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Chebucto Regional Softball Club

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  3. Now You Can Buy In-Game DLC And Pay It Off Later
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Now You Can Buy In-Game DLC And Pay It Off Later

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  • misk@sopuli.xyzM misk@sopuli.xyz
    Archive: https://archive.is/2025.07.02-160639/https://www.gamespot.com/articles/now-you-can-buy-in-game-dlc-and-pay-it-off-later/1100-6532906/
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    Guest
    wrote last edited by
    #4
    Born just in time to finance horse armor.
    ? M 2 Replies Last reply
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    • misk@sopuli.xyzM misk@sopuli.xyz
      Archive: https://archive.is/2025.07.02-160639/https://www.gamespot.com/articles/now-you-can-buy-in-game-dlc-and-pay-it-off-later/1100-6532906/
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      Guest
      wrote last edited by
      #5
      Is there literally anything that would be worse to use financing to buy than DLC?
      ? A F 3 Replies Last reply
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      • ? Guest
        Is there literally anything that would be worse to use financing to buy than DLC?
        ? Offline
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        Guest
        wrote last edited by
        #6
        Using financing to buy microtransactions?
        1 Reply Last reply
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        • ? Guest
          Is there literally anything that would be worse to use financing to buy than DLC?
          A This user is from outside of this forum
          A This user is from outside of this forum
          absolutelynotavelociraptor@sh.itjust.works
          wrote last edited by
          #7
          You can finance pulls for a gacha game, if you want something worse.
          1 Reply Last reply
          0
          • misk@sopuli.xyzM misk@sopuli.xyz
            Archive: https://archive.is/2025.07.02-160639/https://www.gamespot.com/articles/now-you-can-buy-in-game-dlc-and-pay-it-off-later/1100-6532906/
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            ? Offline
            Guest
            wrote last edited by
            #8
            And I read the other day that "buy now pay later" loans will be hitting your credit report now, so I'm sure this will definitely help make America great again. What could go wrong?
            robotzap10000@feddit.nlR 1 Reply Last reply
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            • ? Guest
              And I read the other day that "buy now pay later" loans will be hitting your credit report now, so I'm sure this will definitely help make America great again. What could go wrong?
              robotzap10000@feddit.nlR This user is from outside of this forum
              robotzap10000@feddit.nlR This user is from outside of this forum
              robotzap10000@feddit.nl
              wrote last edited by
              #9
              And from what I've heard, they can ONLY impact it negatively.
              P 1 Reply Last reply
              0
              • ? Guest
                Born just in time to finance horse armor.
                ? Offline
                ? Offline
                Guest
                wrote last edited by
                #10
                Cosmetic horse armor
                1 Reply Last reply
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                • misk@sopuli.xyzM misk@sopuli.xyz
                  Archive: https://archive.is/2025.07.02-160639/https://www.gamespot.com/articles/now-you-can-buy-in-game-dlc-and-pay-it-off-later/1100-6532906/
                  ? Offline
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                  Guest
                  wrote last edited by
                  #11
                  This really is a new low - Get people hooked on your game with addictive mechanics. Suck the money out of them. When they're broke, drive them into debt
                  L 1 Reply Last reply
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                  • ? Guest
                    Is there literally anything that would be worse to use financing to buy than DLC?
                    F This user is from outside of this forum
                    F This user is from outside of this forum
                    fandangalo@lemmy.world
                    wrote last edited by
                    #12
                    ![](https://lemmy.world/pictrs/image/333cf4dd-f7b1-42f5-aa42-1ecdcccad2d3.jpeg)
                    1 Reply Last reply
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                    • misk@sopuli.xyzM misk@sopuli.xyz
                      Archive: https://archive.is/2025.07.02-160639/https://www.gamespot.com/articles/now-you-can-buy-in-game-dlc-and-pay-it-off-later/1100-6532906/
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                      Guest
                      wrote last edited by
                      #13
                      I hate this.
