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Chebucto Regional Softball Club

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  3. Sony Believes Concord Failed Because of an Overly Competitive Market
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Sony Believes Concord Failed Because of an Overly Competitive Market

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  • X xep
    The colour palette they used was low contrast, so in a quite literal sense nothing really stood out. It's a mystery why they made the game's presentation like that since the game was otherwise sound.
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    Guest
    wrote last edited by
    #21
    It's like they deliberately chose the most repulsive colour combinations possible. It's so bad that it can't have been a mistake. They took colour theory and then methodically did the exact opposite of it. Then they combined this with some of the ugliest character designs imaginable. I think the artists thought "ugly = unique and unique sells!" I can vomit a strawberry daiquiri onto a piece of paper and create a "unique" piece, but that doesn't make it appealing and customers are certainly not going to buy it. The most frustrating part of this for me was the overwhelming feedback before launch that they should have scrapped the designs and started again. Either they began focus testing FAR too late, or more likely, they ignored it. Either one was fatal. Then Marvel Rivals came along with attractive character designs (but arguably generic gameplay) and dominated in the market. Proving this had nothing to do with saturation. They just made a bad game and refuse to admit it.
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    • slimerancher@lemmy.worldS This user is from outside of this forum
      slimerancher@lemmy.worldS This user is from outside of this forum
      slimerancher@lemmy.world
      wrote last edited by
      #22
      Thanks for the summary! You should do these for all investor meeting thingies.
      MudManM 1 Reply Last reply
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      • cm0002@lemmy.worldC cm0002@lemmy.world
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        Guest
        wrote last edited by
        #23
        Sony just wanted another tax break.
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        • slimerancher@lemmy.worldS slimerancher@lemmy.world
          Thanks for the summary! You should do these for all investor meeting thingies.
          MudManM This user is from outside of this forum
          MudManM This user is from outside of this forum
          MudMan
          wrote last edited by
          #24
          Hah. I feel extremely attacked. I was going to say I wouldn't do that if you paid me, but... no, yeah, I'll do it if you pay me. Certainly not for free, though. It's mind-numbing in the worst possible way.
          slimerancher@lemmy.worldS 1 Reply Last reply
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          • MudManM MudMan
            Hah. I feel extremely attacked. I was going to say I wouldn't do that if you paid me, but... no, yeah, I'll do it if you pay me. Certainly not for free, though. It's mind-numbing in the worst possible way.
            slimerancher@lemmy.worldS This user is from outside of this forum
            slimerancher@lemmy.worldS This user is from outside of this forum
            slimerancher@lemmy.world
            wrote last edited by
            #25
            Well, theoretically speaking, you can start posting them and set up Patreon account? I am sure there's some kind of niche for this in game journalism, but no idea if it's big enough that it will actually be worth the time. (Or we can just get cm0002 to post some article like this and send you the link every time there's a new investor's call. 🫣 )
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            • MudManM MudMan
              They are putting everything on PC and they claim they will keep doing that, so... ideal outcome it is, I suppose. I do think that's better news. PC master race bros typically say consoles are holding PC gaming back, but this is the opposite of reality. PC gaming has benefitted a lot from having a set target hardware spec inherited from consoles. From controller standardization to performance optimizations, PC gaming would be much worse off without a console fixed target. In unexpected ways, too. If you remember the bad old days of PC exclusive games they either targeted unattainable hardware as a tech demo or they aimed at the garbage tier lowest common denominator, which is how you ended up with games looking like World of Warcraft and The Sims for decades. I love PC handhelds, but I certainly would hate for every PC release to be built primarily for those and laptops with mediocre iGPUs.
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              wrote last edited by
              #26
              Everything huh? I'll believe that when I see it. πŸ˜› I've been waiting on Bloodborne and the Demon's Souls remaster for so long. I also don't completely agree console targeted games are a good thing. Sure, controller standardisation has been great for games played on a controller, but if you have any other type of peripheral, that thing is still using DirectInput, with all the associated issues. Plus I'm sure Mass Effect 2 wasn't the only game that was less than it could have been for being console first. And yeah, a lot of older PC games were targeted at hypothetical future computers. In many cases that worked out; you could play it on medium now, and play it on high on your newer PC in future years (which maybe it's just because I was younger and had less money, or maybe it's because the games industry has expanded since then, or a bit of bother, but I feel like that was more a thing in the past than often happens now). There were also cases where it didn't work out, of course. Notably Crysis, which was coded assuming CPUs would continue their meteoric rise in single core clock speed, which basically stopped being a thing the day it came out. Meaning PCs today still can't run it that well. What was I saying? Eh nevermind.
