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Chebucto Regional Softball Club

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  3. Epic Games Store Users Have Grown by 173% in Six Years, But Revenue Only by 1.6%
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Epic Games Store Users Have Grown by 173% in Six Years, But Revenue Only by 1.6%

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  • ? Guest
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    Guest
    wrote last edited by
    #4
    Revenue increasing by 1.6% is loosing to inflation...
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    • A arcane2077@sh.itjust.works
      I caved and bought Alan Wake 2 and Kingdom Hearts Melody of Memories because I lost hope of them ever coming to Steam. The few exclusives they have explains the minimal growth pretty succinctly. I hope nobody involved is surprised
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      Guest
      wrote last edited by
      #5
      And that's why I would never purchase any games there lol
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      • ? Guest
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        Guest
        wrote last edited by
        #6
        Users are the product
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        • ? Guest
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          Guest
          wrote last edited by
          #7
          Waiting for them to cut their losses within the next couple years. Sunset the money-losing platform and revoke all the free game licences
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          • ? Guest
            I got 222 games on epic games store but haven't bought any at all.
            Jo MiranJ This user is from outside of this forum
            Jo MiranJ This user is from outside of this forum
            Jo Miran
            wrote last edited by
            #8
            By redeeming Epic giveaways and never buying anything you are sending profits to the developer while simultaneously costing Epic money. Win/Win.
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            • Jo MiranJ Jo Miran
              By redeeming Epic giveaways and never buying anything you are sending profits to the developer while simultaneously costing Epic money. Win/Win.
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              Guest
              wrote last edited by
              #9
              Download the games too. Up their infastructure costs.
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              • A arcane2077@sh.itjust.works
                I caved and bought Alan Wake 2 and Kingdom Hearts Melody of Memories because I lost hope of them ever coming to Steam. The few exclusives they have explains the minimal growth pretty succinctly. I hope nobody involved is surprised
                CoelacanthC This user is from outside of this forum
                CoelacanthC This user is from outside of this forum
                Coelacanth
                wrote last edited by
                #10
                Alan Wake 2 is the only title I ever bought on Epic too. Do not regret it, despite my dislike of Epic and EGS. My desire to support Remedy was magnitudes larger than any desire to protest Tim Sweeny.
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                • ? Guest
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                  wrote last edited by
                  #11
                  I have hundreds of games on epic. I get the free game every time it changes. Never paid for a single thing from them.
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                  • CoelacanthC Coelacanth
                    Alan Wake 2 is the only title I ever bought on Epic too. Do not regret it, despite my dislike of Epic and EGS. My desire to support Remedy was magnitudes larger than any desire to protest Tim Sweeny.
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                    wrote last edited by
                    #12
                    I'd sooner post them some cash and pirate it, honestly.
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                    • ? Guest
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                      unexposedhazard@discuss.tchncs.de
                      wrote last edited by
                      #13
                      Their entire plan is giving away AAA games for free to lure people in and then make all that money back later by raising prices or subscription models. Its been quite obvious but people just use their shitty store anyways.
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                      • ? Guest
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                        wrote last edited by
                        #14
                        I always felt there was promise to a new store with a big backing to challenge Steam. I think Steam is great and it's my primary PC games store, but I see the concern of only having one real player in the market. But EGS simply hasn't done it. It feels like they recognized the reasons Steam is such a huge player in the space; it's not just the library and the sales, but the level of consumer-focused support and features the platform offers. And that's the key, Steam is a _platform_, not just a store. EGS has never become a platform. It's missing features, it's social features are anemic, it's like they put some effort in to get it off the ground and not broken, and then have just hoped giving away free games will somehow magically convince people to spend money there. I think there's reasons to be concerned about Steam, but you cannot ignore how broadly consumer friendly the platform is. Their hardware initiatives only highlight what a complete package their ecosystem is and they're loaded with some of the most consumer-friendly choices in the industry. EGS is stuck in no-man's land. Steam is a better platform, GoG is more consumer-friendly. Humble has Choice which can be a good deal. Fanatical does a better job with sales and credit from purchase. EGS just kind of sits in a no-mans land with no compelling features other than you don't need to spend money to get games, which is great for us but a terrible business strategy for Epic.
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                          wrote last edited by
                          #15
                          the free games store
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                            jjjalljs@ttrpg.network
                            wrote last edited by
                            #16
                            I bought a couple things on epic early on because I thought competition would be good. But epic kind of sucks and has no Linux support, so I stopped.
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                            • ? Guest
                              Revenue increasing by 1.6% is loosing to inflation...
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                              wrote last edited by
                              #17
                              still quite impressive given all the free games they give away and presumably pay the publishers for...
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                              • ? Guest
                                still quite impressive given all the free games they give away and presumably pay the publishers for...
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                                Guest
                                wrote last edited by
                                #18
                                It's revenue, so costs don't matter.
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                                • ? Guest
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                                  wrote last edited by
                                  #19
                                  Who'd have thought making things free while making a big noise out of it, taking over what people liked without offering tangible improvement, and showing spite towards competition, would cause them to not show healthy growth. Also makes me wonder who finances the.
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                                  • A arcane2077@sh.itjust.works
                                    I caved and bought Alan Wake 2 and Kingdom Hearts Melody of Memories because I lost hope of them ever coming to Steam. The few exclusives they have explains the minimal growth pretty succinctly. I hope nobody involved is surprised
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                                    wrote last edited by
                                    #20
                                    I wouldn't give them a dime even if it meant playing my favorite series' sequel. I don't like the people behind it, I don't like how they think, I don't like what they envision for the industry, and I don't want to contribute in any measure to any of that ever happening.
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                                      Matt
                                      wrote last edited by
                                      #21
                                      Don't they have Fortnite?
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                                      • ? Guest
                                        I'd sooner post them some cash and pirate it, honestly.
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                                        wrote last edited by
                                        #22
                                        Full-circle back to the days of buying computer games through the mail.
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                                          viking_hippie@lemmy.dbzer0.com
                                          wrote last edited by
                                          #23
                                          Not number of users, mind you, that's the increase in mass of the exact same users.
                                          ? 1 Reply Last reply
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