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Chebucto Regional Softball Club

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  3. Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store

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  • ? Guest
    You do realize the market share of GOG is about 0.5%, right? That's despite Projekt Red being a beloved developer, the great launcher features, the fairest DRM practices, many years in the business, and so on. It only proves the point that Steam is a monopoly that cannot be disrupted whether you do it nicely like GOG or aggressively like Epic.
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    Guest
    wrote last edited by
    #197
    I don't think the GoG numbers matter, and I do think Steam's days are numbered if they continue on their current course. GoGs DRM free and game archive mantra is going to give them longevity. The World continues to digitize, and eventually, society is going to have to grapple with Internet privacy and digital ownership. Steam on the otherhand is catering to the same crowd EGS is at a 30% tax. No doubt Steam has the numbers, no doubt they will for awhile, but I do think they will eventually run out of Steam if they don't invest in a more sustainable business model. To be clear, I don't hate Steam or am in any way rooting against Steam, this is just my PoV in comparing their business model to EGS who has primarily invested in their UE5 engine. Valve on the otherthand does well with hardware, Steamdeck and SteamVR I think are both solid. I also don't believe that EGS is as bad as a company as people make them out to be.
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    • ? Guest
      A lot of Steam Stans here. Here's some neat facts: - Epic Games is the same Source Developers behind Unreal Engine 5. UE5 is arguably the best game engine right now for modern graphics. - Epic Games Unreal Engine 5 is Free to start developing and only kicks in commission after X% of sales. - Both Steam and GoG take a ~30% commission on all game sales. - Steam games aren't DRM-free (neither is EGS, but 0% + the driving force behind UE5?) - The Steam Source 2 Engine is proprietary; only their team can develop Source games. It sucks that EGS is looking to suck up games, customers, data, etc. Their App / Interface also kinda sucks. UE5 on the other hand kinda rules, and Steam has been quietly collecting cheques while their Source Engine has collected dust. Almost all my games are on Steam but the ones I want to keep I've been getting through GoG. Steam is going to have to make some tough decisions I think to compete as time goes on. GoG on the other hand has a solid business model of old DRM free games.
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      Guest
      wrote last edited by
      #198
      Neat facts, but they don't justify the awful game store they have created. They can't even handle a downloads queue that you can change around, which is embarrassing. They have 1% of the features that Steam provides, so rightly they can't charge the same. Would be nice if Source 2 was available to anyone, but it isn't a product they want to sell/support. It's mostly meant to power their own games (like most game studios, they can have their own inhouse engines). Maybe as it gets more mature they could explore this possibility idk. > Steam has been quietly collecting cheques while their Source Engine has collected dust. Very innacurate. Valve create so much great software around gaming. Steam gets updated very frequently with bug fixes and new features (just recently we got game recording). Source 2 is likely constantly being worked on (featured in 2 of the most popular pc games: CS2 and Dota2). Maybe randoms like us could never use it, but they still work on it unlike your statement would suggest. Not to mention Proton, which helps every linux gamer run Windows games. 30% may sound steep, but it's not really when you consider what Steam provides: Game distribution (downloads, forever), community features, steam workshop/marketplace (if implemented), inventory system, game networking, in-game purchasing, achievements, etc, etc. I'm not a game developer, but theres probably a million more things they do. I'm not even mentioning the features they provide just for us, the gamers (mainly family share, thats simply amazing). > I've been getting through GoG. Very awesome, GOG and their goal of preserving video games is great. My p.s. wrapup is that Epic is barely a launcher when compared with Steam. Yes Epic can launch a game, but it does nothing else (well) at all. Even with all the years they have had for development, they'd rather try to shove money into game devs faces (or customers with free games) than fix their app. I hope they realise this is a mistake, because you can get game devs to move over with lots of money, but customers who are spending money won't if they arent treated well. This isn't a long term strategy they have been using and this 0% fee seems like desparation to me (not to say they are poor, cuz fortnite pays the bills, but they likely aren't seeing much growth). I hate defending corporations, but Valve is the one that I hope every other company looks at and tries to mimic because they have only done good for their customers.
