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Am I the only person who likes removal of evil races?
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What have I missed?
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I can see the arguments against the concept of evil races. It's intimately linked with real-world racism about "wrong" groups that "deserve" to be colonized or genocided. Writing the fictional world as being populated by distinct groups that have conflicting cultural motivations is more interesting than "this group is bad because they are bad." But... what about demons/devils?For demons and devils, that usually goes straight into supernatural, as they're not really a race, but physical manifestations of evil energies.
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I really think people blow this crying about Orcs out of proportion, there was NEVER an actually interesting villain in this game whose reasons of being a villain boil down only to "I'm an Orc, Goblin, Drow or other evil race". And saying a whole species is inherently evil effectively diminishes all evil they do because you are saying they never could choose not to do it, which reduces them to children who don't know better. People should move on and stop flooding my yt feed with identical videos repeating the same points.
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I choose to play demons as though they can have empathy, but it's always calculated empathy. They are intentionally and willfully choosing to act with empathy because it meets some other goal, so even though all demons are fundamentally evil, they are not all fundamentally despicable. I say it like it's some high holy road concept thing, but it's just more of a general guideline. Demons will do anything they want to do as long as it meets their current objective. Assuming we're talking about humanoid demon creatures and not some sort of like ethereal "presence of evil" demon.I did have idea for a high ranking demon lord or whatever that sees overcoming his nature as a way of becoming more powerful in that to be able to act and think truly selflessly would be alien enough to his peers that it could give him an advantage
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I can see the arguments against the concept of evil races. It's intimately linked with real-world racism about "wrong" groups that "deserve" to be colonized or genocided. Writing the fictional world as being populated by distinct groups that have conflicting cultural motivations is more interesting than "this group is bad because they are bad." But... what about demons/devils?There is a bit of a distinction between each, I think. Examples below speak to mainstream D&D, where a lot of these conversations originate. Orcs are what they are as a matter of birth. Having them be essentially evil by nature of birth draws too many parallels with real-world racism, as you mentioned. Devils are evil as a matter of choice. Devils typically start as souls of evil mortals or corrupted celestials. But if celestials can be corrupted and become devils (e.g. Zariel), it stands to reason that devils have the potential to become redeemed—they just stop being devils at that point and become something else. So devils aren't quite a race as much as they are a culture that manifests physically. Demons are somewhat similar to devils, but most did not really have an origin point of being something before they became demons. They're just the physical manifestation of evil itself, which is why there are an infinite number of them. So they're not so much a race, or even a coherent culture like devils are, as much as they're a natural phenomenon. But given that they are sentient, it should likewise be possible for a demon to become good, and they too would just stop being a demon after that.
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One of the frustrating things about humans and mass communication is the "for me it's Tuesday" effect. For someone, this is the first time they've encountered "maybe orcs being innately evil isn't a good idea". They want to explore it and go through their feelings and blah blah blah. It's a day that might change their life. For someone else, it's Tuesday. We've had this conversation a thousand times before. It's old hat. It's hard to be patient to faceless newcomer #3742 when you've already done this conversation so many times. They feel stupid and slow because they blend in with all the other people who brought this up. They're bringing up points they feel are fresh and clever but have been discussed and settled already. But they're a person seeing it for the first time. Somehow. It feels like "are you stupid? We just went over this", but that's an illusion. It's new to them . (This doesn't account for bad faith actors, who are trash and should go away)Adding on to everything you’ve said, the people most likely encountering these topics for the first time usually are adolescents. I feel it helps my patience trying to keep that in mind when talking with them, since it makes sense that they may not have encountered the topic before.
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I really think people blow this crying about Orcs out of proportion, there was NEVER an actually interesting villain in this game whose reasons of being a villain boil down only to "I'm an Orc, Goblin, Drow or other evil race". And saying a whole species is inherently evil effectively diminishes all evil they do because you are saying they never could choose not to do it, which reduces them to children who don't know better. People should move on and stop flooding my yt feed with identical videos repeating the same points.
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Just look for better settings. You can even keep the DnD rules if you're feeling kinda lazy and just swap some names.
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I really think people blow this crying about Orcs out of proportion, there was NEVER an actually interesting villain in this game whose reasons of being a villain boil down only to "I'm an Orc, Goblin, Drow or other evil race". And saying a whole species is inherently evil effectively diminishes all evil they do because you are saying they never could choose not to do it, which reduces them to children who don't know better. People should move on and stop flooding my yt feed with identical videos repeating the same points.I think that it's highly setting dependant, and also dependant on the kind of game your DM is running. I've exclusively run things in my own setting, so any particular race's natural alignment was more of a suggestion than a requirement. Now what really threw me for a loop was orks loosing the 'powerful build' feature. Orks can be twinks now and I love it.