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I am aware that in the context of the episode this meme is backwards, since we like our Skinner more than "real" Skinner
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R RPGMemes shared this topic
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I have not seen the episode or the meme before and I'm confused by your caption. We like 2014 edition better than 2024 edition, right?
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DO YOU HAVE A BONUS ACTION? OH YOU WANNA BUILD CLASS X? WELL ONLY LIKE 20% OF RACES WILL GIVE YOU A GOOD BUILD NOW TOO BAD. DO YOU HAVE A BONUS ACTION? TODAY WE ARE FIGHTING AN INTERESTING MONSTER IT IS INTERESTING BECAUSE IT CAN ATTACK TWICE AND HAS A NICHE ABILITY THAT NEVER GETS TRIGGERED. DO YOU HAVE A BONUS ACTION? OH YOU MOVED? WELL HERE'S AN OPPORTUNITY ATTACK BUT DON'T WORRY YOU CAN AVOID IT BY WASTING LITERALLY YOUR ENTIRE TURN EXCEPT YOU COULD STILL OPEN A DOOR OR DRAW A WEAPON WHICH MAKES TOTAL SENSE I SWEAR THIS ENCOURAGES ACTION RICH COMBAT WE ARE HAVING FUN, DO YOU HAVE A BONUS ACTION?
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There's a French Actual play (Game of Roles) in which they make fun of DnD by overcoming a ranger, in two attempts, before the GM even finished to list all the attacks, bonuses, class details of the ranger. Just to show the complexity.
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I have not seen the episode or the meme before and I'm confused by your caption. We like 2014 edition better than 2024 edition, right?
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I have not seen the episode or the meme before and I'm confused by your caption. We like 2014 edition better than 2024 edition, right?There's not enough change to prefer one over the other, IMO. It's the same game with a few patch notes and some fanmade mods built into the default experience. Some things were streamlined (potions as bonus action and grapples requiring a saving throw, for example), some things were improved (all classes and subclasses being playable right off the bat without the need of extensive homemade reworks), and most of the game was left as is, for better or for worse. Some changes are nice, some are arguably worse, balance is still wack, and they did nothing to really tackle any of the problems that afflicted the base game ten years ago - martial/caster disparity, mounted combat being completely broken, no clear indication on the power level or recommended price for magic items, etc... I disliked 2024 because it tipped the scale even more towards "heroic fantasy", with players being unfathomably rich and strong enough to fight a small army at lv2 already, but it's not a problem new to 2024: it was already there in 5e, it was just exacerbated in the new edition.
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There's not enough change to prefer one over the other, IMO. It's the same game with a few patch notes and some fanmade mods built into the default experience. Some things were streamlined (potions as bonus action and grapples requiring a saving throw, for example), some things were improved (all classes and subclasses being playable right off the bat without the need of extensive homemade reworks), and most of the game was left as is, for better or for worse. Some changes are nice, some are arguably worse, balance is still wack, and they did nothing to really tackle any of the problems that afflicted the base game ten years ago - martial/caster disparity, mounted combat being completely broken, no clear indication on the power level or recommended price for magic items, etc... I disliked 2024 because it tipped the scale even more towards "heroic fantasy", with players being unfathomably rich and strong enough to fight a small army at lv2 already, but it's not a problem new to 2024: it was already there in 5e, it was just exacerbated in the new edition.> unfathomably rich How rich are they expected to be? I've noticed that wages seem to have gone up from 3.5, with unskilled labor going from 1sp/day to 2sp/day, and skilled labor going from 3sp/day to 1gp/day. If you wanted to retire (for 50 years) comfortably (2gp/day), you'd need 36,535 gp, which I think is a lot more than a low level adventurer would have. > fight a small army I've heard that so long as the small army has a way to deal damage at all, they'll dominate even high level enemies. Did they change that? I think the whole idea of adventurers makes a lot more sense if they can't just send a small army to easily deal with a dragon or whatever else they're worried about.
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I have not seen the episode or the meme before and I'm confused by your caption. We like 2014 edition better than 2024 edition, right?
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I felt aggressively bored when reading the comments about the playtest. Did they improve DM support? Make CR actually work? Is combat more dynamic and faster-paced? Is character creation still a pain in the ass? Did they flesh out non-combat? Do player abilities still tend to solve problems by just turning off parts of the game? Is there a clear vision for what this even *is?* Oh look, it's mostly balance changes to the classes. I'm not saying they didn't make *some* changes to fix my issues. I wouldn't know either way, since I can't be bothered to check, since the core audience sure did make it seem like its mostly balance changes to the classes.
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I do not understand why we follow WotC's demands regarding the distinction between 5e and 5.5e.
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What demands are you referring to? I'm out of the loop, haven't played since before the newer edition came out
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WotC demands we refer to the new edition as 5e, leaving us to annotate a year with it, outside of their official denotation. Fuck it. Its 5.5e, and you can't tell me otherwise.