                      1 Reply Last reply
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                      • misk@sopuli.xyzM misk@sopuli.xyz
                        Archive: https://archive.is/2025.07.02-160639/https://www.gamespot.com/articles/now-you-can-buy-in-game-dlc-and-pay-it-off-later/1100-6532906/
                        M This user is from outside of this forum
                        M This user is from outside of this forum
                        mindbleach@sh.itjust.works
                        wrote last edited by
                        #14
                        Nothing inside a video game should cost real money. Ban the entire business model. Nobody thinks games should cost $1000. Yet that's how much this abusive business model can extract from individual players. For *hats.* You don't even get all the hats! When there's not straight-up gambling, there's still a constant trickle of bullshit, because some schmuck will think a static model with a particle effect is worth the price of several entire video games. The total content of these games, even a decade in, is unremarkable. The least objectionable examples still want $200 to have all the characters, in a 1v1 fighter. Whoop de doo. Defenders can only insist Capcom used to gouge people even harder. The shit y'all put up with might be worse than annual sportsball releases. The far end of that spectrum now needs an installment plan. How fucky does an industry have to get, before people stop going 'but arcades?' This shit is already half the revenue in gaming. It's getting worse, and it's spreading. It's in full-price, flagship-franchise, single-player games. If we allow this to continue there will be nothing else.
                        S 1 Reply Last reply
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                        • robotzap10000@feddit.nlR robotzap10000@feddit.nl
                          And from what I've heard, they can ONLY impact it negatively.
                          P This user is from outside of this forum
                          P This user is from outside of this forum
                          prole@lemmy.blahaj.zone
                          wrote last edited by
                          #15
                          That's fucking diabolical
                          1 Reply Last reply
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                          • M mindbleach@sh.itjust.works
                            Nothing inside a video game should cost real money. Ban the entire business model. Nobody thinks games should cost $1000. Yet that's how much this abusive business model can extract from individual players. For *hats.* You don't even get all the hats! When there's not straight-up gambling, there's still a constant trickle of bullshit, because some schmuck will think a static model with a particle effect is worth the price of several entire video games. The total content of these games, even a decade in, is unremarkable. The least objectionable examples still want $200 to have all the characters, in a 1v1 fighter. Whoop de doo. Defenders can only insist Capcom used to gouge people even harder. The shit y'all put up with might be worse than annual sportsball releases. The far end of that spectrum now needs an installment plan. How fucky does an industry have to get, before people stop going 'but arcades?' This shit is already half the revenue in gaming. It's getting worse, and it's spreading. It's in full-price, flagship-franchise, single-player games. If we allow this to continue there will be nothing else.
                            S This user is from outside of this forum
                            S This user is from outside of this forum
                            solorion@sh.itjust.works
                            wrote last edited by
                            #16
                            I'm fine with it for f2p games. The monetization is sometimes awful in those, but it's also sometimes perfectly fine. I just want *one* monetization model. Either have microtransations and ingame purchases(preferably that don't actually effect the gameplay), or have your game cost money up front. Pick *one.* No more $40 games with battlepasses and buyable skins.
                            M 1 Reply Last reply
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                            • S solorion@sh.itjust.works
                              I'm fine with it for f2p games. The monetization is sometimes awful in those, but it's also sometimes perfectly fine. I just want *one* monetization model. Either have microtransations and ingame purchases(preferably that don't actually effect the gameplay), or have your game cost money up front. Pick *one.* No more $40 games with battlepasses and buyable skins.
                              M This user is from outside of this forum
                              M This user is from outside of this forum
                              mindbleach@sh.itjust.works
                              wrote last edited by
                              #17
                              Any product that can take one thousand dollars from someone, in exchange for what would typically earn a studio twenty dollars, is not differentiated by whether it has a cover charge. The tolerable monetization model is: *just sell games.* They're not services - they're products. You buy them and own them.
                              S 1 Reply Last reply
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                              • M mindbleach@sh.itjust.works
                                Any product that can take one thousand dollars from someone, in exchange for what would typically earn a studio twenty dollars, is not differentiated by whether it has a cover charge. The tolerable monetization model is: *just sell games.* They're not services - they're products. You buy them and own them.
                                S This user is from outside of this forum
                                S This user is from outside of this forum
                                solorion@sh.itjust.works
                                wrote last edited by
                                #18
                                > Nothing inside a video game should cost real money. Ban the entire business model. Is most of what I was referring to. I don't mind things in games costing money, as long as the game itself doesn't costs money. I also don't mind live service games, at least in concept. They're very rarely good games, but good examples do exist. A lot of what I think you're talking about is based on player trading, is it not? Maybe I don't know the games you're talking about. I don't think Valve sets the prices for hats, and I don't think DE sets prices for rivens. They're tradeable, so a market forms. To be clear, I think paying $1000 for a hat is absolutely insane, but I also don't see how it's functionally different than paying an absurd amount of money for a trading card you have no intention of using. Are there games actually asking $1000 for literally anything in-game? Not a player set price, to be clear.
