A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Digital Foundry: AMD FSR 4 Upscaling Tested vs DLSS 3/4 & - A Big Leap Forward - RDNA 4 Delivers!
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 If you play games with FSR3 (which is commonly used on consoles) then you know what’s being shown on those screens even when resized into a post stamp. FSR3 dithers and smudges this kind of detail terribly and it’s much worse when seen in motion. There are some examples that are even worse:  
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If you play games with FSR3 (which is commonly used on consoles) then you know what’s being shown on those screens even when resized into a post stamp. FSR3 dithers and smudges this kind of detail terribly and it’s much worse when seen in motion. There are some examples that are even worse:  When I played horizon forbidden west I thought the ocean was unreasonably pixellated and ugly, then I turned off fsr and it was actually pretty nice
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TLDW: DLSS Transformer is better, FS4 is better than the rest in terms of quality, but performance (fps) is worse? Did I get it right? What's excellent about this ? I mean it's very good given the price, but... excellent?FSR4 is available for GPUs that can’t do DLSS. Console gamers will appreciate that next gen won’t look like poop.