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Chebucto Regional Softball Club

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  3. tandy put their sound chip on the 1A interrupt?
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

tandy put their sound chip on the 1A interrupt?

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  • Foone🏳️‍⚧️F Foone🏳️‍⚧️

    maybe I'll try it with railroad tycoon sometime. that game has loadable graphics modules. if I figure out enough of how it works, I could write my own driver for VESA Railroads

    Foone🏳️‍⚧️F This user is from outside of this forum
    Foone🏳️‍⚧️F This user is from outside of this forum
    Foone🏳️‍⚧️
    wrote on last edited by
    #265

    I want a girl with a short skirt and loooong BUTTONS!

    Link Preview Image
    Foone🏳️‍⚧️F 1 Reply Last reply
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    • Foone🏳️‍⚧️F Foone🏳️‍⚧️

      I want a girl with a short skirt and loooong BUTTONS!

      Link Preview Image
      Foone🏳️‍⚧️F This user is from outside of this forum
      Foone🏳️‍⚧️F This user is from outside of this forum
      Foone🏳️‍⚧️
      wrote on last edited by
      #266

      hah, I love DOS programmers.
      This code mallocs 65516 bytes in a loop until malloc returns zero.

      Foone🏳️‍⚧️F 1 Reply Last reply
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      • Foone🏳️‍⚧️F Foone🏳️‍⚧️

        hah, I love DOS programmers.
        This code mallocs 65516 bytes in a loop until malloc returns zero.

        Foone🏳️‍⚧️F This user is from outside of this forum
        Foone🏳️‍⚧️F This user is from outside of this forum
        Foone🏳️‍⚧️
        wrote on last edited by
        #267

        totally normal part of starting program: allocate all the RAM in the system.

        I mean, it's DOS. There's nothing else running that could possibly call malloc. So why not?

        Foone🏳️‍⚧️F 1 Reply Last reply
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        • Foone🏳️‍⚧️F Foone🏳️‍⚧️

          totally normal part of starting program: allocate all the RAM in the system.

          I mean, it's DOS. There's nothing else running that could possibly call malloc. So why not?

          Foone🏳️‍⚧️F This user is from outside of this forum
          Foone🏳️‍⚧️F This user is from outside of this forum
          Foone🏳️‍⚧️
          wrote on last edited by
          #268

          You also have to remember that it's not going to succeed more than, like, 6-8 times?
          There's just not that much memory in the system that this can touch, since it's not supporting any of the endless varieties of breaking the 640k barrier

          Foone🏳️‍⚧️F 1 Reply Last reply
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          • Foone🏳️‍⚧️F Foone🏳️‍⚧️

            You also have to remember that it's not going to succeed more than, like, 6-8 times?
            There's just not that much memory in the system that this can touch, since it's not supporting any of the endless varieties of breaking the 640k barrier

            Foone🏳️‍⚧️F This user is from outside of this forum
            Foone🏳️‍⚧️F This user is from outside of this forum
            Foone🏳️‍⚧️
            wrote on last edited by
            #269

            there's a story on Old New Thing somewhere about Windows 95 accidentally breaking a DOS game, because it did this same trick of allocating all the memory, but since Win95 was running as the DPMS, it meant it had access to all of windows 95's virtual memory. including the swap.

            So instead of mallocing all 8mb or whatever your 486 had, it malloced all that and then tried to use up YOUR ENTIRE HARD DRIVE, slowly.

            Foone🏳️‍⚧️F 1 Reply Last reply
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            • Foone🏳️‍⚧️F Foone🏳️‍⚧️

              there's a story on Old New Thing somewhere about Windows 95 accidentally breaking a DOS game, because it did this same trick of allocating all the memory, but since Win95 was running as the DPMS, it meant it had access to all of windows 95's virtual memory. including the swap.

              So instead of mallocing all 8mb or whatever your 486 had, it malloced all that and then tried to use up YOUR ENTIRE HARD DRIVE, slowly.

