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Chebucto Regional Softball Club

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  3. Pocket Monster Adventures — A TTRPG based on the first generation of Pokémon
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Pocket Monster Adventures — A TTRPG based on the first generation of Pokémon

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  • S smeg@feddit.uk
    I first noticed it on p182 (Abra), I'll let you know if I see it anywhere else
    heavenlyspoon@ttrpg.networkH This user is from outside of this forum
    heavenlyspoon@ttrpg.networkH This user is from outside of this forum
    heavenlyspoon@ttrpg.network
    wrote on last edited by
    #18
    I figured out what happened, apparently the Vileplume sheet snuck onto my Pokémon sheet template. It should be fixed now.
    S 1 Reply Last reply
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    • heavenlyspoon@ttrpg.networkH heavenlyspoon@ttrpg.network
      I figured out what happened, apparently the Vileplume sheet snuck onto my Pokémon sheet template. It should be fixed now.
      S This user is from outside of this forum
      S This user is from outside of this forum
      smeg@feddit.uk
      wrote on last edited by
      #19
      Right, it seems I really went down the rabbit hole with proofreading so I hope this seems helpful rather than obsessive! - Missing Data - p165 - Diglett has no evolution info - p238 - Scyther is missing, there's a second Mr Mime - p249 - Vaporeon has Haze twice - Typos - p20 - "strength" should be "Strength" - p45 - "but in and out of battle" should be "both in and out of battle" (I think) - p85 - "starts the battle against two opponents" should be "starts the battle against three opponents" - p92 - "the trainer by threatened by" should be "the trainer be threatened by" - p291, Bulbasaur - "timealone" should be "time alone" - p291, Charmeleon - "move down" should be "mow down" (maybe?) - p305, Gloom - "wretch" should be "retch" - p311, Poliwrath - "water of the land" should be "water to the land" - p313, Weepinbell - "it can split out" should be "it can spit out" - p317, Farfetch'd - "adapt" should be "adept" - p321, Cloyster - "Closter" should be "Cloyster" - p323, Kingler - "Pincer" in the Description should be "pincer" - p325, Hitmonlee - "This now only" should be "This not only" - p340, Luxwan - "Leep Slap" should be "Leek Slap" - p341, Straigar - "or main you" should be "or maim you" - p342, Wooper - "Temor" should be "Tremor" - Confusion - "swap" should be "swaps" - Mimic - "copy an" should be "copy of an" - Real nit-pick minor inconsistencies - Full stop is occasionally inside the brackets at the end of a sentence (`.)` instead of `).`) - Do the Wave - p315, Geodude - p349, Elixir - There's a mixture of angled apostrophes (`’`) and vertical ones (`'`), e.g. in Charmeleon's dex on p291 - Sometimes kph is used (e.g. Onix on p321, Doduo on p317), sometimes km/h (e.g. Rapidash on p315) - Inconsistencies in size between full sheet and dex entry - Ninetales - Machamp - Rhyhorn - Electabuzz - Tauros - Articuno - Zapdos - MissingNo. (I assume this one is deliberate though!) - Graphical Glitches - p222 - There's one last tiny Vileplume on Comet Punch - p347 - Gyaoon has a vertical line on the right edge of its picture - Rules Queries - There's no mention of giving NPCs the class abilities, are they for the Trainers only? (I assume yes as it would make the Professor's job harder) - p16 - Can conditions stack? If not then does a new one replace an old one? - p16 - Can you switch a paralysed or sleeping pokémon? Only confusion is mentioned as being cleared by switching. - p36 - If you're a Cue Ball can your pokémon with Strength push others into water like boulders? - p50 - Can you use Elixirs in battle? (I assume no but it might be worth explicitly stating) - p50 - Any reason to mention both "special poke balls" and "great balls and ultra balls"? - p51 - Is there any point in catching an evolved pokémon if you're at a high enough level to catch the lower one and immediately evolve it at a gym? - p58 explicitly mentions that you can't switch against wild pokémon, can you switch against a single trainer? (p56 implies no but is not explicit) - Double Team is slightly ambiguous - Can you use it if there are no empty surrounding spaces? - Does the double move with you? - Would it be simpler to have the effect without occupying two spaces? - Skull Bash / Razor Wind - can you still move on both turns? - Metronome has results for 5 and 6 (presumably copied from Super Metronome) but only uses a d4 - Amnesia - can it be used out of battle for "free" PP restoration? - p17 implies wrap/bind/clamp prevents movement but the Move says "or either moves" - Does that mean only forced movement by a third pokémon? - If so should it say "or either is moved"? - Swift/Softboiled/Splash/Transform/Mimic have no Move die, can they be used out of battle? - Meditate - how does it affect moves which attack multiple times? - Barrier - does it create an obstacle which can't be flown over? - Poison Sting - is it supposed to always be a Basic Move? Apart from pokémon with it only Magikarp and Mew have multiple Basic Moves. (I assume this is intended it just looked inconsistent)
