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Chebucto Regional Softball Club

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  2. Uncategorized
  3. We've all done it
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

We've all done it

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rpgmemes
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  • ? Guest
    Making fun of Luddites, as if they didn't actually *have a great fucking point,* isn't the cool flex you think it is.
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    Guest
    wrote last edited by
    #31
    No idea what you’re talking about but thanks for the benefit of the doubt. #collectingdownvotes
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    • wizardbeard@lemmy.dbzer0.comW wizardbeard@lemmy.dbzer0.com
      If it was *just* new tech, I'd be all over it. If you aren't aware of all the issues then you haven't been paying attention. Also, why in the ever loving fuck would you use an AI just to track a number? Just use a calculator app, notes app, anything simpler than having "I have fired another arrow, how many are left now?" Lmao.
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      Guest
      wrote last edited by
      #32
      Read the original post knucklehead.
      wizardbeard@lemmy.dbzer0.comW 1 Reply Last reply
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      • ? Guest
        You can keep ChatGPT on in the background so that she/he can keep inventory for you guys. Like a mystical miserable fuck.
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        Guest
        wrote last edited by
        #33
        AI doesn't have gender
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        • ? Guest
          AI doesn't have gender
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          Guest
          wrote last edited by
          #34
          You can choose the “gender” by the voice you select.
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          • ? Guest
            You can choose the “gender” by the voice you select.
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            Guest
            wrote last edited by
            #35
            That's not how gender works.
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            • ? Guest
              Any kind of inventory management like arrows and food is way too sweaty and has never engaged a single player ever unless the whole point of the campaign is this exact mechanic. It's a waste of time and energy and I don't play with anyone that insists on doing it.
              underpantsweevil@lemmy.worldU This user is from outside of this forum
              underpantsweevil@lemmy.worldU This user is from outside of this forum
              underpantsweevil@lemmy.world
              wrote last edited by
              #36
              There's a moment when it can add tension. You find three silver arrows in an old fort, hole up for the night, and then hear the horrible howl of a werewolf ring out. Or you're lost in the desert, trying to ration your water until you can find an oasis. I've played Westmarches games where you do a little pre-adventure "we need to go X hexes so we're wanting Y supplies to get there and back". But its more a cost of failure than a drama element.
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              • ? Guest
                That's not how gender works.
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                Guest
                wrote last edited by
                #37
                It’s definitely not “non-binary”. Can we agree on that?
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                • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
                  This post did not contain any content.
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                  Guest
                  wrote last edited by
                  #38
                  https://youtu.be/PIGxMENwq1k
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                  • M makeitstop@lemmy.world
                    Our rule was always that if you bought 50 of something like food or ammo, you don't have to track how many you've used, we'll just assume you're well stocked and resupplying offscreen. The limit only comes back if the party is overtly cut off from resupply, like if they are shipwrecked on an uninhabited island. This means you can easily have a limitless supply of normal arrows but still have to track your silver arrows, smoke bomb arrows, etc. Or you can invest the money to just have a limitless supply of whatever specialty item you think is worth the cost.
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                    archpawn@lemmy.world
                    wrote last edited by
                    #39
                    *Converts my one electrum to 50 cp.* Now I have infinite money!
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                    • ? Guest
                      You can keep ChatGPT on in the background so that she/he can keep inventory for you guys. Like a mystical miserable fuck.
                      ? Offline
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                      Guest
                      wrote last edited by
                      #40
                      You can keep cyanide in your digestive tract so that she/he can make inventory tracking a complete non-issue for you specifically ☝️🤓
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                      • ? Guest
                        Why would you use ChatGPT to emulate a word processor? You get all the functionality you need without ever hitting enter.
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                        archpawn@lemmy.world
                        wrote last edited by
                        #41
                        I'm wondering if they mean have ChatGPT reading the messages in Discord and automatically tracking it? It should be able to do that, but I'm not sure about the specifics. And it's not something LLMs are good at, so you have to be able to work around it. It would basically need to notice whenever you use an item, then tell something else to remove that from you inventory.
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                        • ? Guest
                          i like to borrow from other systems and treat quiver and gold as stats to be checked against. i can ask you to roll a stat check against quiver. if you fail, you are *currently* out of arrows and will need to perform some action to no longer be out of arrows (including long rest, just assuming part of long rest is fletching or whatever, it doesn't need to be focused on too hard). on critical success or failure, the player's stat can go up or down permanently, and a player can trade a wealth point for an inventory point in town. generally it works really well at letting players focus on role play by not requiring them to maintain a running tally.
