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Are you ready for a $1,000 Steam Machine? Some analysts think you should be.
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I don't think that Valve will sell at a loss. Closed-system console vendors often do, then jack up the prices of their games and make their money back as people buy games. So why not Valve? Two reasons. 1. They sell an open system. If Valve sells a mini-PC below cost, then a number of people will just buy the thing and use it as a generic mini-PC, which doesn't make them anything. A Nintendo Switch, in contrast, isn't very appealing for anything than running games purchased from Nintendo. 2. They don't have a practical way to charge more for *just* Steam Machine users --- their model is agnostic to what device you run a purchased game on. So even if they were going to do that, it'd force them to price games non-optimally for non-Steam-Machine users, charge more than would be ideal.Hah, this is where they get you and I’ve been dogpiled for this continuously. This is an illusion of an open system. Where are you going to buy games for Steam Machine? Steam obviously, there’s no competition. Then as your library grows you get more and more vendor locked. Then Valve does an Android application notarising switcheroo and you have Linux machine that’s no different from a Mac. Of course they can subsidise it, it’ll only accelerate the process.
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I don't think that Valve will sell at a loss. Closed-system console vendors often do, then jack up the prices of their games and make their money back as people buy games. So why not Valve? Two reasons. 1. They sell an open system. If Valve sells a mini-PC below cost, then a number of people will just buy the thing and use it as a generic mini-PC, which doesn't make them anything. A Nintendo Switch, in contrast, isn't very appealing for anything than running games purchased from Nintendo. 2. They don't have a practical way to charge more for *just* Steam Machine users --- their model is agnostic to what device you run a purchased game on. So even if they were going to do that, it'd force them to price games non-optimally for non-Steam-Machine users, charge more than would be ideal.
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This isn’t why it failed. It failed because the software, user experience, and compatibility was immature. That is no longer the case, as proven by the steamdeck, and offering a mature ecosystem with VR, controller, and console/PC that all interact seamlessly will be the major selling point. I’m expecting $799.99 for the low storage model, and if it performs as well as a typical $1000-$1200 PC, I think they’ll enjoy the same level of adoption seen by the Steamdeck. The target will be people looking for an entry level to PC gaming, and current PC enthusiasts on lower end hardware looking for an upgrade that’s simple and reasonably positioned price wise against traditional PCs.
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This isn’t why it failed. It failed because the software, user experience, and compatibility was immature. That is no longer the case, as proven by the steamdeck, and offering a mature ecosystem with VR, controller, and console/PC that all interact seamlessly will be the major selling point. I’m expecting $799.99 for the low storage model, and if it performs as well as a typical $1000-$1200 PC, I think they’ll enjoy the same level of adoption seen by the Steamdeck. The target will be people looking for an entry level to PC gaming, and current PC enthusiasts on lower end hardware looking for an upgrade that’s simple and reasonably positioned price wise against traditional PCs.>VR, controller, and console/PC that all interact seamlessly I don't see it as a killer feature. In fact, the main advantage of these individual devices (as in the new ones, not Steam Deck) is that you don't need the others, rather than that they interact seamlessly. e.g with Steam Frame, you don't need a gaming PC to actually run Half Life Alyx to be able to play it. If you already have a gaming PC, at most it offers minor advantages over any other VR headset. e.g with Steam Machine, you don't need a gaming PC to engage with the Valve ecosystem and play on your TV. If you already have a gaming PC, you can already stream it to your TV for free. Also, ecosystem maturity won't fundamentally change that as a prospective steam machine customer, you will still need to configure game settings. You will still accidentally touch the trackpads in a way that causes issues in some games. Granted, the relative maturity and design improvements will make a big difference. But it's more of a difference in customer retention and satisfaction than a difference that will get Valve's foot in the door with someone invested enough in gaming to prefer a more open ecosystem, yet not invested enough to already own an equivalent console or equivalent/better gaming PC. There are many ways they could leverage a lower cost which Sony/MS can't/won't, e.g. make generic controllers compatible, sell the console without one, recoup margin on steam controllers (one of the highest-margin tech product categories around these days)
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The rumor is that the cpu in the steam machine is leftover from another AMD partnership with Microsoft. The GPU is a mobile GPU that AMD had a hard time selling. It's about the same performance as a PS5, though valve won't be subsidizing it as much. I'd bet $600-$800.Based on the specs it is a bit bumped up Ryzen 7000/8000 series (Zen 4 arch), with a beefed up GPU (sounds to be about two 780Ms soldered together with a bit of overclocking). I wouldn't be surprised if MS wanted a mid-generation upgrade to the Xbox but the current economic situation put a damper on it before the hardware could fully materialise and AMD ended up with a practically ready for production APU they couldn't sell to anyone before Valve strolled up.
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Prebuilt PC market is fucked, it could be 800 and sell like crazy, if the experience is goodDoubt it. The steam deck provides at least a compelling reason and it didn't sell all that great. This is just pissing money away on shitty hardware. Console buyers are not going to be pulled away from their eco systems and PC builders are going to know better. At best they're going to get a sliver of the pre built market and they will quickly adjust while the box sku will remain largely untouched. I'm looking for small cheap boxes to put in other rooms for the family and to replace consoles and it's a non starter for me. Who is actually going to purchase this thing?
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Hah, this is where they get you and I’ve been dogpiled for this continuously. This is an illusion of an open system. Where are you going to buy games for Steam Machine? Steam obviously, there’s no competition. Then as your library grows you get more and more vendor locked. Then Valve does an Android application notarising switcheroo and you have Linux machine that’s no different from a Mac. Of course they can subsidise it, it’ll only accelerate the process.Theoretically people could use it for a cheap non-gaming PC, except the cheapest non-gaming PC would be non-gaming specs. Anyone using it for cheap crypto-mining is an idiot, the cheap option there is a rack full of bang-for-buck GPUs. Are there any other use-cases that involve gaming-PC specs? Making videos, perhaps?