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      • ? Guest
        What's epics problem? I only log in to get free games but I think competition should work out better for the consumer
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        Guest
        wrote last edited by
        #199
        Competition is usually always a good thing, but sadly no launcher has ever brought anything new to the table that Steam hasn't already been doing (they usually just bring headaches). Epic doesn't want to compete fairly (by providing a great user experience, etc). They want to compete by paying for exclusives & bribing users with free games. Obviously this hasn't worked because they are loweri g fees, likely to try to get the growth they just aren't seeing.
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        • ? Guest
          It s a good start ngl. What about taking a different route altogether and not be greedy? what about charging a flat fee (your costs plus some profits to run the infrastructure like yearly or monthly). What about not being evil? There is a huge business opportunity IMO to do just that. Have a store, charge a flat fee, add whatever percentage wire transfers take (1-3%). You make money, you out-compete everyone and you are the good guy.
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          Guest
          wrote last edited by
          #200
          Like Steam is doing? I don't think their cut is them being greedy. Your plan might not be economically feasibile, because companies need money for growth (new products, R&D, etc), so only charging enough to run is not possible. Steam is probably doing a kindness by not charging an infrastructure fee every year to developers, that shiz would probably really expensive. The cost of the cloud features they provide is likely, usually, understated. Just the bandwidth costs alone of allowing your game to be downloaded whenever the user wants and however many times they want is expensive enough. Add on cloud saves and all the other niceties.. All that is just to say that Epic is likely losing a lot of money here just to try enticing more developers to move over, and maybe bring some customers too, but it's not gonna work. They are lucky the fortnite piggybank lets them do this, but it's not smart by any means.
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          • ? Guest
            They didn't pioneer it, companies like GPD did. Not shitting in the Steam Deck, love that thing. Just wanting to get the facts straight.
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            Guest
            wrote last edited by
            #201
            I think it still counts, due to all the work they did on the software side.
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            • ? Guest
              Here's a different take, as a game dev: Epic actual employs quite a few people who work with Linux. The Unreal engine (and even, to a certain degree, editor) has native support for Linux. The reasons they're not including Linux support in their store front are two fold: 1) There aren't enough pure Linux users to matter - 0.1% of an already small user base is negligible. 2) The only serious Linux user base in gaming relates to the Steam Deck, a product that pushes a rival (and the dominant) store front. While Valve's move to push Linux gaming is brilliant for us gamers, it also kind of cements us in their camp. There is absolutely no reason for Epic to support Linux in anyway, and it absolutely supports their bottom line to attack it. And, no, it isn't because of any David v. Goliath tale of a little guy standing up to a brute: it's because a fellow giant has decided to ally itself with Linux, and all of us have - invariably - been shuffled into their camp. I think the Epic Games Store has a place in this world as a niche storefront with limited visibility but higher access to sales profits as a result of that. They'll never grow to the size of Steam, and that's okay. The largest storefront in the world supports Linux not just on its platform, but by developing tools for everyone that makes Linux gaming viable. That is enough, IMO.
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              Guest
              wrote last edited by
              #202
              And it was just a big coincidence that Epic removed Linux support exactly when the Steam Deck got announced...
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              • ? Guest
                A lot of Steam Stans here. Here's some neat facts: - Epic Games is the same Source Developers behind Unreal Engine 5. UE5 is arguably the best game engine right now for modern graphics. - Epic Games Unreal Engine 5 is Free to start developing and only kicks in commission after X% of sales. - Both Steam and GoG take a ~30% commission on all game sales. - Steam games aren't DRM-free (neither is EGS, but 0% + the driving force behind UE5?) - The Steam Source 2 Engine is proprietary; only their team can develop Source games. It sucks that EGS is looking to suck up games, customers, data, etc. Their App / Interface also kinda sucks. UE5 on the other hand kinda rules, and Steam has been quietly collecting cheques while their Source Engine has collected dust. Almost all my games are on Steam but the ones I want to keep I've been getting through GoG. Steam is going to have to make some tough decisions I think to compete as time goes on. GoG on the other hand has a solid business model of old DRM free games.
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                wrote last edited by
                #203
                None of these are why people hate epic games or like gog/steam. EG is toxicily anticonsumer. Their platform is assbackwards with no good functional community features. They bombard users with ads for games they already own. They spyware they call a store front has repeatedly been caught snooping through user files without consent and sending unknown amounts of data back to their server without permission to gather that data in the first place. And the cherry on top is their close relationship with tencent, aka one facet of the propaganda arm of the CCP.
