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Metal Gear Solid Delta - PS5/ PS5 Pro Tech Review - A Beautiful UE5 Remake With Frame-Rate Issues | Digital Foundry
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G Games shared this topic
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Ooft as if I needed fewer reasons to buy a PS5 Pro
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This game has the perv cam for cutscenes, there's also Quiet from MGSV who has a sniper and can provide backup for you.
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Well well well, what do you know? Yet another Unreal 5 game with performance problems. Please, game developers for the love of all that is good, stop using Unreal and switch to something with better performance.
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Well well well, what do you know? Yet another Unreal 5 game with performance problems. Please, game developers for the love of all that is good, stop using Unreal and switch to something with better performance.
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Well mamy game engines including Source and Call of Duty are derivative of the Quake engine, and Doom 3 used a modified Quake 3 engine. So probably the Quake 3 engine could be used, especially since it is open source.
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Well mamy game engines including Source and Call of Duty are derivative of the Quake engine, and Doom 3 used a modified Quake 3 engine. So probably the Quake 3 engine could be used, especially since it is open source.
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Hm. Well maybe something new can be derived from the original Doom engine. But that seems like a lot of work for little payoff when compared to other, newer engines. The performance would be way better though.