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Competing with the console prices is not likely. Not only will they probably sell hardware at a loss, but they step on Sony and Microsoft territory, with whom they have deals to bringing games to steam. Selling at a loss works for consoles because games will recoup the loss. For pc there is no guarantee. If the steam box is that cheap, corporate sector will order steam machines (by the 100s or 1000s), without guarantee to recoup the loss.
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The title is a bit misleading, as the article lists diverging analysts’ opinions, ranging from Valve willing to sell at a loss or low margins, to high prices due to RAM and SSD price volatility. cross-posted from: https://lemmy.blackeco.com/post/2330473No. It's going to be sub PS5 in terms of performance and should be priced accordingly. You can make the argument that games are a bit cheaper on Steam so they can maybe charge a premium for that, but I would only consider one if it could do the things my PS5 does at a similar price.
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I think they might eat the extra costs because they know they'll more than recuperate it from increased software sales. Hell, XboX as a console was a loss leader for MS for over a decade.The issue is that if you sell the PC at a loss, you're effectively subsidzing every person and business who wants an SFF-PC but may not necessarily buy games for them. It's not like the Steam Deck where you can bet the majority of those devices are ending up in the hands of gamers.
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This isn’t why it failed. It failed because the software, user experience, and compatibility was immature. That is no longer the case, as proven by the steamdeck, and offering a mature ecosystem with VR, controller, and console/PC that all interact seamlessly will be the major selling point. I’m expecting $799.99 for the low storage model, and if it performs as well as a typical $1000-$1200 PC, I think they’ll enjoy the same level of adoption seen by the Steamdeck. The target will be people looking for an entry level to PC gaming, and current PC enthusiasts on lower end hardware looking for an upgrade that’s simple and reasonably positioned price wise against traditional PCs.It failed for multiple reasons, but a big reason was that they tried to outsource the hardware and basically just got reskins of existing gaming-PC prebuilds, which didn't actually make PCs any less confusing. And they didn't actually save money (and some were overpriced scams) so buyers were basically forced to do as much research as buying an actual gaming PC. All of that will be solved, *and* the software/UX/other stuff you mentioned are far more mature, like you say.
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Theoretically people could use it for a cheap non-gaming PC, except the cheapest non-gaming PC would be non-gaming specs. Anyone using it for cheap crypto-mining is an idiot, the cheap option there is a rack full of bang-for-buck GPUs. Are there any other use-cases that involve gaming-PC specs? Making videos, perhaps?
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Doubt it. The steam deck provides at least a compelling reason and it didn't sell all that great. This is just pissing money away on shitty hardware. Console buyers are not going to be pulled away from their eco systems and PC builders are going to know better. At best they're going to get a sliver of the pre built market and they will quickly adjust while the box sku will remain largely untouched. I'm looking for small cheap boxes to put in other rooms for the family and to replace consoles and it's a non starter for me. Who is actually going to purchase this thing?Price out a build that will compete with this and not require an ATX tower.
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Can get an 'aoostar GODY' on AliExpress for US$1000. Basically the same GPU, 16GB RAM, 512GB SSD. The steam machine has less cores and less ethernet. Though it also has a way bigger heatsink, LEDs and extra Bluetooth/valve gamepad antenna. Comparing the deck to comparative brands, it is wayyy cheaper. I think valve are going to be aggressive on price, especially when the CPU/GPU are fairly old and meek.And beyond the aggressive pricing, the one major benefit over other miniPC makers is the extensive support. I have a Minisforum mini PC. Took Minisforum over a year to release BIOS updates that were finished in March 2024... and against all CS promises it still hasn't fixed the initial discrepancies (advertised as the only 8945HS mini PC that can go over 57W due to their improved cooling, and the only Ryzen 8000 series APU that can handle RAM at 5400-5600MT/s - still can't get power over 57W and even though I have compatible RAM, it refuses to clock over 4800MHz, and there's no option to configure it either). Meanwhile Valve is _still_ dropping improvements on the Steam Deck, 3.5 years after release.
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Asus B360 Prime with 32GB RAM i5 9400F CPU 6700 XT GPU w/ 12GB VRAM (all of that used) ... however, I originally bought it all for a virtual pinball build so I'm sure it could be done better with Bazzite in mind from the start. I went with a white+birch Lian Li A3-mATX to get something barely good looking enough to fit with the rest of the gaming room.
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Yeah true the index headset wasn't a bargain compared to the quests that were clearly being sold as cheaply as possible.
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Price out a build that will compete with this and not require an ATX tower.
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Doubt it. The steam deck provides at least a compelling reason and it didn't sell all that great. This is just pissing money away on shitty hardware. Console buyers are not going to be pulled away from their eco systems and PC builders are going to know better. At best they're going to get a sliver of the pre built market and they will quickly adjust while the box sku will remain largely untouched. I'm looking for small cheap boxes to put in other rooms for the family and to replace consoles and it's a non starter for me. Who is actually going to purchase this thing?The success of the Steam Deck clearly proves how many pc users prefer a ready to go console-like experience, over high performance. Anything under 850 will sell like crazy. And considering that this is a Linux pc, i saw this as an absolute win. 2026 could really be the year of Linux.
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The title is a bit misleading, as the article lists diverging analysts’ opinions, ranging from Valve willing to sell at a loss or low margins, to high prices due to RAM and SSD price volatility. cross-posted from: https://lemmy.blackeco.com/post/2330473