the city-building grand strategy game *Kaiserpunk* until I saw they were using AI-generated images for their dialogue sections, after which I promptly uninstalled it. > > The latest culprit is *The Alters*, which has found to have shipped not only with AI-generated placeholder text in-game, but also employed AI-generated translations in some of its side content as well. None of this was disclosed prior to the game's release; it was all discovered later, by players, and has prompted an explanation of sorts from the developers which tries to calm everyone down, but which has just made things worse, because if it took people discovering these specific instances to find that 11 Bit had used AI-generated content in the game's development, how do we know there's not more of it?
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                            Guest
                            wrote last edited by
                            #33
                            Surprising amount of comments that are OK with this and completely missing the point that Steam requires disclosure of AI asset usage. The devs neglected to tag it as such and people are rightly getting refunds for it.
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                            • ? Guest
                              Probably some new dog whistle. Triple parentheses has been a racist dog whistle for a while so i wouldn’t be surprised if triple quotes are something similar.
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                              Guest
                              wrote last edited by
                              #34
                              Wait really? I use (((triple parentheses))) quite often to indicate sarcastic emphasis on a word. Damn racists ruining my punctuation >😞
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                              • ? Guest
                                Probably some new dog whistle. Triple parentheses has been a racist dog whistle for a while so i wouldn’t be surprised if triple quotes are something similar.
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                                Guest
                                wrote last edited by
                                #35
                                What? No. It’s just the online left is just a mass of contradictions so I like to emphasize that.
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                                • ? Guest
                                  I want to distance myself from this oversimplification.
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                                  wrote last edited by
                                  #36
                                  What is the oversimplification? The tech exists, once it’s out there you can’t stop it so you might as well find how to put it to good use, and this is a good use. Protecting jobs is not an argument, it’s just reacting to perceived threats emotionally.
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                                  • ? Guest
                                    What did I say that makes you think I'm in favour of bad things that humans made? I'm anti bad things.
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                                    wrote last edited by
                                    #37
                                    It was all bad anyways so we might as well make it efficient. Games are products. If you want art go to an art gallery.
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                                    • ? Guest
                                      For the thousandth time: Translation is not a 1:1 formula, that can be easily automated by a machine.
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                                      Guest
                                      wrote last edited by
                                      #38
                                      They’re not translating Brothers Kamarazov here, you can chill.
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                                      • ? Guest
                                        Wait really? I use (((triple parentheses))) quite often to indicate sarcastic emphasis on a word. Damn racists ruining my punctuation >😞
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                                        Guest
                                        wrote last edited by
                                        #39
                                        Exactly, this.
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                                        • ? Guest
                                          I don't play Minecraft. I don't like procedural generation. I didn't bring them up. GenAI is a lazy shortcut for the untalented or dispassionate. It can help in wireframing for an idea, sometimes, but any more than that and it falls down, in my opinion.
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                                          wrote last edited by
                                          #40
                                          The personal touch was underpaid workers doing cookie cutter work that was hardly better than AI does but more expensive. I don’t see actual talented artists complaining all that much about AI it’s always the assembly line video game artists or even worst some furry fucker who didn’t even have their own style to begin with with. Ie the people who AI was created to replace because they bring nothing to the table.
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