Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Darkly)
  • No Skin
Collapse

Chebucto Regional Softball Club

  1. Home
  2. Uncategorized
  3. This definetly seem very intentional…
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

This definetly seem very intentional…

Scheduled Pinned Locked Moved Uncategorized
rpgmemes
85 Posts 38 Posters 1 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • J jounniy@ttrpg.network
    Yeah I thought of that one as well. It’s one of those weird cases of imprecise wording.
    C This user is from outside of this forum
    C This user is from outside of this forum
    Cethin
    wrote last edited by
    #70
    To be pedantic, the issue is actually caused *by* precise wording. The wording is so precise it limits it too much. The wording is too precise, and inaccurate.
    J 1 Reply Last reply
    0
    • ? Guest
      Actually that's us seeing light.
      C This user is from outside of this forum
      C This user is from outside of this forum
      Cethin
      wrote last edited by
      #71
      That's what seeing is. Light. You can't actually directly observe the atoms that make something up. You can see the light that is reflected/emitted from that object.
      1 Reply Last reply
      0
      • J jarix@lemmy.world
        Line of effect vs line of sight What is the effect of disintegrate? It's it a force/object that travels from the caster to the target? Or does the effect happen at the object. does the spell require an attack roll? That could also be a clue
        mimicjar@lemmy.worldM This user is from outside of this forum
        mimicjar@lemmy.worldM This user is from outside of this forum
        mimicjar@lemmy.world
        wrote last edited by
        #72
        >A thin green ray springs from your pointing finger to a target that you can see within range. And no attack roll. Which is why I would rule the wall at the very least is destroyed, possibly continuing on.
        1 Reply Last reply
        0
        • C Cethin
          To be pedantic, the issue is actually caused *by* precise wording. The wording is so precise it limits it too much. The wording is too precise, and inaccurate.
          J This user is from outside of this forum
          J This user is from outside of this forum
          jounniy@ttrpg.network
          wrote last edited by
          #73
          To be very pendantic, it’s the other way around: The wording as very precise at describing both spells, but quite vague at describing their interaction. That’s what leads to the problem.
          C 1 Reply Last reply
          0
          • C Cethin
            In this case, it's a fucking wall. Just ignore the saving throw and roll for damage. It's not going to dodge your attack or anything like that. For blind firing, yeah. You need to do something else. Maybe roll to see if/what they hit, then the target makes the saving throw if it makes sense.
            ? Offline
            ? Offline
            Guest
            wrote last edited by
            #74
            If I was doing it that way (which would be fine in my opinion) I'd want to do the same for other attacks like the fighter swinging a flametongue sword at whichever layer it is that needs fire damage. I just suggested the attack roll version because it brings it into line with other approaches
            1 Reply Last reply
            0
            • S shinkantrain@lemmy.ml
              Oh that's just bullshit
              ? Offline
              ? Offline
              Guest
              wrote last edited by
              #75
              consider: wall of force mimic
              ? 1 Reply Last reply
              0
              • J jounniy@ttrpg.network
                To be very pendantic, it’s the other way around: The wording as very precise at describing both spells, but quite vague at describing their interaction. That’s what leads to the problem.
                C This user is from outside of this forum
                C This user is from outside of this forum
                Cethin
                wrote last edited by
                #76
                I would say that's a lack of accuracy, not precision. If it was less precise than it's work on more things, and be less focused on one particular thing. If it's more accurate than it is better at describing all targets. Precision: Is your grouping tight. Accuracy: Are you aiming at the target. Precision without accuracy is you very narrowly describe what it does, but you miss the desired target (the player being able to use the spell in a reasonable way).
                1 Reply Last reply
                0
                • J jounniy@ttrpg.network
                  This post did not contain any content.
                  starman2112@sh.itjust.worksS This user is from outside of this forum
                  starman2112@sh.itjust.worksS This user is from outside of this forum
                  starman2112@sh.itjust.works
                  wrote last edited by
                  #77
                  In my campaigns, Mystra does not take kindly to pedants or loophole researchers. A spell does what Mystra allows it to do, and you cast what Mystra allows you to cast
                  ? 1 Reply Last reply
                  0
                  • starman2112@sh.itjust.worksS starman2112@sh.itjust.works
                    In my campaigns, Mystra does not take kindly to pedants or loophole researchers. A spell does what Mystra allows it to do, and you cast what Mystra allows you to cast
                    ? Offline
                    ? Offline
                    Guest
                    wrote last edited by
                    #78
                    Magic may be a fickle bitch, but she likes pedants more than wild mages. 🤷🏼‍♂️
                    1 Reply Last reply
                    0
                    • ? Guest
                      consider: wall of force mimic
                      ? Offline
                      ? Offline
                      Guest
                      wrote last edited by
                      #79
                      Invisible mimic? Who are you? *Gygax?!*