      heavenlyspoon@ttrpg.networkH 1 Reply Last reply
      0
      • S smeg@feddit.uk
        Right, it seems I really went down the rabbit hole with proofreading so I hope this seems helpful rather than obsessive! - Missing Data - p165 - Diglett has no evolution info - p238 - Scyther is missing, there's a second Mr Mime - p249 - Vaporeon has Haze twice - Typos - p20 - "strength" should be "Strength" - p45 - "but in and out of battle" should be "both in and out of battle" (I think) - p85 - "starts the battle against two opponents" should be "starts the battle against three opponents" - p92 - "the trainer by threatened by" should be "the trainer be threatened by" - p291, Bulbasaur - "timealone" should be "time alone" - p291, Charmeleon - "move down" should be "mow down" (maybe?) - p305, Gloom - "wretch" should be "retch" - p311, Poliwrath - "water of the land" should be "water to the land" - p313, Weepinbell - "it can split out" should be "it can spit out" - p317, Farfetch'd - "adapt" should be "adept" - p321, Cloyster - "Closter" should be "Cloyster" - p323, Kingler - "Pincer" in the Description should be "pincer" - p325, Hitmonlee - "This now only" should be "This not only" - p340, Luxwan - "Leep Slap" should be "Leek Slap" - p341, Straigar - "or main you" should be "or maim you" - p342, Wooper - "Temor" should be "Tremor" - Confusion - "swap" should be "swaps" - Mimic - "copy an" should be "copy of an" - Real nit-pick minor inconsistencies - Full stop is occasionally inside the brackets at the end of a sentence (`.)` instead of `).`) - Do the Wave - p315, Geodude - p349, Elixir - There's a mixture of angled apostrophes (`’`) and vertical ones (`'`), e.g. in Charmeleon's dex on p291 - Sometimes kph is used (e.g. Onix on p321, Doduo on p317), sometimes km/h (e.g. Rapidash on p315) - Inconsistencies in size between full sheet and dex entry - Ninetales - Machamp - Rhyhorn - Electabuzz - Tauros - Articuno - Zapdos - MissingNo. (I assume this one is deliberate though!) - Graphical Glitches - p222 - There's one last tiny Vileplume on Comet Punch - p347 - Gyaoon has a vertical line on the right edge of its picture - Rules Queries - There's no mention of giving NPCs the class abilities, are they for the Trainers only? (I assume yes as it would make the Professor's job harder) - p16 - Can conditions stack? If not then does a new one replace an old one? - p16 - Can you switch a paralysed or sleeping pokémon? Only confusion is mentioned as being cleared by switching. - p36 - If you're a Cue Ball can your pokémon with Strength push others into water like boulders? - p50 - Can you use Elixirs in battle? (I assume no but it might be worth explicitly stating) - p50 - Any reason to mention both "special poke balls" and "great balls and ultra balls"? - p51 - Is there any point in catching an evolved pokémon if you're at a high enough level to catch the lower one and immediately evolve it at a gym? - p58 explicitly mentions that you can't switch against wild pokémon, can you switch against a single trainer? (p56 implies no but is not explicit) - Double Team is slightly ambiguous - Can you use it if there are no empty surrounding spaces? - Does the double move with you? - Would it be simpler to have the effect without occupying two spaces? - Skull Bash / Razor Wind - can you still move on both turns? - Metronome has results for 5 and 6 (presumably copied from Super Metronome) but only uses a d4 - Amnesia - can it be used out of battle for "free" PP restoration? - p17 implies wrap/bind/clamp prevents movement but the Move says "or either moves" - Does that mean only forced movement by a third pokémon? - If so should it say "or either is moved"? - Swift/Softboiled/Splash/Transform/Mimic have no Move die, can they be used out of battle? - Meditate - how does it affect moves which attack multiple times? - Barrier - does it create an obstacle which can't be flown over? - Poison Sting - is it supposed to always be a Basic Move? Apart from pokémon with it only Magikarp and Mew have multiple Basic Moves. (I assume this is intended it just looked inconsistent)
        heavenlyspoon@ttrpg.networkH This user is from outside of this forum
        heavenlyspoon@ttrpg.networkH This user is from outside of this forum
        heavenlyspoon@ttrpg.network
        wrote on last edited by
        #20
        Oh wow, thanks a lot! I guess I know what I’m doing this weekend.