                                M 1 Reply Last reply
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                                • misk@sopuli.xyzM misk@sopuli.xyz
                                  Archive: https://archive.is/2025.07.02-160639/https://www.gamespot.com/articles/now-you-can-buy-in-game-dlc-and-pay-it-off-later/1100-6532906/
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                                  Guest
                                  wrote last edited by
                                  #19
                                  Good to see someone took the scam of Lay Away and convinced an entire generation this is fine for things they will never own, even if they pay it off.
                                  1 Reply Last reply
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                                  • S solorion@sh.itjust.works
                                    > Nothing inside a video game should cost real money. Ban the entire business model. Is most of what I was referring to. I don't mind things in games costing money, as long as the game itself doesn't costs money. I also don't mind live service games, at least in concept. They're very rarely good games, but good examples do exist. A lot of what I think you're talking about is based on player trading, is it not? Maybe I don't know the games you're talking about. I don't think Valve sets the prices for hats, and I don't think DE sets prices for rivens. They're tradeable, so a market forms. To be clear, I think paying $1000 for a hat is absolutely insane, but I also don't see how it's functionally different than paying an absurd amount of money for a trading card you have no intention of using. Are there games actually asking $1000 for literally anything in-game? Not a player set price, to be clear.
                                    M This user is from outside of this forum
                                    M This user is from outside of this forum
                                    mindbleach@sh.itjust.works
                                    wrote last edited by
                                    #20
                                    'I was only endorsing what you're condemning' is a baffling sentiment. > A lot of what I think you’re talking about is based on player trading, is it not? None. ... you know that cost is *cumulative,* yes? Games that somehow trick people into spending a thousand dollars a month don't do it in one great lump.
                                    S 1 Reply Last reply
                                    0
                                    • ? Guest
                                      Born just in time to finance horse armor.
                                      M This user is from outside of this forum
                                      M This user is from outside of this forum
                                      mindbleach@sh.itjust.works
                                      wrote last edited by
                                      #21
                                      Horse armor was above-board, compared to this shit. You got files you didn't have. Modern "DLC" is already on your hard drive, appearing on other people's characters, but *you're* not allowed to touch that file until you pay ten actual dollars.
                                      1 Reply Last reply
                                      0
                                      • M mindbleach@sh.itjust.works
                                        'I was only endorsing what you're condemning' is a baffling sentiment. > A lot of what I think you’re talking about is based on player trading, is it not? None. ... you know that cost is *cumulative,* yes? Games that somehow trick people into spending a thousand dollars a month don't do it in one great lump.
                                        S This user is from outside of this forum
                                        S This user is from outside of this forum
                                        solorion@sh.itjust.works
                                        wrote last edited by
                                        #22
                                        I'm not supporting what you're condemning. I'm just arguing that it's not 100% black and white. I disagree with "all live service games bad." I certainly agree that some are predatory and a problem, and the entire genre as a whole needs more regulation. I couldn't really grasp spending that amount of money on a video game, even cumulatively, so no I didn't consider it from that angle.
                                        M 1 Reply Last reply
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                                        • S solorion@sh.itjust.works
                                          I'm not supporting what you're condemning. I'm just arguing that it's not 100% black and white. I disagree with "all live service games bad." I certainly agree that some are predatory and a problem, and the entire genre as a whole needs more regulation. I couldn't really grasp spending that amount of money on a video game, even cumulatively, so no I didn't consider it from that angle.
                                          M This user is from outside of this forum
                                          M This user is from outside of this forum
                                          mindbleach@sh.itjust.works
                                          wrote last edited by
                                          #23
                                          The regulation needed is: fuck all that. Games make you value arbitrary nonsense. That is what makes them games. Attaching a dollar price to that fiction is a category error. The entire business model is an exploitation of that confusion. This abuse is making games objectively worse. Maximum revenue comes from addiction and frustration. Fun is an obstacle. At best, fun is bait on the hook. The actual goal, *especially* for "free" games, is to grind you down as thoroughly as possible to extract real money over and over and over and over. If you don't think that's you - neither did most people who wondered where all their money went.
                                          1 Reply Last reply
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