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                • ? Guest
                  None of these are why people hate epic games or like gog/steam. EG is toxicily anticonsumer. Their platform is assbackwards with no good functional community features. They bombard users with ads for games they already own. They spyware they call a store front has repeatedly been caught snooping through user files without consent and sending unknown amounts of data back to their server without permission to gather that data in the first place. And the cherry on top is their close relationship with tencent, aka one facet of the propaganda arm of the CCP.
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                  Guest
                  wrote last edited by
                  #204
                  > And the cherry on top is their close relationship with tencent, aka one facet of the propaganda arm of the CCP. I see this a lot and... do they though? From what I can tell, Steam also operates in China. Sure, Tencent invested in EGS, but not in any kind of controlling stake. Tencent does invest in tech and EGS is probably a solid investment.
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                  • ? Guest
                    > And the cherry on top is their close relationship with tencent, aka one facet of the propaganda arm of the CCP. I see this a lot and... do they though? From what I can tell, Steam also operates in China. Sure, Tencent invested in EGS, but not in any kind of controlling stake. Tencent does invest in tech and EGS is probably a solid investment.
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                    wrote last edited by
                    #205
                    Operating in China and having 10% of your company publicly owned by an entity of the Chinese government are two different things, and EGS has reportedly been all to happy to give over any and all information they have on identified users to the CCP. One article in 2019 suggesting that Hong Kong activists were being targeted by data in part provided through such means.
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                    • ? Guest
                      Operating in China and having 10% of your company publicly owned by an entity of the Chinese government are two different things, and EGS has reportedly been all to happy to give over any and all information they have on identified users to the CCP. One article in 2019 suggesting that Hong Kong activists were being targeted by data in part provided through such means.
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                      Guest
                      wrote last edited by
                      #206
                      > Operating in China and having 10% of your company publicly owned by an entity of the Chinese government are two different things I don't think it is. Steam operates in China and even allows China to censor the Steam store page and games as needed. Valve doesn't take much issue bending over for China either in that regard. EGS and Steam are both Corporations and China is a large market.
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                      • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
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                        JackbyDevJ This user is from outside of this forum
                        JackbyDevJ This user is from outside of this forum
                        JackbyDev
                        wrote last edited by
                        #207
                        Steam is good, but competitors can only make it even better. Worst case it doesn't change.
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                        • ? Guest
                          A lot of Steam Stans here. Here's some neat facts: - Epic Games is the same Source Developers behind Unreal Engine 5. UE5 is arguably the best game engine right now for modern graphics. - Epic Games Unreal Engine 5 is Free to start developing and only kicks in commission after X% of sales. - Both Steam and GoG take a ~30% commission on all game sales. - Steam games aren't DRM-free (neither is EGS, but 0% + the driving force behind UE5?) - The Steam Source 2 Engine is proprietary; only their team can develop Source games. It sucks that EGS is looking to suck up games, customers, data, etc. Their App / Interface also kinda sucks. UE5 on the other hand kinda rules, and Steam has been quietly collecting cheques while their Source Engine has collected dust. Almost all my games are on Steam but the ones I want to keep I've been getting through GoG. Steam is going to have to make some tough decisions I think to compete as time goes on. GoG on the other hand has a solid business model of old DRM free games.
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                          Guest
                          wrote last edited by
                          #208
                          Not one of those data points justifies their shitty client, which, as a consumer, is all I really care about.
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                          • ? Guest
                            No, I'm not. you're *assuming* i am. game developers dont *generally* have the relationships with distributors. the whole point of a publisher is to handle that relationship + the relationship with marketing avenues. with digital distribution the role of a publisher is greatly reduced. mostly down to just marketing.
                            MudManM This user is from outside of this forum
                            MudManM This user is from outside of this forum
                            MudMan
                            wrote last edited by
                            #209
                            Not even a little bit. Man, you sure like to keep digging when given a shovel, huh? Look, I'm not here to write a textbook on game publishing, but I do recommend you take that shovel and go dig up some accurate information in the off-chance you're not just posting whatever autocorrect feeds you as the first word choice.