        S 1 Reply Last reply
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        • heavenlyspoon@ttrpg.networkH heavenlyspoon@ttrpg.network
          Oh wow, thanks a lot! I guess I know what I’m doing this weekend.
          S This user is from outside of this forum
          S This user is from outside of this forum
          smeg@feddit.uk
          wrote on last edited by
          #21
          I really appreciate all the work you've put into this, I've got a group together to play so my weekend is going to be writing an intro and a map for them!
          heavenlyspoon@ttrpg.networkH 1 Reply Last reply
          0
          • S smeg@feddit.uk
            I really appreciate all the work you've put into this, I've got a group together to play so my weekend is going to be writing an intro and a map for them!
            heavenlyspoon@ttrpg.networkH This user is from outside of this forum
            heavenlyspoon@ttrpg.networkH This user is from outside of this forum
            heavenlyspoon@ttrpg.network
            wrote on last edited by
            #22
            Version 1.2 is up! It should include fixes for everything you pointed out. There's a short overview in the [Version History](https://heavenlyspoon.org/pocket-monster-adventures/version-history/). Some design clarifications: - Amnesia doesn't work out of battle, I've added a clarification to the move. - I hadn't actually considered Transform out of battle, that one's on me. It now gives you that entire Pokémon's moveset, but every move uses a d4 Move die to balance out the lack of PP. - It's deliberate that some Pokémon have more than one Basic Move. It felt kind of arbitrary for Poison Sting to be one for Weedle but not for Nidoran. I have removed Transform's Basic status for Mew, though. - There’s no benefit to catching higher-stage Pokémon, the catching rules mostly just make it a bit harder to get higher-stage Pokémon early. By making excursions into higher-difficulty areas more costly, it should hopefully keep trainers within their intended zones without explicitly forcing them to. But yeah, if you want a Machamp, you should probably try to find a Machop instead. - MissingNo.'s size difference wasn't intentional, but I'm definitely keeping it. Thanks for the thorough read-through, I really appreciate it! And lovely to hear that you've got a group together! I'd love to hear how it goes!
            S 1 Reply Last reply
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            • heavenlyspoon@ttrpg.networkH heavenlyspoon@ttrpg.network
              Version 1.2 is up! It should include fixes for everything you pointed out. There's a short overview in the [Version History](https://heavenlyspoon.org/pocket-monster-adventures/version-history/). Some design clarifications: - Amnesia doesn't work out of battle, I've added a clarification to the move. - I hadn't actually considered Transform out of battle, that one's on me. It now gives you that entire Pokémon's moveset, but every move uses a d4 Move die to balance out the lack of PP. - It's deliberate that some Pokémon have more than one Basic Move. It felt kind of arbitrary for Poison Sting to be one for Weedle but not for Nidoran. I have removed Transform's Basic status for Mew, though. - There’s no benefit to catching higher-stage Pokémon, the catching rules mostly just make it a bit harder to get higher-stage Pokémon early. By making excursions into higher-difficulty areas more costly, it should hopefully keep trainers within their intended zones without explicitly forcing them to. But yeah, if you want a Machamp, you should probably try to find a Machop instead. - MissingNo.'s size difference wasn't intentional, but I'm definitely keeping it. Thanks for the thorough read-through, I really appreciate it! And lovely to hear that you've got a group together! I'd love to hear how it goes!