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                          archpawn@lemmy.world
                          wrote last edited by
                          #42
                          Or you could save on rolls and say you're out of arrows on a natural 1.
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                          • ? Guest
                            You can keep cyanide in your digestive tract so that she/he can make inventory tracking a complete non-issue for you specifically ☝️🤓
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                            Guest
                            wrote last edited by
                            #43
                            Brilliant. Well done.
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                            • ? Guest
                              Brilliant. Well done.
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                              Guest
                              wrote last edited by
                              #44
                              thanks, I have my moments.
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                              • ? Guest
                                Yeah, it's like encumberance in video games. Usually just makes things tedious and if there's no work around it stops being fun.
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                                Cethin
                                wrote last edited by
                                #45
                                I don't mind encumberance that much. I think it's necessary if you're making any attempt at balancing the economy. Without it the player returns back to town with every bit of loot from the dungeon to sell, and the economy doesn't matter anymore. However, any game that has an encumberance mechanic absolutely has to have a weight/value sort and display. I don't know why this is so hard for them to implement. Bethesda games never do, and I'm playing Tainted Grail (I've heard lots of good things, and it's alright so far) and it doesn't. With any amount of playtesting they'd get overencumbered, try to figure out what to drop and instantly realize they want to drop the lowest weight/value items, and there's no way to view this! How do you not add it?
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                                • A archpawn@lemmy.world
                                  *Converts my one electrum to 50 cp.* Now I have infinite money!
                                  M This user is from outside of this forum
                                  M This user is from outside of this forum
                                  makeitstop@lemmy.world
                                  wrote last edited by
                                  #46
                                  And that's how the party ends up on the run for counterfeiting.
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                                  • A archpawn@lemmy.world
                                    Or you could save on rolls and say you're out of arrows on a natural 1.
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                                    Guest
                                    wrote last edited by
                                    #47
                                    the big thing is just that your inventory management can just be a number and you don't have to think so hard about it if that's not something you or your players find joy in while playing make believe together
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                                    • ? Guest
                                      Any kind of inventory management like arrows and food is way too sweaty and has never engaged a single player ever unless the whole point of the campaign is this exact mechanic. It's a waste of time and energy and I don't play with anyone that insists on doing it.
                                      C This user is from outside of this forum
                                      C This user is from outside of this forum
                                      Cethin
                                      wrote last edited by
                                      #48
                                      Mostly, I agree. However, part of why it has a cost is to be a sink for gold. Sure, it's not much, but it does add up. However, there are better ways to handle it than to track arrows. Just make your players occasionally pay for upkeep of their gear when they're in town. This could be themes as repairs for weapons an armor, more arrows, spellcasting supplies, food, etc. This does two things. You can give them more value in rewards and it makes them feel like they're actually adventurers, not just game characters. Alternatively, scale rewards down. They don't have to know about it, but if they're not paying for supplies then they're going to get more value than is expected (by the rules). Or, the final option, just ignore it. It theoretically adds up to a lot of value over the course of the game, especially for spellcasting, but who cares? If you notice they have enough money that they stop worrying about it *then* you can do something.
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                                      • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
                                        This post did not contain any content.
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                                        Guest
                                        wrote last edited by
                                        #49
                                        We just buy 50 rations and a barrel of booze session 1 and it some how never runs out unless there's a crazy party. I think once we had some travel session that fast forward months of travel where he managed resources for a bit.
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                                        • ? Guest
                                          Any kind of inventory management like arrows and food is way too sweaty and has never engaged a single player ever unless the whole point of the campaign is this exact mechanic. It's a waste of time and energy and I don't play with anyone that insists on doing it.
                                          ? Offline
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                                          Guest
                                          wrote last edited by
                                          #50
                                          Every group I've been in the archers just bought more than they could ever use and someone in the party could carry the extras. Like every time they go back to town they drop 5 gp for 100 arrows.
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