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Chebucto Regional Softball Club

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  3. Hades 2 has been early access done right — I hope others can learn from Supergiant's roguelike success
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Hades 2 has been early access done right — I hope others can learn from Supergiant's roguelike success

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    Guest
    wrote on last edited by
    #1
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      MentalEdgeM This user is from outside of this forum
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      MentalEdge
      wrote on last edited by
      #2
      This is barely news. They're literally doing the same thing they did with the first Hades.
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        Guest
        wrote on last edited by
        #3
        So... literally the same thing they did last time? Wow, so surprising
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          telorand@reddthat.com
          wrote on last edited by
          #4
          The Lift is doing an alpha playtest until Sept 30, and it's fantastic. Things will likely change when it's released, but if that's their alpha, I can't wait for the final version. So yeah, I think other companies are able to do it, too.
          A Z 2 Replies Last reply
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          • T telorand@reddthat.com
            The Lift is doing an alpha playtest until Sept 30, and it's fantastic. Things will likely change when it's released, but if that's their alpha, I can't wait for the final version. So yeah, I think other companies are able to do it, too.
            A This user is from outside of this forum
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            alphabethunter@lemmy.world
            wrote last edited by
            #5
            I played it this weekend, it's phenomenal! Graphics and art style choices were great, gameplay was immersive, and the puzzles were well designed. I'm definitely hyped for the release.
            T 1 Reply Last reply
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            • A alphabethunter@lemmy.world
              I played it this weekend, it's phenomenal! Graphics and art style choices were great, gameplay was immersive, and the puzzles were well designed. I'm definitely hyped for the release.
              T This user is from outside of this forum
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              telorand@reddthat.com
              wrote last edited by
              #6
              Right? Great demonstration of what's to come. A demo done right
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              • T telorand@reddthat.com
                The Lift is doing an alpha playtest until Sept 30, and it's fantastic. Things will likely change when it's released, but if that's their alpha, I can't wait for the final version. So yeah, I think other companies are able to do it, too.
                Z This user is from outside of this forum
                Z This user is from outside of this forum
                zahille7@lemmy.world
                wrote last edited by
                #7
                Deep Field with Abiotic Factor...
                T 1 Reply Last reply
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                • ? Guest
                  So... literally the same thing they did last time? Wow, so surprising
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                  Z This user is from outside of this forum
                  zahille7@lemmy.world
                  wrote last edited by
                  #8
                  Game journalism is utter trash.
                  1 Reply Last reply
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                  • Z zahille7@lemmy.world
                    Deep Field with Abiotic Factor...
                    T This user is from outside of this forum
                    T This user is from outside of this forum
                    telorand@reddthat.com
                    wrote last edited by
                    #9
                    That looks cool! I'm always on the lookout for interesting games to play with friends. Have you played it in multiplayer, and if so, how would you rate it?
                    Z 1 Reply Last reply
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                    • T telorand@reddthat.com
                      That looks cool! I'm always on the lookout for interesting games to play with friends. Have you played it in multiplayer, and if so, how would you rate it?
                      Z This user is from outside of this forum
                      Z This user is from outside of this forum
                      zahille7@lemmy.world
                      wrote last edited by
                      #10
                      I've spent a good amount of time solo and in multiplayer. It's awesome and fan-fuckin-tastic. It's like a mix of classic Half-Life with SCP elements, but it all *works.* You're in the whole complex, and the objective is to escape a catastrophic containment failure during an incursion by an enemy faction, by whatever means necessary. You build fortifications, furniture *and weapons* out of old office supplies and whatever else you can scrounge together, the map is *huge* while also connected together very well; once you unlock a shortcut it shouldn't take you more than a few minutes to get wherever you're wanting to go, plus there are trams and vehicles to find/repair. With it being kinda like SCP, there's a lot of weird/cool/freaky shit in the game, as you work for the secret foundation that studies all these anomalies. There are aliens, extra-dimensional giants, intelligent insects, crazy super-religious zealots, and all kinds of alternate worlds/dimensions to explore along with the facility. One of my favorites is The Furniture Store, which is in a reality where a zombie apocalypse happened, but the entire "portal world" (as they're called in-game) is inside a furniture store, with all kinds of zombies outside trying to get in. There are other ones like The Train, which is just a train that runs forever without stopping, or the optional World In The Mirror, which is basically just gm_flatgrass so you have a nice chill spot to build or whatever you want. There's also teleporting. I got REALLY into this game over the last year since I got it when it first went into EA, so sorry if I put some spoilery stuff or went on a tangent. The game is huge, there are tons of cool spots to find and set up a base or whatever, and it's cool to just explore and see what there is, because there's a LOT. Between keeping a farm and cooking all the best foods so you and your group don't go hungry/malnourished, fortifying your base(s), and just generally exploring and looting, there's tons of stuff to do in the game.
                      T 1 Reply Last reply
                      0
                      • Z zahille7@lemmy.world
                        I've spent a good amount of time solo and in multiplayer. It's awesome and fan-fuckin-tastic. It's like a mix of classic Half-Life with SCP elements, but it all *works.* You're in the whole complex, and the objective is to escape a catastrophic containment failure during an incursion by an enemy faction, by whatever means necessary. You build fortifications, furniture *and weapons* out of old office supplies and whatever else you can scrounge together, the map is *huge* while also connected together very well; once you unlock a shortcut it shouldn't take you more than a few minutes to get wherever you're wanting to go, plus there are trams and vehicles to find/repair. With it being kinda like SCP, there's a lot of weird/cool/freaky shit in the game, as you work for the secret foundation that studies all these anomalies. There are aliens, extra-dimensional giants, intelligent insects, crazy super-religious zealots, and all kinds of alternate worlds/dimensions to explore along with the facility. One of my favorites is The Furniture Store, which is in a reality where a zombie apocalypse happened, but the entire "portal world" (as they're called in-game) is inside a furniture store, with all kinds of zombies outside trying to get in. There are other ones like The Train, which is just a train that runs forever without stopping, or the optional World In The Mirror, which is basically just gm_flatgrass so you have a nice chill spot to build or whatever you want. There's also teleporting. I got REALLY into this game over the last year since I got it when it first went into EA, so sorry if I put some spoilery stuff or went on a tangent. The game is huge, there are tons of cool spots to find and set up a base or whatever, and it's cool to just explore and see what there is, because there's a LOT. Between keeping a farm and cooking all the best foods so you and your group don't go hungry/malnourished, fortifying your base(s), and just generally exploring and looting, there's tons of stuff to do in the game.
                        T This user is from outside of this forum
                        T This user is from outside of this forum
                        telorand@reddthat.com
                        wrote last edited by
                        #11
                        Appreciate it! I'll wait for a sale and convince my friends to pick it up.
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                          wrote last edited by
                          #12
                          So we got 3 kinda indie games to battle for the game of the year while big studios suck behind?
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