              S This user is from outside of this forum
              S This user is from outside of this forum
              smeg@feddit.uk
              wrote on last edited by
              #23
              Nice! You'll be glad to hear I've already spotted something new: the pokedex entries seem to have the right-most few pixels cut off so some of the words are slightly truncated. Also Electabuzz is still showing as "small" on its sheet, and Straigar still says "main" instead of "maim". You're too kind to have included me in the credits, compared to how much effort you must have put into designing this whole system me spotting a few typos is really nothing!
              heavenlyspoon@ttrpg.networkH 1 Reply Last reply
              0
              • S smeg@feddit.uk
                Nice! You'll be glad to hear I've already spotted something new: the pokedex entries seem to have the right-most few pixels cut off so some of the words are slightly truncated. Also Electabuzz is still showing as "small" on its sheet, and Straigar still says "main" instead of "maim". You're too kind to have included me in the credits, compared to how much effort you must have put into designing this whole system me spotting a few typos is really nothing!
                heavenlyspoon@ttrpg.networkH This user is from outside of this forum
                heavenlyspoon@ttrpg.networkH This user is from outside of this forum
                heavenlyspoon@ttrpg.network
                wrote on last edited by
                #24
                Weird, I don’t know how that happened, but it should be fixed now. And I’ve had a few projects now where someone just did a thorough proofreading and it’s been awesome every time. The helpers of the internet don’t get nearly enough credit, so it’s the least I can do!
                S 1 Reply Last reply
                0
                • heavenlyspoon@ttrpg.networkH heavenlyspoon@ttrpg.network
                  Weird, I don’t know how that happened, but it should be fixed now. And I’ve had a few projects now where someone just did a thorough proofreading and it’s been awesome every time. The helpers of the internet don’t get nearly enough credit, so it’s the least I can do!
                  S This user is from outside of this forum
                  S This user is from outside of this forum
                  smeg@feddit.uk
                  wrote last edited by
                  #25
                  We're a few sessions in and everyone's loving it, unfortunately that means more bug reports! * Some pokedex pages (Drowzee on p.321 and Psyduck on p.307) list Disable as dealing 2 hits, other pages and the full sheets list it as only doing 1 (which seems correct) * Poliwag's pokedex entry (p.310) says "it tries and swim away or hide", that "and" should be a "to" * The pokedex.pdf seems to be suffering from the 'right edge of text cut off' issue you fixed in the main doc
                  heavenlyspoon@ttrpg.networkH 1 Reply Last reply
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                  • S smeg@feddit.uk
                    We're a few sessions in and everyone's loving it, unfortunately that means more bug reports! * Some pokedex pages (Drowzee on p.321 and Psyduck on p.307) list Disable as dealing 2 hits, other pages and the full sheets list it as only doing 1 (which seems correct) * Poliwag's pokedex entry (p.310) says "it tries and swim away or hide", that "and" should be a "to" * The pokedex.pdf seems to be suffering from the 'right edge of text cut off' issue you fixed in the main doc
                    heavenlyspoon@ttrpg.networkH This user is from outside of this forum
                    heavenlyspoon@ttrpg.networkH This user is from outside of this forum
                    heavenlyspoon@ttrpg.network
                    wrote last edited by
                    #26
                    Happy to hear that! And I’m always happy with more bug reports (as long as they’re fixable). Yeah, Disable should be 1 hit. I don’t notice the edge clipping on my copy of the Pokédex, but I could’ve accidentally uploaded an older version. It _should_ be good now, I hope. I’ve updated the document with some other minor changes as well. They’ve been in the doc for a bit now, but this seemed as good a time as any to actually implement them.