              Foone🏳️‍⚧️F This user is from outside of this forum
              Foone🏳️‍⚧️F This user is from outside of this forum
              Foone🏳️‍⚧️
              wrote on last edited by
              #270

              And then it crashed because it didn't expect to succeed that many times. It had a fixed array of handles to memory, and it overflowed because it was run on a system with HUNDREDS OF MEGABYTES OF RAM, which is clearly impossible and unthinkable

              Foone🏳️‍⚧️F 1 Reply Last reply
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              • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                And then it crashed because it didn't expect to succeed that many times. It had a fixed array of handles to memory, and it overflowed because it was run on a system with HUNDREDS OF MEGABYTES OF RAM, which is clearly impossible and unthinkable

                Foone🏳️‍⚧️F This user is from outside of this forum
                Foone🏳️‍⚧️F This user is from outside of this forum
                Foone🏳️‍⚧️
                wrote on last edited by
                #271

                I think the solution was that win95 just defaults DOS programs to maxing out at 16mb. It won't let them allocate more than that unless you adjust the EXE options

                Foone🏳️‍⚧️F 1 Reply Last reply
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                • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                  I think the solution was that win95 just defaults DOS programs to maxing out at 16mb. It won't let them allocate more than that unless you adjust the EXE options

                  Foone🏳️‍⚧️F This user is from outside of this forum
                  Foone🏳️‍⚧️F This user is from outside of this forum
                  Foone🏳️‍⚧️
                  wrote on last edited by
                  #272

                  this game runs mostly in a 16 color mode, with some high-end modes being basically 16-colors within 64 or 256 colors, right?

                  SO WHY DOES IT USE 16-BIT INTEGERS FOR COLOR INDICES?

                  Foone🏳️‍⚧️F 1 Reply Last reply
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                  • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                    this game runs mostly in a 16 color mode, with some high-end modes being basically 16-colors within 64 or 256 colors, right?

                    SO WHY DOES IT USE 16-BIT INTEGERS FOR COLOR INDICES?

                    Foone🏳️‍⚧️F This user is from outside of this forum
                    Foone🏳️‍⚧️F This user is from outside of this forum
                    Foone🏳️‍⚧️
                    wrote on last edited by
                    #273

                    I'm not sure if anyone has ever designed a paletted graphics system that uses more than 256 colors. Probably at some point someone thought it was a good idea.

                    Foone🏳️‍⚧️F 1 Reply Last reply
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                    • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                      I'm not sure if anyone has ever designed a paletted graphics system that uses more than 256 colors. Probably at some point someone thought it was a good idea.

                      Foone🏳️‍⚧️F This user is from outside of this forum
                      Foone🏳️‍⚧️F This user is from outside of this forum
                      Foone🏳️‍⚧️
                      wrote on last edited by
                      #274

                      note to self: patch out the Romani slur in one of the hints for Budapest

                      EDIT: both of them

                      Foone🏳️‍⚧️F 1 Reply Last reply
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                      • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                        note to self: patch out the Romani slur in one of the hints for Budapest

                        EDIT: both of them

                        Foone🏳️‍⚧️F This user is from outside of this forum
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                        Foone🏳️‍⚧️
                        wrote on last edited by
                        #275

                        This game was released in 1990 but it has a hint that refers to the currency of Brazil as the "cruzado". But in 1989, it had been replaced by the cruzado novo. Clearly someone was using an out of date encyclopedia!

                        Foone🏳️‍⚧️F 1 Reply Last reply
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                        • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                          This game was released in 1990 but it has a hint that refers to the currency of Brazil as the "cruzado". But in 1989, it had been replaced by the cruzado novo. Clearly someone was using an out of date encyclopedia!

                          Foone🏳️‍⚧️F This user is from outside of this forum
                          Foone🏳️‍⚧️F This user is from outside of this forum
                          Foone🏳️‍⚧️
                          wrote on last edited by
                          #276

                          (Brazil has had 3/4 currency changes since then, depending on how you count it)

                          Foone🏳️‍⚧️F 1 Reply Last reply
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                          • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                            (Brazil has had 3/4 currency changes since then, depending on how you count it)

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                            Foone🏳️‍⚧️
                            wrote on last edited by
                            #277

                            I'm thinking of dumping a list of all the hints in this game and calculating how many of them are wrong by now.

                            Foone🏳️‍⚧️F 1 Reply Last reply
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                            • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                              I'm thinking of dumping a list of all the hints in this game and calculating how many of them are wrong by now.

