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Chebucto Regional Softball Club

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  3. Steam ends 32-bit operating system support in 2026
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Steam ends 32-bit operating system support in 2026

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  • I isolox@lemmy.world
    Do you have a link to the announcement? I can't find it online 😞
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    Guest
    wrote last edited by
    #19
    I tried to search as wall and came up empty - sorry! My best guess for this brainfart is that Valve dropped support for 32-bit on Mac relatively recently and that was after Mac client has been 64-bit for quite some time.
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    • S sugar_in_your_tea@sh.itjust.works
      Why do you want a 64-bit client?
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      Guest
      wrote last edited by
      #20
      You need to download a bunch of i386 dependencies on Linux.
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      • ? Guest
        You need to download a bunch of i386 dependencies on Linux.
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        sugar_in_your_tea@sh.itjust.works
        wrote last edited by
        #21
        Are you worried about storage? You'd also still need most of those if the launcher was 64-bit if you install an older game.
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        • S sugar_in_your_tea@sh.itjust.works
          Are you worried about storage? You'd also still need most of those if the launcher was 64-bit if you install an older game.
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          Guest
          wrote last edited by
          #22
          Not worried about storage but it adds a mess of packages and if I remember right in some cases you need to add i386 repositories into the sources list. As for the game libraries, they're generally kept contained when downloading from Steam. Besides, any old Windows games will have the runtimes handled by Proton and new Linux native games are new enough to be 64 bit.
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          • ? Guest
            Not worried about storage but it adds a mess of packages and if I remember right in some cases you need to add i386 repositories into the sources list. As for the game libraries, they're generally kept contained when downloading from Steam. Besides, any old Windows games will have the runtimes handled by Proton and new Linux native games are new enough to be 64 bit.
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            sugar_in_your_tea@sh.itjust.works
            wrote last edited by
            #23
            If you install the flatpak, you won't need to deal with those dependencies. Adding a repository really isn't asking for that much. It took like 30s back when I used Arch, and it works OOTB on my current distro family, openSUSE. On Windows, the installer handles it.
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            • S sugar_in_your_tea@sh.itjust.works
              If you install the flatpak, you won't need to deal with those dependencies. Adding a repository really isn't asking for that much. It took like 30s back when I used Arch, and it works OOTB on my current distro family, openSUSE. On Windows, the installer handles it.
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              wrote last edited by
              #24
              The flatpak version can have issues integrating with the system, while the native install generally has fewer issues. These issues can crop both in the steam client and in the games themselves (since those processes are also sandboxed). I personally can't use the flatpak version on my desktop (Fedora 42) because I can't get hardware acceleration working on the flatpak client and it's unusably slow. Other issues I've heard about with the games themselves running poorly also makes me disinclined to even try to fix it. That being said, Fedora has a nicely packaged native install for the steam client, maybe if I had to manage the dependencies more I would feel differently.
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              • S sugar_in_your_tea@sh.itjust.works
                If you install the flatpak, you won't need to deal with those dependencies. Adding a repository really isn't asking for that much. It took like 30s back when I used Arch, and it works OOTB on my current distro family, openSUSE. On Windows, the installer handles it.
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                Guest
                wrote last edited by
                #25
                I'm not a fan of flatpaks. I try to avoid them when I can.
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                • ? Guest
                  I'm not a fan of flatpaks. I try to avoid them when I can.
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                  sugar_in_your_tea@sh.itjust.works
                  wrote last edited by
                  #26
                  Ok, then go through the minor inconvenience of installing 32-bit libs.
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                  • S sugar_in_your_tea@sh.itjust.works
                    Ok, then go through the minor inconvenience of installing 32-bit libs.
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                    wrote last edited by
                    #27
                    I will, thanks. That's why I would prefer a 64 bit Steam installation.
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                    • ? Guest
                      The first x86-64 processor came out in 2003. Technology sure does move fast.
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                      jeremyhuntqw12@lemmy.world
                      wrote last edited by
                      #28
                      You what ? The Pentium came out in 1994.
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