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                            • J jimmycakes@lemmy.world
                              They don't got a problem. Someone on reddit a while ago pushed for epic=bad so now years later people just parrot the same shit over and over like monkeys. These people in their minds are "friends" with steam. They gotta stick up for their buddies on the internet.
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                              Guest
                              wrote last edited by
                              #210
                              I don't think "epic bad". But right now, I don't see why I should use their platform when all my stuff is on steam. They should bring either: better experience or better value. Right now they don't really do either. Sure they give you free games but I have 10x the amount on my platform of choice. I'm not married to steam I just want epic to give me a reason to use them.
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                              • R ryathal@sh.itjust.works
                                Heroic launcher works well with gog and shows what games are supported.
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                                Guest
                                wrote last edited by
                                #211
                                I agree but heroic has nothing to do with gog...
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                                • MudManM MudMan
                                  Not even a little bit. Man, you sure like to keep digging when given a shovel, huh? Look, I'm not here to write a textbook on game publishing, but I do recommend you take that shovel and go dig up some accurate information in the off-chance you're not just posting whatever autocorrect feeds you as the first word choice.
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                                  Guest
                                  wrote last edited by
                                  #212
                                  You go write that text book. Let me know when you publish your first game, you clearly have it all figured out! You minus the basics. Your problem is your antivalve for reasons no one really gives a shit about. Your issues with valve are not the %age it changes for sales on its stram store, but with moral positions ypu have personally and it colors your viewpoints. Facts: valve has charged a 30% commission since it made steam available for other studios to use. Fact: no one complained for literally 15 years. Fact: complaints about the split start after two things occurred. Massive inflation cutting into margins and steam dominating the distribution of games. You're arguments to date have been: Gabe/valve are bad people because they're a monopoly! Here are issues from over a decade that are *no longer even relevant*. Like if you want to argue that the percentage valve takes is too high, then sure we can discuss that. And hey, you wont even hear a peep from me in that case. Because its *true* imo. *But* the problem is GOG *also* takes 30%. And every other distributor has reputational issues that make them non-starters. unless you have a *valid* and *active* issue with valves practices that are *unique to valve* maybe its time to take the L and fuck off on this tolic and fet a clue?
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                                  • b0nk3rs@lemmy.worldB b0nk3rs@lemmy.world
                                    This is great and it's not like they have shit revenue splits anyway as last I checked it was 88/12 which is by far the best around.
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                                    Guest
                                    wrote last edited by
                                    #213
                                    Thats because they have a reputational problem that makes them toxic to the gamer base. If they ever get market share that split will change willy nilly.
                                    b0nk3rs@lemmy.worldB 1 Reply Last reply
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                                    • ? Guest
                                      Thats because they have a reputational problem that makes them toxic to the gamer base. If they ever get market share that split will change willy nilly.
                                      b0nk3rs@lemmy.worldB This user is from outside of this forum
                                      b0nk3rs@lemmy.worldB This user is from outside of this forum
                                      b0nk3rs@lemmy.world
                                      wrote last edited by
                                      #214
                                      I'm interested in why you think they are toxic to the gamer base?
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                                      • ? Guest
                                        You do realize the market share of GOG is about 0.5%, right? That's despite Projekt Red being a beloved developer, the great launcher features, the fairest DRM practices, many years in the business, and so on. It only proves the point that Steam is a monopoly that cannot be disrupted whether you do it nicely like GOG or aggressively like Epic.
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                                        Guest
                                        wrote last edited by
                                        #215
                                        Gog doesnt support linux or id look at them. But they also charge 30%
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                                        • b0nk3rs@lemmy.worldB b0nk3rs@lemmy.world
                                          I'm interested in why you think they are toxic to the gamer base?
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                                          Guest
                                          wrote last edited by
                                          #216
                                          Thought i responded to this, but oh well will do it again. Epic, EA, Microsoft, sony, ubisoft all have a kong history of poor worker conditions or anti-consumer practices. Valve and gog have 20+ years of *decent" history of worker and pro gamer practices. The contention in this thread is from people who think valve cant be trusted because capitalism and those who say as long as they continue good behavior they're a better choice than *any* of the others in the space. Basically gog is their only real competitor and since they dont support linux or provide many of the game featurss valve does for developers its no contest.
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