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Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store
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Implying review bombing is always warranted is as misguided as it gets. Games regularly get review bombed for something as trivial as having a non-white person for a protagonist.I don’t disagree that’s a problem, but that is not what I said or implied. That’s the reason Steam has other mechanisms for scoring and scaling reviews. There are plenty of valid reasons for “review bombing” that are organic and natural consequences of developer activity: like adding Denuvo a year after release, adding a launxher or login/account requirement after the fact, etc. Making reviews “invite only” is anti-consumer.
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I don’t disagree that’s a problem, but that is not what I said or implied. That’s the reason Steam has other mechanisms for scoring and scaling reviews. There are plenty of valid reasons for “review bombing” that are organic and natural consequences of developer activity: like adding Denuvo a year after release, adding a launxher or login/account requirement after the fact, etc. Making reviews “invite only” is anti-consumer.If we dig just a bit deeper, it seems your issue is with the whole concept of not owning games, which is the very nature of Steam and its main policy, aptly called the **subscriber** agreement. Taking that out on game developers, let alone a competitor with more lax DRM practices, is also missing the first for the trees.
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If we dig just a bit deeper, it seems your issue is with the whole concept of not owning games, which is the very nature of Steam and its main policy, aptly called the **subscriber** agreement. Taking that out on game developers, let alone a competitor with more lax DRM practices, is also missing the first for the trees.