                              Foone🏳️‍⚧️F This user is from outside of this forum
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                              Foone🏳️‍⚧️
                              wrote on last edited by
                              #278

                              like, most of the flag clues. do you know how many countries have changed their flags since 1989? LOTS OF THEM

                              Foone🏳️‍⚧️F 1 Reply Last reply
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                              • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                                like, most of the flag clues. do you know how many countries have changed their flags since 1989? LOTS OF THEM

                                Foone🏳️‍⚧️F This user is from outside of this forum
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                                Foone🏳️‍⚧️
                                wrote on last edited by
                                #279

                                The description of Hungary says it's bordered by Czechoslovakia, Austria, Yugoslavia, Romania, and the Soviet Union.

                                Two of those are still right!

                                Foone🏳️‍⚧️F 1 Reply Last reply
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                                • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                                  The description of Hungary says it's bordered by Czechoslovakia, Austria, Yugoslavia, Romania, and the Soviet Union.

                                  Two of those are still right!

                                  Foone🏳️‍⚧️F This user is from outside of this forum
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                                  Foone🏳️‍⚧️
                                  wrote on last edited by
                                  #280

                                  so I fly into Reykjavík, and immediately sleep for 8 hours. In the morning, I can go to either the airport or the hotel, but it'll take 3 hours to get to either.

                                  Question: where am I right now, if I'm not at the hotel or the airport?

                                  Foone🏳️‍⚧️F 1 Reply Last reply
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                                  • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                                    so I fly into Reykjavík, and immediately sleep for 8 hours. In the morning, I can go to either the airport or the hotel, but it'll take 3 hours to get to either.

                                    Question: where am I right now, if I'm not at the hotel or the airport?

                                    Foone🏳️‍⚧️F This user is from outside of this forum
                                    Foone🏳️‍⚧️F This user is from outside of this forum
                                    Foone🏳️‍⚧️
                                    wrote last edited by
                                    #281

                                    They initialized the SoundBlaster DSP backwards.
                                    You're supposed to send a 0 to the reset port, wait 3 microseconds, send a 1, then wait up to 100 microseconds for an 0xAA to show up on the data port.

                                    They instead send a 1, then a 0, then immediately start trying to read the data port.

                                    Foone🏳️‍⚧️F 1 Reply Last reply
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                                    • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                                      They initialized the SoundBlaster DSP backwards.
                                      You're supposed to send a 0 to the reset port, wait 3 microseconds, send a 1, then wait up to 100 microseconds for an 0xAA to show up on the data port.

                                      They instead send a 1, then a 0, then immediately start trying to read the data port.

                                      Foone🏳️‍⚧️F This user is from outside of this forum
                                      Foone🏳️‍⚧️F This user is from outside of this forum
                                      Foone🏳️‍⚧️
                                      wrote last edited by
                                      #282

                                      they read from the ports instead of measuring time, because that'll take a certain amount of time on x86. I'm too tired to confirm if their timing logic is sound. It's possible they're just assuming the PC is slow enough that it'll wait long enough

                                      Foone🏳️‍⚧️F 1 Reply Last reply
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                                      • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                                        they read from the ports instead of measuring time, because that'll take a certain amount of time on x86. I'm too tired to confirm if their timing logic is sound. It's possible they're just assuming the PC is slow enough that it'll wait long enough

                                        Foone🏳️‍⚧️F This user is from outside of this forum
                                        Foone🏳️‍⚧️F This user is from outside of this forum
                                        Foone🏳️‍⚧️
                                        wrote last edited by
                                        #283

                                        I bet broderbund bought this sound code. It feels completely different: This was either compiled on a different compiler or was written in assembly.

                                        Foone🏳️‍⚧️F 1 Reply Last reply
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                                        • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                                          I bet broderbund bought this sound code. It feels completely different: This was either compiled on a different compiler or was written in assembly.

                                          Foone🏳️‍⚧️F This user is from outside of this forum
                                          Foone🏳️‍⚧️F This user is from outside of this forum
                                          Foone🏳️‍⚧️
                                          wrote last edited by
                                          #284

                                          yeah a compiler doesn't just start using CF to return bools instead of AX. This is assembly.

                                          Foone🏳️‍⚧️F 1 Reply Last reply
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