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Chebucto Regional Softball Club

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  3. I think the real answer was "we wanted to charge $90 for the game, but knew we'd get our shit pushed in over that.
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

I think the real answer was "we wanted to charge $90 for the game, but knew we'd get our shit pushed in over that.

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    sylver_dragon
    wrote last edited by
    #1
    I think the real answer was "we wanted to charge $90 for the game, but knew we'd get our shit pushed in over that. So, we released a stripped down version at $60 and then did a $30 up-charge for the Premium edition, which is the full game". On the upshot, the game and it's "DLC" will probably hit the usual Steam sales in a year or three. I can snag it then.
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    • S sylver_dragon
      I think the real answer was "we wanted to charge $90 for the game, but knew we'd get our shit pushed in over that. So, we released a stripped down version at $60 and then did a $30 up-charge for the Premium edition, which is the full game". On the upshot, the game and it's "DLC" will probably hit the usual Steam sales in a year or three. I can snag it then.
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      Guest
      wrote last edited by
      #2
      Patient Gamers ftw
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      • S sylver_dragon
        I think the real answer was "we wanted to charge $90 for the game, but knew we'd get our shit pushed in over that. So, we released a stripped down version at $60 and then did a $30 up-charge for the Premium edition, which is the full game". On the upshot, the game and it's "DLC" will probably hit the usual Steam sales in a year or three. I can snag it then.
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        U This user is from outside of this forum
        ugurcan@lemmy.world
        wrote last edited by
        #3
        Even more so; they sold the game as pre-order, then announced they’re rebooting the development (twice), offered refunds to anyone, but as far as I understood nobody refunded. So right now they need to sell something else to cover the costs.
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        • S sylver_dragon
          I think the real answer was "we wanted to charge $90 for the game, but knew we'd get our shit pushed in over that. So, we released a stripped down version at $60 and then did a $30 up-charge for the Premium edition, which is the full game". On the upshot, the game and it's "DLC" will probably hit the usual Steam sales in a year or three. I can snag it then.
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          Guest
          wrote last edited by
          #4
          The Sims business model. Except it was "we know you wouldn't spend $400 on a game so here's a $50 game and we'll release the rest in pieces over the next year." That was also like 25 years ago.
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