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They raised prices a ton, and they didn't even switch to the better sensor type that would fix such a persistent issue?
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They raised prices a ton, and they didn't even switch to the better sensor type that would fix such a persistent issue? Why?
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G Games shared this topic on
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They raised prices a ton, and they didn't even switch to the better sensor type that would fix such a persistent issue? Why?They decided to use joycons to nickel and dime their customers.
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They raised prices a ton, and they didn't even switch to the better sensor type that would fix such a persistent issue? Why?
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They decided to use joycons to nickel and dime their customers.
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same company that made a system that could always wirelessly pair with bluetooth headsets/ear buds but didn't enable that function for 4 YEARS then randomly dropped a software update activating that feature. That will always blow my mind.Enabling that BT connection was a mistake that Nintendo made under pressure tbh. Switch doesn’t support low latency audio of any sort so that feature is useless imo.
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They raised prices a ton, and they didn't even switch to the better sensor type that would fix such a persistent issue? Why?Nintendo hates their customers and fans. Or at the very least view them with disdain and contempt. I thought this was universally known and accepted?
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Enabling that BT connection was a mistake that Nintendo made under pressure tbh. Switch doesn’t support low latency audio of any sort so that feature is useless imo.
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They raised prices a ton, and they didn't even switch to the better sensor type that would fix such a persistent issue? Why?
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They raised prices a ton, and they didn't even switch to the better sensor type that would fix such a persistent issue? Why?
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I’d rather buy $5 headphones at a train station shop than to use BT but I envy people less sensitive to latency because I did that and those headphones sucked XD
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same company that made a system that could always wirelessly pair with bluetooth headsets/ear buds but didn't enable that function for 4 YEARS then randomly dropped a software update activating that feature. That will always blow my mind.Didn’t enabling audio mean you couldn’t have 4 players connected while in use, though? But, if you’re using headphones you probably don’t have more than one player anyway.
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The goofy mouse mode is honestly the only thing about the Switch 2 that reminds me of the old Nintendo, adding new input methods to new hardware. Even if it has limited support, it will be a very good thing for certain experiences like shooters, strategy games, Pikmin, and Mario Maker.