                    S 1 Reply Last reply
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                    • heavenlyspoon@ttrpg.networkH heavenlyspoon@ttrpg.network
                      Happy to hear that! And I’m always happy with more bug reports (as long as they’re fixable). Yeah, Disable should be 1 hit. I don’t notice the edge clipping on my copy of the Pokédex, but I could’ve accidentally uploaded an older version. It _should_ be good now, I hope. I’ve updated the document with some other minor changes as well. They’ve been in the doc for a bit now, but this seemed as good a time as any to actually implement them.
                      S This user is from outside of this forum
                      S This user is from outside of this forum
                      smeg@feddit.uk
                      wrote last edited by
                      #27
                      Edge clipping is fixed in 1.3, ta. BTW I noticed that Straigar's pokedex entry still says "main" in the main rulebook but is fixed to "maim" in pokedex.pdf, I had assumed one was generated from the other but I guess not? Also I see that Articuno is now covering up a bit of the table and some of the text at the bottom of p.94 - I assume that's a deliberate design decision (it looks quite good) but just letting you know in case it wasn't!
                      heavenlyspoon@ttrpg.networkH 1 Reply Last reply
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                      • S smeg@feddit.uk
                        Edge clipping is fixed in 1.3, ta. BTW I noticed that Straigar's pokedex entry still says "main" in the main rulebook but is fixed to "maim" in pokedex.pdf, I had assumed one was generated from the other but I guess not? Also I see that Articuno is now covering up a bit of the table and some of the text at the bottom of p.94 - I assume that's a deliberate design decision (it looks quite good) but just letting you know in case it wasn't!
                        heavenlyspoon@ttrpg.networkH This user is from outside of this forum
                        heavenlyspoon@ttrpg.networkH This user is from outside of this forum
                        heavenlyspoon@ttrpg.network
                        wrote last edited by
                        #28
                        It normally is just a copy, but I edit the dex file for small changes instead of doing a full copy since that’s a bit quicker, but yeah, I apparently didn’t actually change it in the main doc. Oops. And yeah, Articuno is deliberate. I liked it taking up most of that page, and this way seemed like a neat way of not having to shrink it as much.
                        S 2 Replies Last reply
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                        • heavenlyspoon@ttrpg.networkH heavenlyspoon@ttrpg.network
                          It normally is just a copy, but I edit the dex file for small changes instead of doing a full copy since that’s a bit quicker, but yeah, I apparently didn’t actually change it in the main doc. Oops. And yeah, Articuno is deliberate. I liked it taking up most of that page, and this way seemed like a neat way of not having to shrink it as much.
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                          S This user is from outside of this forum
                          smeg@feddit.uk
                          wrote last edited by
                          #29
                          I think it's appropriate for a legendary
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                          • heavenlyspoon@ttrpg.networkH heavenlyspoon@ttrpg.network
                            It normally is just a copy, but I edit the dex file for small changes instead of doing a full copy since that’s a bit quicker, but yeah, I apparently didn’t actually change it in the main doc. Oops. And yeah, Articuno is deliberate. I liked it taking up most of that page, and this way seemed like a neat way of not having to shrink it as much.
                            S This user is from outside of this forum
                            S This user is from outside of this forum
                            smeg@feddit.uk
                            wrote last edited by
                            #30
                            I'm back again! The pokédex entries for both nidorans have Power and Size mixed up (i.e. they say `Power: Tiny` and `Size: 1`)
                            heavenlyspoon@ttrpg.networkH 1 Reply Last reply
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                            • S smeg@feddit.uk
                              I'm back again! The pokédex entries for both nidorans have Power and Size mixed up (i.e. they say `Power: Tiny` and `Size: 1`)
                              heavenlyspoon@ttrpg.networkH This user is from outside of this forum
                              heavenlyspoon@ttrpg.networkH This user is from outside of this forum
                              heavenlyspoon@ttrpg.network
                              wrote last edited by
                              #31
                              Ha, weird, thanks for pointing it out! Also, a small heads up: the most recent version fixed an issue with TM25 Thunder which slipt in at some point. Some of the Pokémon sheets incorrectly showed it as available or unavailable. And since nobody’s going to check this comment chain anyway, here, have some extra Pokémon: These are part of a companion book I’m working on with a suggested gym for each of the 50 TMs and a couple of pre-designed regions.
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