              MudManM 1 Reply Last reply
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              • ? Guest
                Everything huh? I'll believe that when I see it. πŸ˜› I've been waiting on Bloodborne and the Demon's Souls remaster for so long. I also don't completely agree console targeted games are a good thing. Sure, controller standardisation has been great for games played on a controller, but if you have any other type of peripheral, that thing is still using DirectInput, with all the associated issues. Plus I'm sure Mass Effect 2 wasn't the only game that was less than it could have been for being console first. And yeah, a lot of older PC games were targeted at hypothetical future computers. In many cases that worked out; you could play it on medium now, and play it on high on your newer PC in future years (which maybe it's just because I was younger and had less money, or maybe it's because the games industry has expanded since then, or a bit of bother, but I feel like that was more a thing in the past than often happens now). There were also cases where it didn't work out, of course. Notably Crysis, which was coded assuming CPUs would continue their meteoric rise in single core clock speed, which basically stopped being a thing the day it came out. Meaning PCs today still can't run it that well. What was I saying? Eh nevermind.
                MudManM This user is from outside of this forum
                MudManM This user is from outside of this forum
                MudMan
                wrote last edited by
                #27
                I guess "every new game" is more accurate. I don't know if they are in much of a hurry to go back to the old catalogue. Also, pretty sure by now that there's a bunch of contract blockers in the FromSoft deal preventing the ports. That's not to say they won't eventually sort them out, but that's clearly not a Sony-only thing. For the same reason I wonder if they can get Astro Bot out of the PS5, given all the third party IP thrown all around that game. We'll see, I guess. I think it's telling that you're still thinking back to ME2 when this comes up. It's such a stale debate, but people who got into PC gaming in the aughts seem to be a bit stuck in a talking point that never made sense in the first place. It's even weirder these days, given how much everybody is struggling with accessing high end GPUs and feeding absolutely insane high refresh/high res monitors with the stuff that's available and with maximum settings going all the way to real time path-tracing. Not only are consoles not holding back the high end of PC, the high end of PC is apparently not holding back the high end of PC, and it kinda sucks. Every game is Crysis now and nobody will praise me when I go "I told you so". It kinda sucks.
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                • cm0002@lemmy.worldC cm0002@lemmy.world
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                  wrote last edited by
                  #28
                  I thought the Concorde stopped flying because of the operating costs and environmental impact. It didn't have comparable competition as such. Oh wait this is a games community. What's Concord? Maybe it would've done better if I'd heard of it BEFORE it shut down. Or if they didn't take 8 years to make what sounds like yet another Overwatch copycat?
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                  • MudManM MudMan
                    I guess "every new game" is more accurate. I don't know if they are in much of a hurry to go back to the old catalogue. Also, pretty sure by now that there's a bunch of contract blockers in the FromSoft deal preventing the ports. That's not to say they won't eventually sort them out, but that's clearly not a Sony-only thing. For the same reason I wonder if they can get Astro Bot out of the PS5, given all the third party IP thrown all around that game. We'll see, I guess. I think it's telling that you're still thinking back to ME2 when this comes up. It's such a stale debate, but people who got into PC gaming in the aughts seem to be a bit stuck in a talking point that never made sense in the first place. It's even weirder these days, given how much everybody is struggling with accessing high end GPUs and feeding absolutely insane high refresh/high res monitors with the stuff that's available and with maximum settings going all the way to real time path-tracing. Not only are consoles not holding back the high end of PC, the high end of PC is apparently not holding back the high end of PC, and it kinda sucks. Every game is Crysis now and nobody will praise me when I go "I told you so". It kinda sucks.
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                    wrote last edited by
                    #29
                    Well I also stopped playing most AAA games a while ago, which is where you see console lead platform the most, so yeah I don't have a newer example sorry. They may or may not exist, I wouldn't know.