                      1 Reply Last reply
                      0
                      • J jounniy@ttrpg.network
                        Oh definetly. I assume that RAI this is the intention.
                        ? Offline
                        ? Offline
                        Guest
                        wrote last edited by
                        #80
                        In a pedantic thread re: RAW, you misspell "definitely". More than once. 🤌🏼
                        1 Reply Last reply
                        0
                        • J jounniy@ttrpg.network
                          This post did not contain any content.
                          JackbyDevJ This user is from outside of this forum
                          JackbyDevJ This user is from outside of this forum
                          JackbyDev
                          wrote last edited by
                          #81
                          D&D's invisibility rules are goofy. At least in the (2014 edition, groan) you always get advantage of you're invisible and attacking someone. Even if they can see you. The invisibility condition is worded like "you get advantage on attacks"instead of "Since you're hidden, remember you get advantage on attacks".
                          1 Reply Last reply
                          0
                          • J jounniy@ttrpg.network
                            The wording simply says "a disintegrate spell". It does not say what it has to be cast on or wether it continues to travel towards the real target afterwards. But the implication clearly is that you have to hit the wall. Thus, RAW, even with specific overriding general, you cannot target the wall because it is invisible (nothing in its spell description states otherwise) and you can’t target space behind the wall, as it is behind cover.
                            ? Offline
                            ? Offline
                            Guest
                            wrote last edited by
                            #82
                            Perception check
                            1 Reply Last reply
                            0
                            • ? Guest
                              This is a supremely silly thread and I am enjoying it greatly. Thanks for catalysing these cool discussions OP.
                              ? Offline
                              ? Offline
                              Guest
                              wrote last edited by
                              #83
                              Steels my resolve in pushing my group past 5e
                              1 Reply Last reply
                              0
                              • J jounniy@ttrpg.network
                                This post did not contain any content.
                                ? Offline
                                ? Offline
                                Guest
                                wrote last edited by
                                #84
                                Not going to lie. People who argue for rules like Jesse in the meme, makes me not want to play D&D.
                                1 Reply Last reply
                                0
                                • J jounniy@ttrpg.network
                                  The wording simply says "a disintegrate spell". It does not say what it has to be cast on or wether it continues to travel towards the real target afterwards. But the implication clearly is that you have to hit the wall. Thus, RAW, even with specific overriding general, you cannot target the wall because it is invisible (nothing in its spell description states otherwise) and you can’t target space behind the wall, as it is behind cover.
                                  ? Offline
                                  ? Offline
                                  Guest
                                  wrote last edited by
                                  #85
                                  In order for the *specific* circumstance called out by the disintegrate spell description to be possible it *requires* a violation of the general case, yes. That is literally the point of the "specific overrides general" rule. One of two things must be true for disintegrate to be able to destroy a wall of force: 1: The Wall is targetable by disintegrate. 2: Objects on the far side of the wall must be targetable by disintegrate and the wall gets in the way. For "specific overrides general" to hold a DM *must* rule that one of these is the case, otherwise the *extremely specific* interaction called out in the disintegrate spell description is impossible. Of course as DM you can rule that this is not the case and disintegrate does not destroy a wall of force, such is the prerogative of a DM, but I am firmly of the opinion that such a ruling is not RAW.
                                  1 Reply Last reply
                                  0

                                  Reply
                                  • Reply as topic
                                  Log in to reply
                                  • Oldest to Newest
                                  • Newest to Oldest
                                  • Most Votes


                                  • 1
                                  • 2
                                  • 3
                                  • 4
                                  • 5
                                  • Login

                                  • Don't have an account? Register

                                  • Login or register to search.
                                  Powered by NodeBB Contributors
                                  • First post
                                    Last post
                                  0
                                  • Categories
                                  • Recent
                                  • Tags
                                  • Popular
                                  • World
                                  • Users
                                  • Groups