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                    • cm0002@lemmy.worldC cm0002@lemmy.world
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                      frezik@midwest.social
                      wrote last edited by
                      #30
                      Who could have guessed that ahead of time? The industry is famous for seeing a successful new strategy and then driving it into the ground with a list of copycats. The strategy has made so much money before; why would it ever have failed this time? /s (Let's all laugh at an industry that never learns anything tee hee hee)
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                      • ? Guest
                        I thought the Concorde stopped flying because of the operating costs and environmental impact. It didn't have comparable competition as such. Oh wait this is a games community. What's Concord? Maybe it would've done better if I'd heard of it BEFORE it shut down. Or if they didn't take 8 years to make what sounds like yet another Overwatch copycat?
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                        wrote last edited by
                        #31
                        First time I heard about was after it failed...
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                        • cm0002@lemmy.worldC cm0002@lemmy.world
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                          CaptainBasculin
                          wrote last edited by
                          #32
                          They've used 4 times the budget of APB and didn't make a game that players would enjoy. APB was the prime example of investors who dont know about making a game throw money until a fun game pops out, and even then it was a fun game.
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                          • I Cast FistI This user is from outside of this forum
                            I Cast FistI This user is from outside of this forum
                            I Cast Fist
                            wrote last edited by
                            #33
                            > boring-ass investor presentations (...) It’s all filler nonsense. I mean, you could probably just copy-paste that and call it a day for all presentations
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                            • C CaptainBasculin
                              They've used 4 times the budget of APB and didn't make a game that players would enjoy. APB was the prime example of investors who dont know about making a game throw money until a fun game pops out, and even then it was a fun game.
                              D This user is from outside of this forum
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                              douchebagmcswag@lemmy.dbzer0.com
                              wrote last edited by
                              #34
                              What about APB reloaded? (Yes, somehow..it is still alive.)
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                              • D douchebagmcswag@lemmy.dbzer0.com
                                What about APB reloaded? (Yes, somehow..it is still alive.)
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                                Guest
                                wrote last edited by
                                #35
                                Nothing like its customization features seem to be in any modern game to date. However it's got like less than 300 daily users, it's also heavily pay-to-win.
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                                • ? Guest
                                  I thought the Concorde stopped flying because of the operating costs and environmental impact. It didn't have comparable competition as such. Oh wait this is a games community. What's Concord? Maybe it would've done better if I'd heard of it BEFORE it shut down. Or if they didn't take 8 years to make what sounds like yet another Overwatch copycat?
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                                  Guest
                                  wrote last edited by
                                  #36
                                  Even if you had heard of it, an overwatch copycat is hardly a premise to grip the attention of the masses.
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                                  • D douchebagmcswag@lemmy.dbzer0.com
                                    What about APB reloaded? (Yes, somehow..it is still alive.)
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                                    C This user is from outside of this forum
                                    CaptainBasculin
                                    wrote last edited by
                                    #37
                                    Honestly, I would play it sometimes if they upped the anti cheat. A few years ago I tried it for nostalgia but my experience was ruined because of blatant cheaters.
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                                    • ? Guest
                                      I thought the Concorde stopped flying because of the operating costs and environmental impact. It didn't have comparable competition as such. Oh wait this is a games community. What's Concord? Maybe it would've done better if I'd heard of it BEFORE it shut down. Or if they didn't take 8 years to make what sounds like yet another Overwatch copycat?
                                      F This user is from outside of this forum
                                      F This user is from outside of this forum
                                      fibojoly@sh.itjust.works
                                      wrote last edited by
                                      #38
                                      I'm so glad I wasn't the only one. I'm still salty about Concorde (as any French person should be, really).
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                                      • ? Guest
                                        Not sure I agree on the "better news". I'd love if they gave up on making consoles and put more stuff on PC, tho if they pivoted to cloud only that would indeed be the worst outcome. πŸ˜› That said, sure, the ideal outcome would be PS6 **and** releasing games on PC. I don't want a new console but I respect people who do.
                                        pory@lemmy.worldP This user is from outside of this forum
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                                        pory@lemmy.world
                                        wrote last edited by
                                        #39
                                        The ideal outcome (that'll never happen) is a PS6 that *is* a PC. But shareholders would never go for tearing down a walled garden ecosystem.
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